gta6/prompts
The library

510 prompts

Every prompt is a precise brief that makes Claude write a complete, framework-correct FiveM Lua resource. 12 are free — full template and Lua, no card.

450 Vault-only prompts are locked here — unlock every body + per-prompt profit intelligence. One-time $199, no subscription.Get the Vault
appearance
saturated

Multiplayer Character Creator (Heritage & Genetics)

QBCore first-spawn creator that blends two parent peds via SetPedHeadBlendData plus face-feature sliders, sanitized and persisted server-side per character.

Profit signal~$350/mo potential
Unlock in Vault →
Vaultadvanced
~102 loc
appearance
saturated

Barbershop Styling Station

QBCore hair/beard/eyebrow style + color station with a rotating preview camera, where the server validates and charges per-item pricing.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultbeginner
~115 loc
appearance
saturated

Zoned Tattoo Studio

QBCore body-zone tattoo apply/remove studio with a per-part zoom camera, where the server validates each tattoo against a priced catalog before applying.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultintermediate
~118 loc
appearance
saturated

Clothing Store with Try-On

QBCore category try-on shop that snapshots the original outfit, previews garments live, and writes the purchase to the player appearance only after the server charges.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultbeginner
~113 loc
appearance
saturated

Personal Wardrobe (Save & Load Outfits)

QBCore wardrobe that reads the worn components/props, names and saves outfits server-side per character, and reloads any saved look at a home or apartment.

Profit signal~$320/mo potential
Unlock in Vault →
Vaultintermediate
~123 loc
appearance
stable

Plastic Surgery Clinic

QBCore paid clinic that charges a fee server-side FIRST, then unlocks full facial-feature editing to redo a character's identity and persists the sanitized result.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~117 loc
appearance
stable

Makeup Vanity

ESX/QBCore/QBox mirror makeup station applying per-layer head overlays (lipstick/blush/eyeliner/eyeshadow) with color and opacity, server-persisted.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultbeginner
~88 loc
appearance
saturated

Accessories Boutique

ESX/QBCore/QBox prop boutique for hats/glasses/watches/jewelry with per-slot try-on preview and a server-charged purchase.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultbeginner
~93 loc
appearance
stable

Mask Shop with Name-Tag Concealment

QBCore/QBox concealment-headwear shop where a worn mask hides the player's overhead name/ID from other players, with a server-authoritative concealed state.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~108 loc
appearance
stable

Job Uniform Locker

ESX/QBCore/QBox locker that auto-equips the correct duty uniform by job and grade with a server-verified on/off-duty toggle.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~97 loc
appearance
hot

Clothing as Inventory Items

ESX/QBCore/QBox + ox_inventory system where garments are inventory items with metadata; using equips the cloth, dropping removes it physically.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultadvanced
~96 loc
appearance
stable

Gang Crew Wardrobe

QBCore/QBox leader-managed shared wardrobe where high-rank gang members save crew outfit sets that any member can equip for a unified identity.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~113 loc
appearance
rising

Outfit Code Marketplace

QBCore outfit economy where players export their current look to a shareable code and buy/sell those codes at a server-authoritative market terminal.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~132 loc
appearance
rising

Reputation-Gated Tattoo Unlocks

QBCore tattoo parlor that locks designs behind a reputation score and only applies a tattoo once the player's server-tracked rep clears its threshold.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~100 loc
appearance
rising

Clothing Laundry & Hygiene

ESX clothing-hygiene loop where worn clothes accumulate dirt on a server timer and a paid laundromat wash restores the clean look.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~108 loc
appearance
rising

Body Composition Sculptor

QBCore weight/muscle/height ped-scaling editor that live-previews physical build and persists the clamped values per character in metadata.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~107 loc
appearance
stable

Nail Salon

ESX manicure station that applies nail length/style and polish color as hand overlays for a server-charged fee and persists the look.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultbeginner
~109 loc
appearance
stable

Piercing Studio

ESX piercing studio that applies ear/nose/brow/lip piercing props per slot for a server-charged fee and persists the set.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultbeginner
~121 loc
appearance
stable

Eye & Contact-Lens Studio

Generic-framework eye-color, sclera and contact-lens studio driven by a dedicated close-up eye camera, with the chosen look persisted server-side.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultbeginner
~92 loc
appearance
stable

Aging & Complexion Station

Generic-framework skin station for moles, blemishes, freckles, sun damage and aging overlays, with the full complexion profile persisted server-side.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~96 loc
appearance
rising

Disguise Quick-Swap

Generic-framework instant disguise tool that swaps a saved look and resets witness/cop recognition, gated by a server-authoritative cooldown.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~104 loc
appearance
rising

Player-Owned Clothing Boutique

Generic-framework buyable clothing storefront where the owner sets stock and prices, restocks, and earns sale profit — all balances and stock server-authoritative.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~110 loc
appearance
rising

Tailor Crafting Bench

Generic-framework tailor bench that consumes gathered fabric/materials to craft custom garments into wearable items, with recipes and inventory server-authoritative.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~102 loc
appearance
rising

Clothing Rental Kiosk

Generic-framework timed outfit-rental kiosk that charges a fee, applies a rental look, and auto-reverts to the player's own clothes when the server-tracked timer ends.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~100 loc
appearance
stable

Ped Model Selector

ESX/QBCore/QBox ped-model swap menu that loads special/creature peds, re-applies saved appearance, and persists the chosen model server-side.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~92 loc
appearance
stable

Mirror Interaction Wardrobe

ESX/QBCore/QBox proximity script that turns any world mirror into an interaction point opening hair/makeup/outfit editing on the spot.

Profit signal~$480/mo potential
Unlock in Vault →
Vaultbeginner
~78 loc
appearance
rising

ID Photo Booth

QBCore/QBox photo booth that captures the player's current look and writes it into a printable ID/license item, bridging appearance into the document economy.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~96 loc
appearance
rising

Outfit + Emote Bundles

QBCore/QBox system that binds a walkstyle/emote to a saved outfit so equipping the look also sets the animation, server-authoritatively persisted.

Profit signal~$880/mo potential
Unlock in Vault →
Vaultintermediate
~90 loc
appearance
stable

Restricted-Skin Whitelist Enforcer

ESX/QBCore/QBox anti-exploit guard that restricts restricted skins (police/EMS) to authorized jobs only and reverts unauthorized players server-side.

Profit signal~$520/mo potential
Unlock in Vault →
Vaultintermediate
~88 loc
appearance
rising

Dynamic Hair & Beard Growth

ESX/QBCore/QBox system where hair and beard grow over real playtime and must be trimmed at a barber to reset length, creating a barber re-engagement loop.

Profit signal~$920/mo potential
Unlock in Vault →
Vaultadvanced
~104 loc
business
saturated

Player-Owned Storefront System

ESX/QB player-owned shop where the owner buys a vacant storefront, stocks items and sets retail prices, and every purchase depletes a server-authoritative live inventory.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultintermediate
~104 loc
business
stable

Employee Hiring & Role Permissions

ESX/QB society staff roster where the boss hires/fires players into ranked permission tiers, and an on-shift clock-in gates which actions each rank can perform server-side.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~98 loc
business
rising

Automated Payroll Engine

ESX/QB payroll engine that runs cron-style wage cycles, debits the business account to credit clocked-in staff with overtime multipliers, and emits a server-generated payslip.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~96 loc
business
rising

Wholesale Restock Supply Runs

ESX/QB supply-chain loop where the owner pays for a wholesale crate order, drives to a depot to collect it, and delivers it back to replenish shop stock — all balances and stock server-authoritative.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~102 loc
business
rising

Franchise Network & Royalties

ESX/QB franchising system where a parent brand licenses branches to other players who pay an up-front franchise fee plus an ongoing royalty cut skimmed server-side from every branch sale.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~108 loc
business
rising

Business Ownership Transfer (Escrow)

ESX/QB secondary-market mechanic that sells a whole business to another player through a server-held escrow — valuation, buyer funds locked, then deed and ownership atomically handed off on confirm.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~100 loc
business
rising

Nightclub Popularity Management

ESX/QBCore nightclub where a server-owned popularity meter, VIP bottle service and DJ sets drive a daily society payout.

Profit signal~$1,100/mo potential
Unlock in Vault →
Vaultadvanced
~92 loc
business
saturated

Restaurant Kitchen & Order Tickets

QBCore restaurant with a craftable menu, a server-owned order-ticket queue routed kitchen-to-pass, and POS settlement.

Profit signal~$320/mo potential
Unlock in Vault →
Vaultintermediate
~84 loc
business
stable

Licensed Gun Shop (Ammu-style)

QBCore weapon retail gated by a server-checked weapon license, with stock for weapons/ammo/attachments and purchase logs.

Profit signal~$520/mo potential
Unlock in Vault →
Vaultintermediate
~78 loc
business
stable

Point-of-Sale Card Terminal

ESX handheld POS that charges the nearest player by cash or bank card and books revenue to the business society.

Profit signal~$420/mo potential
Unlock in Vault →
Vaultbeginner
~72 loc
business
stable

Shared Business Treasury

QBCore society treasury with role-gated deposit/withdraw limits and a server-kept transaction ledger.

Profit signal~$450/mo potential
Unlock in Vault →
Vaultbeginner
~82 loc
business
rising

Dynamic Supply/Demand Pricing

QBCore shop economy where per-item prices float server-side with stock scarcity and recent sales velocity for a living market.

Profit signal~$1,000/mo potential
Unlock in Vault →
Vaultadvanced
~96 loc
business
rising

Vending Machine Empire

ESX passive-business script where players buy, place, restock and collect revenue from a fleet of vending machines, all ownership and cash server-validated.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~110 loc
business
rising

Commercial Property Leasing

ESX landlord script leasing commercial units to tenant businesses with rent cycles, late fees and automatic eviction, all charges server-validated.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~105 loc
business
stable

Boss Management Tablet

ESX single NUI dashboard aggregating staff, finances, stock, pricing and settings for a business owner, with every grade-gated mutation server-validated.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~100 loc
business
rising

Customer Loyalty & Rewards

ESX membership-card system earning points per purchase with tier discounts and redeemable rewards shared across branches, all points and payouts server-owned.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~90 loc
business
stable

Courier Delivery Company

ESX owner-side delivery firm where a boss accepts parcel contracts, driver employees claim and complete drops, and payouts split between driver and company account server-side.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~100 loc
business
saturated

Vehicle Dealership Showroom

ESX player car dealership with showroom display vehicles, timed test drives, down-payment financing and salesperson commission, with pricing and payouts server-validated.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultadvanced
~120 loc
business
rising

Pawn Shop Buy-Back

ESX/QBCore/QBox pawn shop that buys used items off players with server-side haggling, marks them up for resale, and routes flagged goods to an optional fence.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~104 loc
business
hot

Laundromat Cash Front

ESX/QBCore/QBox legal-front laundromat that converts dirty money to clean at a percentage cut with a server-side heat/suspicion meter and a triggerable audit.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultadvanced
~112 loc
business
stable

Brewery & Bar Production

ESX/QBCore brewery-to-bar chain that distills/brews beverages, ages stock server-side, gates production behind an alcohol license, and serves from a tapped bar inventory.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~108 loc
business
stable

Tattoo Parlor Business

ESX/QBCore/QBox owned tattoo studio with a design catalog, artist appointments, per-piece pricing, and tattoos that persist on the client's ped overlays.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~106 loc
business
stable

Boutique Clothing Store

ESX/QBCore owned clothing boutique with a sellable outfit catalog, a fitting-room preview, per-garment stock, and server-authoritative purchase and restock.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~104 loc
business
rising

Business Tax & Licensing

QBCore/QBox government system that issues business licenses, levies periodic revenue taxes on a server timer, and penalizes or closes a business on non-payment.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~110 loc
business
hot

Equity Shares & Investors

QBCore/QBox fractional-equity system where players buy shares in a business, draw server-pooled profit dividends, and trade shares peer-to-peer through a server-owned cap table.

Profit signal~$2,200/mo potential
Unlock in Vault →
Vaultadvanced
~131 loc
business
rising

Business Auction House

ESX/QB/QBox timed auction house where players list businesses, vehicles or items for sale and bid live against each other, with the server owning every lot, the high bid and settlement.

Profit signal~$1,100/mo potential
Unlock in Vault →
Vaultintermediate
~115 loc
business
stable

Self-Storage Rental Facility

QBCore/QBox self-storage business where players rent access-controlled lockers on a recurring fee and an ox_inventory stash opens only while the lease is paid, all gated server-side.

Profit signal~$600/mo potential
Unlock in Vault →
Vaultintermediate
~103 loc
business
rising

Billboard Advertising Rental

ESX/QB/QBox in-world ad-space business where players rent map billboards to display a custom image/text creative for a timed placement fee and the board owner collects the earnings.

Profit signal~$1,000/mo potential
Unlock in Vault →
Vaultintermediate
~102 loc
business
rising

Gas Station Ownership

QBCore/QBox fuel-station business where the owner sets a per-litre price, earns the margin on every refuel, and manages depleting reserves — all priced and settled server-side.

Profit signal~$1,100/mo potential
Unlock in Vault →
Vaultintermediate
~109 loc
business
rising

Mobile Food Truck

ESX/QB/QBox mobile vendor business where the owner opens a service window anywhere, cooks menu items into server-owned stock, and sells to walk-up players with all money settled server-side.

Profit signal~$850/mo potential
Unlock in Vault →
Vaultbeginner
~105 loc
casino
saturated

Multiplayer Blackjack Table

ESX/QBCore seated multiplayer blackjack with a server-authoritative shoe, dealer logic and synced card deals to every chair.

Profit signal~$450/mo potential
Unlock in Vault →
Vaultadvanced
~118 loc
casino
saturated

European Roulette Wheel

ESX/QBCore single-zero roulette with a full inside/outside bet grid and a server-authoritative spin synced across the whole table.

Profit signal~$320/mo potential
Unlock in Vault →
Vaultintermediate
~88 loc
casino
saturated

Texas Hold'em Poker Room

ESX/QBCore multiplayer Hold'em cash game with blinds, server-side pot math, betting rounds and showdown hand evaluation.

Profit signal~$480/mo potential
Unlock in Vault →
Vaultadvanced
~120 loc
casino
saturated

Slot Machine

ESX/QBCore standalone 3-reel slot machine with weighted symbols, a configurable paytable and a per-server RTP knob — all server-authoritative.

Profit signal~$250/mo potential
Unlock in Vault →
Vaultbeginner
~70 loc
casino
stable

Craps Dice Table

ESX/QBCore craps table with a pass/come/odds bet matrix, server-side point state and a synced two-dice throw for the whole table.

Profit signal~$650/mo potential
Unlock in Vault →
Vaultadvanced
~86 loc
casino
stable

Baccarat Table

ESX/QBCore punto-banco baccarat with player/banker/tie bets, automatic third-card rule and banker commission — all server-authoritative.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~84 loc
casino
stable

Lucky Big-Six Money Wheel

ESX/QBCore/QBox big-six money wheel that bets a segment and pays the multiplier a server-weighted spin lands on.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultbeginner
~100 loc
casino
stable

Server Lottery Draw

ESX/QBCore/QBox server-wide ticket lottery with a rolling pot, a scheduled draw and automatic winner payout.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~95 loc
casino
stable

Instant Scratch Cards

ESX/QBCore/QBox buyable scratch-card item with a scratch-to-reveal UI and server-weighted tiered instant prizes.

Profit signal~$450/mo potential
Unlock in Vault →
Vaultbeginner
~80 loc
casino
rising

Horse-Race Betting Book

ESX/QBCore off-track betting terminal with a live odds board, parimutuel pools and a synced NPC race that resolves payouts.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~110 loc
casino
hot

Crash Multiplier Game

ESX/QBCore/QBox real-time crash round where players cash out before a provably-fair seeded curve busts.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultadvanced
~115 loc
casino
hot

Mines Grid Game

ESX/QBCore/QBox single-player mines grid that climbs a server-computed multiplier ladder until a bomb forfeits the stake.

Profit signal~$1,400/mo potential
Unlock in Vault →
Vaultintermediate
~115 loc
casino
rising

Progressive Jackpot Network

ESX/QBCore networked progressive jackpot that skims a server-owned cut from every linked slot spin into one shared must-hit pool.

Profit signal~$950/mo potential
Unlock in Vault →
Vaultadvanced
~98 loc
casino
stable

Chip Cashier Cage

ESX/QBCore cashier cage converting cash to chips and back with a server-owned per-shift float and an audit ledger.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultbeginner
~110 loc
casino
stable

VIP Room Access

QBCore/QBox tiered VIP membership that unlocks keycard-gated high-limit rooms via a server-checked tier on player metadata.

Profit signal~$550/mo potential
Unlock in Vault →
Vaultintermediate
~84 loc
casino
stable

Three Card Poker

ESX/QBCore Three Card Poker vs the dealer with server-dealt ante/play wagers and a Pair-Plus side bet.

Profit signal~$600/mo potential
Unlock in Vault →
Vaultintermediate
~122 loc
casino
stable

Video Poker Machine

ESX/QBCore single-player Jacks-or-Better video-poker terminal with server-dealt hold/draw and a configurable paytable.

Profit signal~$450/mo potential
Unlock in Vault →
Vaultbeginner
~125 loc
casino
stable

Keno Draw Board

ESX/QBCore keno lounge board where players pick spots, the server runs a 20-ball draw and pays on a catch-based payout table.

Profit signal~$450/mo potential
Unlock in Vault →
Vaultbeginner
~102 loc
casino
rising

Sic Bo Table

ESX/QBCore three-dice Sic Bo table with server-authoritative rolls and small/big, totals, doubles and specific-triple bets.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~92 loc
casino
saturated

Coinflip Double-or-Nothing

ESX/QBCore/QBox peer-to-peer coinflip wager with both stakes escrowed server-side and an animated flip reveal.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultbeginner
~88 loc
casino
rising

Casino Loyalty Comps

QBCore/QBox comp-points loyalty system that accrues on total wagered and redeems for perks across Bronze→Diamond rank tiers.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~96 loc
casino
hot

Winner-Take-All Jackpot Pool

ESX/QBCore/QBox community jackpot pot with server-escrowed deposits and a stake-weighted draw that awards the whole pool to one winner.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultintermediate
~90 loc
casino
rising

Daily Fortune Wheel

ESX/QBCore/QBox free daily fortune-wheel spin with a server-enforced 24h cooldown and authoritative prize awards.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultbeginner
~78 loc
casino
rising

Casino Management Boss Menu

ESX/QBCore/QBox owner boss menu with a server-side revenue ledger, staff payroll, table float, configurable house edge and an audit log.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~110 loc
casino
stable

Greyhound Race Betting

ESX/QBCore track-betting terminal where players wager on a runner and a server-authoritative weighted race resolves the bet and pays the odds.

Profit signal~$550/mo potential
Unlock in Vault →
Vaultintermediate
~96 loc
casino
rising

Plinko Drop Board

ESX/QBCore/QBox plinko board where a chip drop resolves to a server-authoritative weighted slot that pays its multiplier.

Profit signal~$800/mo potential
Unlock in Vault →
Vaultbeginner
~91 loc
casino
stable

Casino Bingo Hall

ESX/QBCore/QBox multiplayer bingo with a server-held card, a shared timed ball draw broadcast to all, and server-validated line/full-house wins.

Profit signal~$600/mo potential
Unlock in Vault →
Vaultintermediate
~122 loc
casino
stable

Hi-Lo Card Ladder

ESX/QBCore/QBox higher-or-lower streak ladder with a server-held deck, a compounding multiplier and a server-authoritative cash-out.

Profit signal~$450/mo potential
Unlock in Vault →
Vaultbeginner
~112 loc
casino
stable

Raffle Prize Draw

ESX/QBCore/QBox vehicle/item raffle with booth ticket sales and a server-authoritative weighted random draw at close.

Profit signal~$450/mo potential
Unlock in Vault →
Vaultbeginner
~105 loc
casino
rising

Fish-Shooter Arcade

QBCore/QBox fish-table arcade cabinet with a server-spawned fish pool, per-type kill multipliers and server-authoritative shot resolution in a shared arena.

Profit signal~$1,100/mo potential
Unlock in Vault →
Vaultadvanced
~130 loc
crafting
saturated

Weight & Slot Inventory Core

ESX/QBCore capacity engine where every item carries weight and slot size, enforcing max-weight, slot count, metadata-aware stacking and overflow rejection server-side.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultadvanced
~95 loc
crafting
hot

Spatial Grid Inventory (Footprints + Rotation)

ESX/QBCore spatial inventory where items occupy WxH grid cells and rotate to fit, with all placement validity checked server-side.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultadvanced
~90 loc
crafting
rising

Encumbrance — Over-Weight Penalty

ESX/QBCore encumbrance layer where carrying over the weight cap drains stamina, slows sprint, blurs the screen and drops items on death, with the overweight flag set server-side.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~70 loc
crafting
rising

Nested Containers & Backpacks

ESX/QBCore container items (backpacks, duffels, crates) that open their own sub-inventory with an independent server-enforced weight cap.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~85 loc
crafting
stable

Deployable Lockable Stash Crate

ESX/QBCore deployable crate that spawns a persistent lockable storage prop in the world and packs back into a carriable item to relocate, with ownership and contents owned server-side.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~90 loc
crafting
rising

Shared Org Stash with Permissions & Audit Log

ESX/QBCore shared organization stash with per-rank deposit/withdraw permissions and a full audit log of every transfer, all enforced server-side.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~100 loc
crafting
rising

Rentable Warehouse Storage Units

QBCore rentable storage where a player pays a recurring fee for a grid unit and missed rent locks the unit and decays its contents — all rent and locks server-authoritative.

Profit signal~$1,100/mo potential
Unlock in Vault →
Vaultadvanced
~92 loc
crafting
rising

Tiered Crafting Workbenches

QBCore tiered workbenches where each bench level unlocks a higher band of recipes and the server validates tier, materials and output on every craft.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~88 loc
crafting
rising

Blueprint Learning — Unlock Recipes

QBCore blueprint unlock where consuming a one-time blueprint item permanently teaches a recipe to that specific player, validated and persisted server-side.

Profit signal~$650/mo potential
Unlock in Vault →
Vaultbeginner
~72 loc
crafting
rising

Blueprint Fragment Assembly

QBCore fragment assembly where collecting N schematic fragments combines into a complete blueprint, with the count, consume and grant validated server-side.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~80 loc
crafting
rising

Crafting Skill Progression (XP & Levels)

QBCore crafting proficiency that levels with use to raise success rate, output quality and craft speed — XP, the success roll and rewards all server-authoritative.

Profit signal~$1,100/mo potential
Unlock in Vault →
Vaultadvanced
~96 loc
crafting
rising

Queued Offline Crafting Jobs

QBCore offline crafting where a started job progresses on a server wall-clock timer and completes even while the player is offline, with materials, the timer and the payout server-authoritative.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~92 loc
crafting
rising

Crafting Quality Minigame

Generic-framework timing skill-check whose server-graded accuracy sets the crafted item's quality tier and metadata.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultbeginner
~78 loc
crafting
rising

Crafted-Gear Rarity & Stat Affixes

Generic-framework loot-affix model on crafted output: server rolls a rarity tier plus randomized stat affixes stored in item metadata.

Profit signal~$1,000/mo potential
Unlock in Vault →
Vaultadvanced
~92 loc
crafting
rising

Recipe & Blueprint Marketplace

Generic-framework player-to-player marketplace to list, price and sell learned recipes/blueprints, with server-authoritative escrow on the sale.

Profit signal~$1,000/mo potential
Unlock in Vault →
Vaultadvanced
~100 loc
crafting
rising

Crafting Tech-Tree (Intermediate Components)

Generic-framework multi-tier crafting where recipes consume crafted intermediates (parts → sub-assembly → final), resolved server-authoritatively.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~96 loc
crafting
rising

Player-Owned Pay-Per-Use Craft Stations

Generic-framework player-placed benches that charge other players a per-use fee, with server-authoritative fee collection and owner passive income.

Profit signal~$1,000/mo potential
Unlock in Vault →
Vaultadvanced
~104 loc
crafting
hot

Modular Weapon Assembly from Parts

Generic-framework weapon assembly where receiver/barrel/stock parts combine into a weapon whose stats the server computes and stores in metadata.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultadvanced
~100 loc
crafting
rising

Weapon Attachment Crafting

Generic-framework crafting that turns materials into standalone attachment items (suppressor, optic, grip) and mounts them as native weapon components, all server-authoritative.

Profit signal~$850/mo potential
Unlock in Vault →
Vaultintermediate
~80 loc
crafting
rising

Ammunition Reloading Bench

Generic-framework reloading bench that converts casing, powder and primer into caliber-specific rounds with a server-authoritative, distance-gated batch payout.

Profit signal~$700/mo potential
Unlock in Vault →
Vaultbeginner
~70 loc
crafting
hot

Firearm Reliability — Jamming & Cleaning

QBCore firearm-wear system: shots accumulate server-side wear that raises jam probability, and a field-strip cleaning action consuming a kit restores reliability.

Profit signal~$1,600/mo potential
Unlock in Vault →
Vaultadvanced
~95 loc
crafting
rising

Equipment Durability & Repair Benches

Generic-framework item-durability system: tools drain a server-owned durability metadata bar with use and are restored by a repair kit or a distance-gated repair bench.

Profit signal~$850/mo potential
Unlock in Vault →
Vaultintermediate
~90 loc
crafting
rising

Item Enhancement & Tier Upgrading

QBCore/QBox risk-reward upgrade loop: spend an enhance stone to roll a tier-up on an item, with tier-scaled odds of success, downgrade, or destruction — all resolved server-side.

Profit signal~$1,000/mo potential
Unlock in Vault →
Vaultadvanced
~75 loc
crafting
rising

Salvage & Dismantle (Component Recovery)

Generic-framework reverse-crafting: dismantle an item to recover a server-rolled percentage of its source components from a blueprint table.

Profit signal~$800/mo potential
Unlock in Vault →
Vaultintermediate
~65 loc
crafting
rising

Explosives & Breaching-Charge Crafting

Generic-framework bench that crafts throwables and breaching charges from volatile materials, with a server-rolled mishandling detonation risk.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~73 loc
crafting
stable

Smelting & Foundry Refining

Generic-framework foundry station that smelts raw ore into refined bars using fuel and a server-gated melt timer.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~63 loc
crafting
stable

Cooking Station — Buff Meals

Generic-framework cooking station that combines ingredients into meals granting timed status buffs, with the recipe validated and the buff issued server-side.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultbeginner
~70 loc
crafting
stable

Tailoring & Soft-Armor Crafting

Generic-framework tailoring bench that crafts clothing and soft-armor garments from cloth, leather and ballistic fiber, with armor value stored in server metadata.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~69 loc
crafting
rising

Gadget & Electronics Crafting

Generic-framework bench that crafts tools and gadgets (lockpicks, hacking devices, radios) from electronic components, validated and granted server-side.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~64 loc
crafting
hot

Ballistic Plate Carrier Crafting

Generic-framework system that crafts ballistic plates, slots them into a carrier as armor, and degrades the plate server-side until it breaks and must be replaced.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultadvanced
~112 loc
drugs
saturated

Indoor Grow Room System

Generic-framework indoor cultivation: pot-by-pot planting with water/light/soil-tier growth timers and server-authoritative per-plant harvest yield.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultintermediate
~110 loc
drugs
stable

Outdoor Crop Fields & Greenhouse Farming

Generic-framework outdoor grow plots with weather and seasonal yield multipliers plus per-field crop rotation, all resolved server-side.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultbeginner
~95 loc
drugs
rising

Hydroponics Automation Suite

Generic-framework hydroponic rigs with nutrient-dosing pumps, pH balancing and upgradeable auto-harvest modules, all state owned server-side.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~105 loc
drugs
rising

Strain Genetics & Crossbreeding Lab

Generic-framework seed genetics with inheritable potency/yield/resistance traits, crossbred server-side to engineer custom strains.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~80 loc
drugs
rising

Mushroom Cultivation System

Generic-framework fungi growing via substrate jars with colonization stages and multi-flush harvest cycles, all stage logic server-side.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~105 loc
drugs
stable

Multi-Stage Chemical Cook Lab

Generic-framework reagent-mixing lab with sequenced cook stages, recipe discovery and skill-check-gated purity, all reagents and purity validated server-side.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~95 loc
drugs
stable

Synthesis Pressure Mini-Game Lab

An ESX/QB real-time mini-game that balances live heat and pressure gauges at a lab prop and only pays out a batch when the player keeps the reaction stable — payout decided server-side.

Profit signal~$550/mo potential
Unlock in Vault →
Vaultintermediate
~92 loc
drugs
rising

Brick Press & Cutting Agents Bench

A hydraulic brick-press bench where adding cutting agents trades product purity for street volume — the purity/quantity math runs server-authoritatively against the player's inventory.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~95 loc
drugs
rising

Counterfeit Pill Press

A QBCore/QBox pharmaceutical press that stamps counterfeit tablets with a per-batch mold/stamp brand carried as item metadata — batch identity and yield resolved server-side.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~96 loc
drugs
rising

Drying & Curing Racks

Time-gated drying/curing racks that upgrade harvested product quality the longer it cures — the cure clock and the quality tier are both held and enforced server-side.

Profit signal~$800/mo potential
Unlock in Vault →
Vaultbeginner
~88 loc
drugs
rising

Solvent Extraction & Concentrates Lab

A QBCore/QBox concentrate lab that turns raw plant into oils/wax/shatter through a solvent run with a purge timer and yield loss — purge state and final yield are server-authoritative.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~98 loc
drugs
stable

Packaging & Bagging Station

An ESX/QB packaging bench that converts bulk kilos into street baggies or jars at selectable weight tiers with branded labels — the tier math and conversion run server-authoritatively.

Profit signal~$450/mo potential
Unlock in Vault →
Vaultbeginner
~90 loc
drugs
hot

Purity & Quality-Tier Engine

ESX/QB/QBox cross-substance 0-100% purity meta-system where server-owned purity drives sale price, effect strength and addiction risk across every substance.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultintermediate
~86 loc
drugs
rising

Field Drug-Testing Kits

ESX/QB/QBox consumable reagent kits that reveal a held sample's substance type and purity percentage in-hand, server-truthed with a small reagent margin.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultbeginner
~62 loc
drugs
hot

Addiction, Tolerance & Withdrawal System

ESX/QB/QBox per-player addiction meter with server-owned rising tolerance, withdrawal debuffs and craving-driven needs that decay over real time.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultintermediate
~82 loc
drugs
stable

Substance Effects & Screen-FX Engine

ESX/QB/QBox per-drug consumption-effects engine: screen distortion, audio, movement buffs/debuffs and a server-timed high gated against stacking.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~64 loc
drugs
rising

Overdose & EMS Response System

ESX/QB/QBox overdose events from stacked effects that ragdoll and down a player, alert EMS, and gate revive behind a server-checked medic job.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~78 loc
drugs
hot

Dynamic Dealing Zones with Supply & Demand

ESX/QB/QBox heat-mapped street dealing zones with NPC buyers whose price floats on server-owned local supply, demand and bust risk.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultadvanced
~100 loc
drugs
rising

AI Reseller Network

QB/QBox network that recruits AI street-dealer NPCs, lets the owner assign product stock to each, and pays a server-ticked passive cut as the dealers sell over time.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~117 loc
drugs
saturated

Courier Delivery Run System

ESX/QB/QBox delivery loop that GPS-routes a courier to a random drop zone on a countdown, pays a base fee plus a speed bonus on arrival, and fails the run when the timer expires.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultbeginner
~99 loc
drugs
rising

Underground Black-Market Vendor

ESX/QB/QBox hidden vendor that rotates location on a timer, fluctuates buy prices with volatility, and gates raw-material purchases behind scarce, randomized stock.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~101 loc
drugs
hot

Narcotics Supply-Chain Logistics

ESX/QB/QBox multi-tier chain that sources precursors, transports them to a lab to refine, and resupplies distribution hubs whose stock depletes on a clock — paying out on hub delivery.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultadvanced
~107 loc
drugs
rising

Border Smuggling & Sniffer Checkpoints

ESX/QB/QBox smuggling system that stashes contraband in a vehicle hidden compartment, then rolls a server-side detection chance at a checkpoint scaled by load — paying out on a clean crossing or seizing on a sniffer hit.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~88 loc
drugs
rising

Drug-Money Laundering Fronts

QB/QBox laundering system that converts marked dirty cash into clean bank funds through front businesses with tiered clean-rates, per-front cooldowns, and an audit-seizure risk roll.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~79 loc
drugs
hot

Cartel Territory & Turf War

Framework-agnostic gang turf system where gangs capture drug zones, push server-tracked influence, and earn passive turf income from held blocks.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultadvanced
~107 loc
drugs
rising

Lab Raid & Police Bust System

Framework-agnostic police lab-raid event with breach alarms, server-gated evidence collection, destructible setups, and warrant/BOLO hooks.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~88 loc
drugs
rising

Thermal Grow-House Detection

QBCore/QBox police thermal-scan mechanic where over-powered grow houses emit server-tracked heat signatures only visible above a power threshold.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~87 loc
drugs
stable

Stash Houses & Robbable Storage

Framework-agnostic player-owned stash storage with capacity tiers, server-tracked decay, and a forced-entry robbery flow that transfers loot to the raider.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~105 loc
drugs
stable

Dealer Reputation & Skill Tree

ESX/QBCore dealer progression where server-tracked XP grants skill points to unlock branching nodes for discounts, higher yields, and better prices.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultbeginner
~89 loc
drugs
rising

Drug Empire Management Dashboard

QBCore/QBox tablet NUI command center where gangs hire employees, cool lab heat, and watch stock/profit analytics driven by a server-authoritative empire model.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~118 loc
economy
rising

Bank / ATM — Deposit, Withdraw & Balance

ESX ATM that lets players check balance, deposit cash into bank and withdraw, with all money math validated server-side.

Profit signal~$500/mo potential
Unlock in Vault →
Freebeginner
~80 loc
economy
rising

Paycheck — Timed Payout by Job Grade

ESX timed paycheck that pays every online player a salary based on their job and grade on a fixed server interval.

Profit signal~$500/mo potential
Unlock in Vault →
Freebeginner
~49 loc
economy
rising

Tax System — Payday Cut to a Society Fund

ESX income tax that takes a percentage of each payday salary and routes the collected tax into a government society account.

Profit signal~$900/mo potential
Unlock in Vault →
Coreintermediate
~44 loc
economy
rising

Shop / Store — Buy Items with Cash or Bank

QBCore marker store where players open a menu near coords and buy catalog items paying from cash or bank, validated server-side.

Profit signal~$900/mo potential
Unlock in Vault →
Coreintermediate
~65 loc
economy
rising

Money Wash — Launder Dirty Cash Over Time

QBCore launderer that converts black_money into clean cash gradually on a server timer, taking a percentage fee per batch.

Profit signal~$900/mo potential
Unlock in Vault →
Coreintermediate
~54 loc
economy
rising

Bills / Utilities — Recurring Charges

ESX recurring utility bills that charge each player's bank on a timer and accrue debt when they cannot pay.

Profit signal~$900/mo potential
Unlock in Vault →
Coreintermediate
~52 loc
economy
rising

Salary Tiers Per Job Grade

QBCore salary-tier table with a GetSalary export, a player-facing lookup callback, and an admin command to patch grade salaries live.

Profit signal~$900/mo potential
Unlock in Vault →
Coreintermediate
~48 loc
economy
rising

Black Market — Rotating Illegal Stock

QBCore black market whose illegal stock rotates on a timer from a larger pool, with server-validated purchases and limited quantities.

Profit signal~$1,400/mo potential
Unlock in Vault →
Coreadvanced
~71 loc
economy
rising

Cash vs Bank Transfer — /pay a Player

ESX /pay and /paybank commands that transfer money to a nearby player, with server-side distance, target and funds validation.

Profit signal~$900/mo potential
Unlock in Vault →
Coreintermediate
~55 loc
economy
rising

Society Fund — Job Account In / Out

ESX society fund where boss-grade members deposit, withdraw and view a shared job account, gated by job and grade server-side.

Profit signal~$1,400/mo potential
Unlock in Vault →
Coreadvanced
~65 loc
economy
hot

Crypto Wallet — Volatile Buy/Sell Trading

QBCore crypto wallet whose coin price random-walks live while the server settles buys/sells and tracks holdings plus realized/unrealized P/L.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultintermediate
~92 loc
economy
rising

Crypto Mining Rig — Passive Yield + Power Cost

QBCore placeable GPU rigs that accrue crypto on a server timer while building heat and risking burnout, with collection gated to the owner.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~83 loc
economy
stable

Stock Market — Brokerage Portfolio & Dividends

QBCore equities brokerage where multiple tickers drift each cycle and the server pays periodic dividends on per-player share books.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultadvanced
~114 loc
economy
stable

Bank Loan — Installments with Interest

QBCore loan system that disburses principal then auto-collects scheduled installments with flat interest on a server timer, flagging defaults.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~82 loc
economy
rising

Credit Score — Server-Wide Rating Gate

QBCore per-player credit score that moves with repayments and defaults and exposes a server export to gate loan, rent and financing eligibility.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~90 loc
economy
rising

Tax Return — Filing, Deductions & Audits

QBCore tax-filing system where players declare deductions against server-tracked income and a randomized audit recomputes liability and levies penalties.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~86 loc
economy
rising

Dynamic Economy — Supply & Demand Pricing

QBCore server-wide pricing engine that floats shop buy/sell prices on recent trade volume, with baseline drift to fight inflation.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~100 loc
economy
stable

Pawn Shop — Dynamic Valuation & Haggle

QBCore pawn shop that quotes a fluctuating value per item, resolves a server-side haggle roll, and issues redeemable pawn tickets to reclaim sold loot.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~106 loc
economy
rising

Vehicle Insurance — Premiums & Claims

QBCore vehicle insurance with tiered policies, a server timer that bills recurring premiums, and a claims event that pays out a percentage on a lost car.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~88 loc
economy
rising

Estate & Inheritance — Beneficiary Payout

QBCore estate system that transfers a player's cash to a registered beneficiary on death or long inactivity, or escheats it to the treasury.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~85 loc
economy
saturated

Invoices — Society Billing Terminal

QBCore society billing where employees issue invoices a target pays later from bank, routing a configurable cut to the job account and the rest to the worker.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultintermediate
~81 loc
economy
hot

Counterfeit Cash — Print & Detection Risk

QBCore counterfeiting that consumes materials to print fake bills over a server timer, with a detection roll on spend that can flag and fine the player.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultintermediate
~83 loc
economy
saturated

Dirty vs Clean Money — Dual Wallet

ESX dual-wallet that keeps a separate dirty (black_money) balance legit shops refuse, forcing players through a fee-taking conversion sink before it spends as clean cash.

Profit signal~$280/mo potential
Unlock in Vault →
Vaultbeginner
~56 loc
economy
rising

Business Payroll — Clock-In Wage Disbursement

QBCore/QBox payroll that auto-pays clocked-in employees from a business account on a server timer, keeping a wage ledger and stopping when the account runs dry.

Profit signal~$950/mo potential
Unlock in Vault →
Vaultintermediate
~68 loc
economy
rising

Savings Account — Compounding Interest Vault

QBCore savings vault separate from checking that compounds interest each server cycle and gates withdrawals behind a cooldown, all computed server-side.

Profit signal~$850/mo potential
Unlock in Vault →
Vaultbeginner
~80 loc
economy
stable

Government Stipend — Unemployment Welfare

ESX welfare engine that pays jobless players a periodic stipend from a finite government treasury, gated by eligibility and a per-citizen payout cap.

Profit signal~$480/mo potential
Unlock in Vault →
Vaultbeginner
~54 loc
economy
stable

Currency Exchange — Cash/Crypto/FX Bureau

QBCore exchange bureau that swaps cash into crypto or a foreign currency at a server-side drifting mid-rate plus a spread fee, with a teller animation.

Profit signal~$520/mo potential
Unlock in Vault →
Vaultintermediate
~57 loc
economy
stable

Toll Booth — Auto-Charge Road Tax

ESX toll checkpoint that auto-charges vehicles a fee on a cooldown and routes the revenue into a government society fund, all charged server-side.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultbeginner
~61 loc
economy
rising

Vending Machines — Restock & Collect Revenue

QBCore/QBox target-based vending machines that players stock with product items and periodically empty to collect server-accrued passive sales revenue.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~95 loc
economy
stable

Payment Terminal — Merchant Card Reader

ESX/QBCore/QBox merchant card-reader that charges a nearby customer a typed amount on tap-confirm, bank-to-bank, with an optional society cut.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultbeginner
~80 loc
gangs
saturated

Gang Creation & Registration

QBCore gang-founding command that registers a name, tag and blip color and sets the founder as boss in a server-authoritative identity record.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultbeginner
~74 loc
gangs
saturated

Member Roster & Invite Management

ESX gang roster with invite/kick commands and a NUI panel listing members with live online status, all membership changes server-authoritative.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultbeginner
~100 loc
gangs
saturated

Rank Hierarchy & Permissions

QBCore tiered gang ranks (boss/underboss/soldier) that gate stash, treasury and promotion actions through a server-authoritative permission matrix.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultintermediate
~86 loc
gangs
rising

Gang Reputation & XP Levels

ESX gang reputation system where activities award server-validated XP that levels the gang and unlocks tiered perks, with a level-up anim and NUI sync.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~76 loc
gangs
rising

Server-Wide Gang Power Ranking

ESX live leaderboard ranking every gang server-wide by a server-computed weighted score of turf, reputation and live member count.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~75 loc
gangs
hot

Turf Zone Capture (Hold-to-Claim)

ESX hold-to-claim turf capture where a gang stands in a zone past a contested server-timed countdown to flip its ownership, with a plant anim and NUI progress.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultintermediate
~92 loc
gangs
rising

Live Turf Influence Map

A FiveM NUI overlay that renders live zone borders and per-gang ownership percentages, fed by a server-authoritative ownership table.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~84 loc
gangs
stable

Graffiti Tag Turf Claiming

A FiveM spray-tag claim mechanic — play a spray animation to mark a zone, with server-authoritative tag ownership that rivals can contest by painting over.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~73 loc
gangs
stable

Turf Fortification Upgrades

A FiveM treasury-sink upgrade system — spend gang funds to fortify an owned zone, raising the time rivals need to capture it, validated entirely server-side.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultadvanced
~80 loc
gangs
rising

Turf Passive Income Ticks

A FiveM recurring-payout system — owned turf credits the gang treasury each cycle via a server-validated tick, the core hook that makes holding territory pay.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~70 loc
gangs
hot

Turf-Controlled Drug Supply Node

A FiveM turf-to-economy link — holding a zone accrues a passive drug-supply tick and grants an in-zone sell-price bonus, all validated server-side.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultadvanced
~96 loc
gangs
rising

Contested-Zone NPC Defenders

A FiveM PvE capture gate — starting a rival-zone capture spawns defending NPC peds that attackers must clear before the server flips ownership.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~86 loc
gangs
stable

Turf Decay & Activity Requirement

ESX turf system where neglected zones lose integrity on a server timer and revert to neutral, with a maintain action that refreshes the claim.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~92 loc
gangs
hot

Turf War Declaration & War State

ESX turf-war declaration that opens a timed war window against a rival's zone with a server-owned two-gang war-state machine.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultintermediate
~89 loc
gangs
rising

Gang War Kill Scoreboard

ESX war scoreboard that tallies kills between two gangs server-side and awards the contested turf to the first to reach N kills.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~78 loc
gangs
stable

Drive-By Combat Turf Bonus

ESX passenger drive-by handler that awards bonus war points only when the kill happens inside contested turf, validated server-side.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~76 loc
gangs
rising

Scheduled Capture-Point War Event

ESX king-of-the-hill event on a server schedule where gangs fight to hold one map point, and the top holder wins a server-paid reward pot.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~93 loc
gangs
rising

Rival Bounty / Hit Contract

ESX bounty system that escrows a placer's money against a named rival and pays the escrow to whoever lands the server-confirmed kill.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~91 loc
gangs
stable

War Respawn at Hideout

ESX war-respawn override that revives downed members at their owned hideout instead of the hospital while a gang war is active, with the respawn point decided server-side.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultadvanced
~70 loc
gangs
rising

Gang Hideout HQ (Instanced)

ESX purchasable instanced HQ with gang-only door access, a routing-bucket interior and a member spawn point, all gated and teleported server-side.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~81 loc
gangs
rising

Hideout Raid & Door Breach

ESX hideout raid where rivals breach a defended HQ door via a timed thermite minigame; on success the server alerts the owner gang and opens the stash.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~80 loc
gangs
stable

Rank-Gated Shared Armory

ESX + ox_inventory shared gang weapon/item stash whose access is gated by the member's rank grade, validated server-side before the stash opens.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~58 loc
gangs
stable

Gang Shared Garage & Liveries

ESX shared gang garage that stores and retrieves gang-liveried vehicles for any member, with the fleet state and double-spawn guard owned server-side.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~75 loc
gangs
rising

Gang Crafting Bench

ESX hideout-bound crafting bench, gated to the gang, that converts treasury-bought materials into weapons/ammo with the balance, recipes and rank gate owned server-side.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~89 loc
gangs
stable

Gang Treasury with Withdrawal Caps

ESX shared gang treasury with rank-based withdrawal limits and a server-side audit ledger of every deposit and withdrawal.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~84 loc
gangs
stable

Recurring Member Dues

ESX timer that automatically collects recurring membership dues from each online member into the gang fund on a server interval.

Profit signal~$450/mo potential
Unlock in Vault →
Vaultbeginner
~53 loc
gangs
rising

Business Protection Racket

ESX extortion system where a gang claims player-owned businesses in its turf and the server bills the owner recurring protection payments on a timer.

Profit signal~$1,100/mo potential
Unlock in Vault →
Vaultadvanced
~58 loc
gangs
rising

Gang Alliances & War Treaties

ESX diplomacy layer where gang leaders form symmetric non-aggression pacts and a betrayal action ends them, with the alliance graph owned by the server.

Profit signal~$1,000/mo potential
Unlock in Vault →
Vaultadvanced
~58 loc
gangs
rising

Contested Supply Drop Event

ESX timed supply-drop event where a loot crate spawns at a random map location and rival gangs fight to claim it, with the spawn, claim distance, and reward all server-authoritative.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~81 loc
gangs
stable

Gang-Only Radio Frequency

ESX comms utility that auto-joins each member to a private gang voice/radio channel scoped by gang membership, with the channel mapping resolved server-side.

Profit signal~$450/mo potential
Unlock in Vault →
Vaultbeginner
~54 loc
heists
hot

Bank Vault Heist — Multi-Stage Drill & Loot

ESX bank vault heist with three sequential drill stages and a server-validated loot payout.

Profit signal~$1,700/mo potential
Unlock in Vault →
Freeintermediate
~84 loc
heists
hot

Jewelry Store Smash & Grab — Cops Alert

QBCore smash-and-grab on jewelry display cases that fires a silent alarm blipping all on-duty police.

Profit signal~$1,500/mo potential
Unlock in Vault →
Freeintermediate
~79 loc
heists
hot

Convenience Store Robbery — Register & Escape

QBCore store hold-up that drains a register over a timer with a server-owned payout and per-register cooldown.

Profit signal~$1,100/mo potential
Unlock in Vault →
Corebeginner
~67 loc
heists
hot

House Burglary — Lockpick & Steal Valuables

ESX house burglary requiring a lockpick item to open the door, then looting random valuables from spawn points.

Profit signal~$1,450/mo potential
Unlock in Vault →
Coreintermediate
~86 loc
heists
hot

ATM Crack — Thermite Burn & Cash Drop

ESX ATM crack: plant thermite on a nearby ATM prop, run a burn particle, then collect a server-paid cash drop.

Profit signal~$1,300/mo potential
Unlock in Vault →
Coreintermediate
~72 loc
heists
hot

Armored Truck — Stop, Breach & Grab Bags

QBCore armored truck heist: spawn a locked stockade, breach the rear doors with a charge, then grab money bags.

Profit signal~$2,000/mo potential
Unlock in Vault →
Coreadvanced
~83 loc
heists
hot

Hacking Minigame Gate — Unlock Before Loot

QBCore NUI hacking minigame that must be server-graded before the vault loot unlocks, with a lockout on failure.

Profit signal~$1,500/mo potential
Unlock in Vault →
Coreintermediate
~70 loc
heists
hot

Hostage Mechanic — Hold & Demands Timer

ESX hostage mechanic: spawn and hold a hostage ped while a server-owned demands timer counts down to a payout or escalation.

Profit signal~$1,900/mo potential
Unlock in Vault →
Coreadvanced
~76 loc
heists
hot

Getaway — Blip Cops & Lose-Wanted Zone

QBCore post-heist getaway that blips every on-duty cop and clears the wanted level inside a hide zone.

Profit signal~$1,500/mo potential
Unlock in Vault →
Coreintermediate
~82 loc
heists
hot

Fleeca-Style Quick Heist — Two-Player Roles

ESX Fleeca-style heist for two players: a hacker and a driller whose roles the server enforces before splitting the payout.

Profit signal~$2,100/mo potential
Unlock in Vault →
Coreadvanced
~90 loc
heists
saturated

Casino Cage Heist — Multi-Stage Floor Infiltration

ESX/QB multi-stage cage heist that clears floor security, breaches the cage, and bags chips with a server-authoritative stage gate and payout.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultadvanced
~96 loc
heists
rising

Moving Train Robbery — Board & Crack Cars in Transit

ESX/QB heist that boards a moving freight train and cracks each car's safe in transit with a server-authoritative per-car loot gate.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~98 loc
heists
rising

Gallery Laser-Grid Heist — Artifact Lift

ESX/QB stealth heist where the player weaves a laser-tripwire grid to lift artifacts, with a server-authoritative alarm and payout.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~95 loc
heists
rising

Pressure-Plate Swap — Weight-Matched Relic Grab

ESX/QB heist that swaps a guarded relic for a weight-matched decoy, with a server-authoritative weight check and payout.

Profit signal~$850/mo potential
Unlock in Vault →
Vaultintermediate
~90 loc
heists
saturated

Safe Dial Cracking — Listen-for-Clicks Minigame

ESX/QB safe-crack minigame where the player rotates a dial and listens for tumbler clicks, with a server-authoritative combo and payout.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultbeginner
~88 loc
heists
stable

CCTV Hijack — Camera Vision-Cones & Feed Loop

ESX/QB utility that loops the CCTV feed from the security room to blind camera vision-cones, with a server-authoritative loop state and detection.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~92 loc
heists
stable

Keycard Cloning — Pickpocket-to-Access

ESX/QBCore pickpocket-to-keycard layer: lift a swipe off a staff NPC, server rolls a clone chance, then a cloned-keycard item gates a restricted door.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~82 loc
heists
rising

Biometric Bypass — Fingerprint & Retina Spoof

QBCore/QBox two-stage biometric bypass: spoof a fingerprint then a retina scan, each gated by a server-checked spoof item, before the vault door opens server-side.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~78 loc
heists
rising

Stealth Takedowns — Guard Patrols, Vision Cones & Body Drag

ESX/QBCore/QBox stealth layer: patrolling guard peds with dot-product vision cones, a knockout takedown, body drag, and a server-authoritative shared alarm.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~102 loc
heists
hot

Recon Drone — Scout & Remotely Disable Security

QBCore/QBox recon drone: a scripted fly-cam to scout and tag guards, then a server-gated, item-checked remote disable of cameras and alarms.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultintermediate
~92 loc
heists
rising

Substation Blackout — Timed Zone Power Cut

ESX/QBCore/QBox blackout enabler: hack a substation (item-gated, server-timed) to trigger a synced zone-wide power cut that blinds nearby security for the window.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~84 loc
heists
rising

Gold Bullion Haul — Encumbrance & Forklift Trips

ESX/QBCore/QBox heavy-loot haul: gold bars slow the carrier via move-rate override, capping a per-trip count, with a server-validated per-trip payout across multiple getaway runs.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~80 loc
heists
hot

Server-Room Data Exfil — Hold-the-Download

QBCore data heist where a player plugs a USB into a rack and must hold position while a server-timed download bar fills before payout.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultintermediate
~102 loc
heists
rising

Yacht Safe Heist — Board & Water Escape

ESX yacht heist where a player cracks an onboard safe and must reach a water-escape marker before a server-validated payout.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~84 loc
heists
stable

Alarm Defuse — Color-Coded Wire Cut

ESX alarm-defuse component where the player cuts a color-coded wire and the server owns the correct wire and the success/dispatch outcome.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultbeginner
~78 loc
heists
rising

Knockout Gas — Sealed-Room Guard Clear

ESX non-lethal entry where the player plants a gas canister to ragdoll guard NPCs in a sealed room and the server validates the clear before payout.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~82 loc
heists
rising

Diversion Decoy — Pull Police With a Fake Call

ESX misdirection tool where a fake emergency call alerts on-duty police to a decoy location and the server owns the cooldown and the timed heist window.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~82 loc
heists
stable

Heist Prep Board — Buy Intel, Gear & Getaway

ESX planning-table meta-layer where crews buy prep (intel, charges, disguises, getaway) with server-owned prices and a per-player prep state that buffs the heist.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultadvanced
~93 loc
heists
rising

Rooftop Extraction — Rappel & Helicopter Pickup

QBCore heli-extraction finale: rappel to a rooftop, spawn an extraction helicopter, and claim a time-bonused server payout before an escape timer expires.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~96 loc
heists
stable

ATM Jackpotting — USB Malware Cash Spit

ESX software-exploit ATM robbery: insert a USB malware item into an ATM prop, run an upload, then the machine spits server-paid cash in timed bursts — no explosives.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~84 loc
housing
rising

Instanced Apartment Enter/Exit

Walk to a door, press E, and get teleported into a private routing-bucket interior that no other player can see.

Profit signal~$600/mo potential
Unlock in Vault →
Freebeginner
~74 loc
housing
rising

Buyable Property + Ownership

Stand on a for-sale marker, press E to buy, and the server checks money, takes payment, and writes ownership to the database.

Profit signal~$650/mo potential
Unlock in Vault →
Freebeginner
~70 loc
housing
rising

Door Lock with Owner Key + Lockpick

Owners toggle a door lock with their key; non-owners can attempt a lockpick that may fail and break the tool.

Profit signal~$950/mo potential
Unlock in Vault →
Coreintermediate
~82 loc
housing
rising

Weekly Rent + Automatic Eviction

A server scheduler charges weekly rent from the tenant's bank, counts missed cycles, and evicts after the grace period runs out.

Profit signal~$900/mo potential
Unlock in Vault →
Coreintermediate
~57 loc
housing
rising

Furniture Placement + Save

Drag a semi-transparent ghost prop in front of you, confirm to place it, and the server persists it so it respawns next visit.

Profit signal~$1,300/mo potential
Unlock in Vault →
Coreadvanced
~81 loc
housing
rising

Share a House Key with a Friend

Owners run /givekey to grant a friend access to their property and /revokekey to take it back, all validated server-side.

Profit signal~$750/mo potential
Unlock in Vault →
Coreintermediate
~76 loc
housing
rising

Per-House Storage Stash

Open a personal storage stash at a marker inside the house, backed by ox_inventory so its contents persist per owner.

Profit signal~$800/mo potential
Unlock in Vault →
Coreintermediate
~54 loc
housing
rising

Temporary Hotel Room Rental

Pay at the hotel reception to get a private, time-limited instanced room that auto-checks-out when the timer expires.

Profit signal~$900/mo potential
Unlock in Vault →
Coreintermediate
~72 loc
housing
rising

Real-Estate Listing UI + Preview Teleport

An NUI panel lists every unowned property; clicking View flies the player to a preview point and closing returns them to where they started.

Profit signal~$1,400/mo potential
Unlock in Vault →
Coreadvanced
~68 loc
housing
rising

House Garage: Store + Retrieve Cars

A garage marker at the house stores the car you're driving and lets you pull it back out later by plate, with state tracked server-side.

Profit signal~$1,250/mo potential
Unlock in Vault →
Coreadvanced
~94 loc
housing
rising

Property Mortgage & Foreclosure

ESX exports-based deed-collateral mortgage: amortized monthly installments billed server-side, three missed payments trigger foreclosure and eviction.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~99 loc
housing
rising

Property Auction House

QBCore exports-based live timed-bidding auction for foreclosed/seized/listed properties, with server-held escrow and anti-snipe clock extension.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~94 loc
housing
hot

Home Burglary & Offline Raid

QBCore exports-based offline home break-in: lockpick anim, alarm roll, and a server-authoritative loot table gated by a per-house cooldown.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultadvanced
~82 loc
housing
rising

Home Alarm & CCTV Security

ESX exports-based home security: owner-armed motion/door alarm and CCTV with a panic button that routes a server-validated dispatch to on-duty police.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~78 loc
housing
rising

Fractional Co-Ownership Shares

QBCore exports-based shared-equity property: a server-held cap table where multiple owners buy percentage stakes and rent income pays out as proportional dividends.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~100 loc
housing
rising

Apartment Building / Landlord Units

ESX exports-based multi-unit building: a server-held unit roster where tenants rent individual units and the owner collects aggregated passive rent income.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~103 loc
housing
stable

Interior Upgrade Tiers

QBCore/QBox tier-upgrade flow that charges the owner from bank and persists a higher property tier unlocking more storage and furniture slots.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~79 loc
housing
stable

Roommate Rent-Split

ESX/QBCore/QBox shared-lease module where roommates contribute to a server-tracked kitty and rent auto-debits from it on a timed cycle.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~78 loc
housing
stable

Home & Contents Insurance Claims

ESX/QBCore policy desk that sells a home-and-contents premium, then pays a server-verified claim minus the deductible after a burglary or fire.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~86 loc
housing
rising

Squatting & Abandoned-Property Claim

QBCore/QBox adverse-possession mechanic: occupy an unowned property and claim legal title server-side after a timed window of undisputed occupancy.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~84 loc
housing
rising

Self-Storage Unit Rental

ESX/QBCore/QBox off-property storage facility renting monthly lockup units, with server-billed rent, access gating, and an ox_inventory stash.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~92 loc
housing
rising

Installable Wall Safe & Cracking

QBCore/QBox owner-installed tiered wall safe as a secure home stash, with a server-rolled drill/crack minigame for intruders.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~95 loc
housing
stable

Apartment Intercom Buzz-In

ESX intercom where a visitor buzzes a unit and the server relays a grant/deny decision from the owner to flip the lobby door.

Profit signal~$450/mo potential
Unlock in Vault →
Vaultbeginner
~69 loc
housing
rising

Real-Estate Brokerage Commission

ESX broker role that lists and shows client properties and earns a server-validated percentage commission on each closed sale.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~71 loc
housing
rising

Rent-to-Own Lease

ESX lease where each rent installment accrues equity server-side and auto-converts to outright ownership once fully paid off.

Profit signal~$850/mo potential
Unlock in Vault →
Vaultintermediate
~77 loc
housing
rising

Property Flipping & Renovation Resale

QBCore flip loop: buy distressed cheap, fund a server-tracked renovation that raises the appraisal, then resell at a markup.

Profit signal~$1,100/mo potential
Unlock in Vault →
Vaultadvanced
~72 loc
housing
saturated

Interior Surface Customization

QBCore interior reskin: wallpaper, flooring, and lighting presets saved per property server-side and re-applied on load.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultintermediate
~66 loc
housing
rising

Short-Term Rental Listings

ESX short-stay rentals: owners list a property, guests book per-night with server-side dynamic pricing and a scheduled auto-checkout.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~75 loc
housing
stable

Moving & Relocation Service

ESX/QBCore/QBox export-driven relocation job that server-authoritatively transfers a property's stored stash items and saved furniture layout from an old property to a new one.

Profit signal~$420/mo potential
Unlock in Vault →
Vaultbeginner
~84 loc
housing
stable

Construction Permit & Zoning

QBCore/QBox export-driven civic permitting flow where a player applies for a zoning permit to place a new property/MLO shell, an authorized inspector approves it on-site, and the server-authoritatively flips the permit to granted before the build can drop.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~96 loc
jobs
hot

Basic ESX Job System

Register a custom ESX job with graded ranks, salaries, and clock-in/out events — the smallest complete job resource you can ship.

Profit signal~$1,100/mo potential
Unlock in Vault →
Freebeginner
~65 loc
jobs
hot

Police Job — Cuff, Arrest & Jail Timer

ESX police job that cuffs a nearby player, sends them to jail, and runs a server-authoritative release timer.

Profit signal~$1,800/mo potential
Unlock in Vault →
Freeintermediate
~95 loc
jobs
hot

EMS / Ambulance — Revive & Death State

ESX ambulance job that detects a downed player, lets a medic revive the nearest patient, and pays the medic.

Profit signal~$1,700/mo potential
Unlock in Vault →
Coreintermediate
~80 loc
jobs
hot

Mechanic Job — Repair & Part Install

QBCore mechanic job that repairs the vehicle in front of you and installs paid performance parts via the server.

Profit signal~$1,800/mo potential
Unlock in Vault →
Coreintermediate
~91 loc
jobs
hot

Taxi Job — Fare Meter & Dropoff

ESX taxi job with a distance-based fare meter that accumulates while active and pays out on dropoff.

Profit signal~$1,100/mo potential
Unlock in Vault →
Corebeginner
~72 loc
jobs
hot

Trucker / Delivery — Cargo Runs & Payout

ESX trucker job that spawns a hauler, routes you to a random dropoff blip, and pays out on delivery.

Profit signal~$1,400/mo potential
Unlock in Vault →
Coreintermediate
~69 loc
jobs
hot

Miner — Gather Node & Sell Ore

ESX miner job: mine ore at a node with a timed animation, bank it as an item, then sell the haul at a smelter.

Profit signal~$1,300/mo potential
Unlock in Vault →
Coreintermediate
~81 loc
jobs
hot

Fisherman — Catch Loop & Market Sell

ESX fisherman job: cast near water for a weighted random catch, then sell the haul at the fish market.

Profit signal~$1,400/mo potential
Unlock in Vault →
Coreintermediate
~106 loc
jobs
hot

Garbage Collector — Route Bins & Pay

ESX garbage job: a sequential route of bin pickups with marked blips, paid out per bin on return to the depot.

Profit signal~$1,300/mo potential
Unlock in Vault →
Coreintermediate
~78 loc
jobs
hot

Drug Dealer — Buy/Sell Zones & Risk

ESX drug dealer loop: buy product in a supply zone, sell in a sell zone with a server-rolled price and bust risk.

Profit signal~$2,200/mo potential
Unlock in Vault →
Coreadvanced
~95 loc
jobs
stable

Hunting Job — Track, Skin & Pelt Trading

ESX hunting job that spawns tracked AI game with blips, lets the player shoot and skin carcasses into quality-graded pelts, then sells them to a server-authoritative trader.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~102 loc
jobs
rising

Lumberjack Job — Logging & Sawmill Processing

ESX lumberjack job with a multi-stage chain — timed chop fells logs, a sawmill mills logs into planks, and a vendor buys them, all with server-authoritative item math.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~96 loc
jobs
stable

Farming Job — Crop Cultivation & Market Sales

ESX farming job with a server-tracked growth timer — plant and tend a plot to advance stages, harvest when ripe, and sell crops at market with server-authoritative payouts.

Profit signal~$350/mo potential
Unlock in Vault →
Vaultbeginner
~100 loc
jobs
hot

Firefighter Job — Fire Suppression & Rescue

QBCore firefighter job: hook a hydrant to pressurize the hose, suppress server-seeded dynamic fires node by node, and drag trapped NPCs to safety for server-validated pay.

Profit signal~$1,800/mo potential
Unlock in Vault →
Vaultadvanced
~116 loc
jobs
stable

Bus Driver Job — Scheduled Routes & Timetable

ESX bus driver job that routes the player through ordered marked stops on a timetable, boards an NPC at each stop, and pays server-validated per-stop fares plus a route bonus.

Profit signal~$350/mo potential
Unlock in Vault →
Vaultbeginner
~89 loc
jobs
stable

Repo Agent Job — Winch, Flatbed & Impound

ESX repo agent job: accept a server-issued repossession order on a flagged vehicle, winch it onto a flatbed, haul it to the impound yard, and collect server-validated per-repo pay.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~98 loc
jobs
stable

Postal Worker Job — Sorting & Mailbox Delivery

ESX/QB postal job: sort parcels at a depot, then run a multi-stop route depositing mail into individual house mailboxes for a clamped per-stop payout.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultbeginner
~87 loc
jobs
rising

Electrician Job — Grid Outage Repair & Power Restore

QBCore/QBox electrician job: respond to junction-box outages with a wiring minigame that restores a server-owned zone power state and pays on success.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~66 loc
jobs
rising

Lawyer & Court Job — Bail, Defense & Sentencing

QBCore/QBox lawyer job: accept jailed-client cases and reduce sentences or post bail through a courtroom interface tied to the client's filed charges, all resolved server-side.

Profit signal~$1,100/mo potential
Unlock in Vault →
Vaultadvanced
~93 loc
jobs
stable

Bartender Job — Drink Mixing, Service & Tabs

ESX/QB bartender job: take drink orders, mix and pour at a bar station, serve patrons, and run tabs with clamped tips paid out server-side.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultbeginner
~82 loc
jobs
hot

Chop Shop — Stolen Vehicle Dismantling

QBCore/QBox chop shop: bring a stolen vehicle to a hidden garage and dismantle it via a timed teardown into sellable parts fenced for cash, with a server-side cooldown.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultintermediate
~75 loc
jobs
saturated

Arms Dealer Job — Weapon Crafting & Dead-Drops

QBCore/QBox arms dealer job: source components and assemble illegal firearms at a hidden workbench, then sell to players via a server-validated dead-drop cash handoff.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultadvanced
~91 loc
jobs
rising

Counterfeiting Job — Bill Printing Press

QBCore counterfeiting job: consume paper and ink, run a server-scored press minigame, and mint forged bills whose print quality sets later detection risk.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~96 loc
jobs
hot

Smuggler Job — Contraband Running

QBCore smuggler job: carry server-tracked contraband across the map past police checkpoints, where a server-rolled search either seizes the cargo or waves it through.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultintermediate
~104 loc
jobs
saturated

Cannabis Grow-Op — Indoor Cultivation & Curing

QBCore indoor grow-op: server-ticked plants whose potency is driven by balancing light, water and heat, then a harvest-and-cure step that converts yield to sellable product.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultintermediate
~110 loc
jobs
saturated

Drug Lab — Precursor Cook & Packaging

QBCore drug lab: gather precursors, run a server-staged multi-step cook with per-stage timing, then package graded product for distribution — all state server-authoritative.

Profit signal~$400/mo potential
Unlock in Vault →
Vaultadvanced
~116 loc
jobs
rising

Dockworker Job — Container Crane Logistics

ESX dockworker job: operate a crane to move shipping containers between ship, yard and truck, with the server validating each placement and paying per completed move.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~98 loc
jobs
rising

Private Security Job — Patrols & Alarm Response

QBCore private-security job: hit server-verified patrol points on a route and respond to server-triggered intrusion alarms at secured premises, paid per cleared task.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~100 loc
jobs
rising

Cargo Pilot Job — Air Freight Charters

ESX air-freight job that loads cargo with an anim, spawns a freight plane, routes you to a destination airfield, and pays out server-side on landing.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~98 loc
jobs
hot

Bounty Hunter Job — Track & Capture

QBCore freelance bounty job that pulls a contract on a wanted player, drops a last-known clue blip, and pays a server-tracked reward on an in-range capture.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultadvanced
~96 loc
mechanic
rising

Dyno Power-Curve Bench

A standalone rolling-road dyno that samples live HP/torque during a held-throttle run and persists the peak power curve per vehicle build server-side.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~92 loc
mechanic
saturated

Staged Performance Upgrade Tiers

Stage 1/2/3 engine/brake/trans/suspension purchases that charge server-side, write handling deltas, and persist the owned stage table across relogs.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultintermediate
~95 loc
mechanic
hot

ECU Live Remap Tuner

An in-car ECU remap UI with fuel-map/boost/rev-limit/launch-control sliders that save to named tune profiles persisted and validated server-side.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultadvanced
~110 loc
mechanic
rising

Engine Swap Bay

An engine swap bay that swaps the powerplant (I4/V8/EV) altering sound/power/weight, consuming engine-block inventory items and persisting the swap server-side.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~100 loc
mechanic
rising

Gearbox & Final-Drive Tuning

Editable gear ratios, final drive and clutch type that trade acceleration against top speed, validated and persisted per vehicle server-side.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~92 loc
mechanic
rising

Suspension & Stance Editor

An adjustable ride-height, camber, track-width and wheel-offset editor affecting both look and grip, with every value clamped and persisted per car server-side.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~90 loc
mechanic
stable

Big-Brake Kit & Brake-Fade

A QBCore brake-upgrade script with a server-paid install, an adjustable brake-bias slider, and a heat model that fades braking under sustained hard use.

Profit signal~$480/mo potential
Unlock in Vault →
Vaultintermediate
~69 loc
mechanic
rising

Nitrous (NOS) System

An ESX/QBCore/QBox NOS system: an installable bottle with a purge anim, a timed depleting boost, and a server-charged paid shop refill.

Profit signal~$880/mo potential
Unlock in Vault →
Vaultintermediate
~80 loc
mechanic
stable

Aero & Weight Tuning

A QBCore aero/weight tuning script where spoiler, diffuser, and weight-reduction parts trade downforce and grip against top speed, install priced server-side.

Profit signal~$470/mo potential
Unlock in Vault →
Vaultintermediate
~68 loc
mechanic
rising

Parts Inventory & Supplier Ordering

A QBCore + ox_inventory shop-stock system with supplier crate orders, lead-time delivery, restock, and low-stock alerts — all stock and money server-owned.

Profit signal~$950/mo potential
Unlock in Vault →
Vaultadvanced
~68 loc
mechanic
stable

Scrapyard Vehicle Chop

An ESX/QBCore/QBox + ox_inventory chop-shop: strip a vehicle into parts, delete the shell, and pay out salvage — parts and payout granted server-side.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~65 loc
mechanic
rising

Salvaged-Parts Crafting Bench

A QBCore + ox_inventory crafting bench that turns raw scrap into refurbished usable parts at a skill-gated workbench, with all ingredient checks server-side.

Profit signal~$870/mo potential
Unlock in Vault →
Vaultintermediate
~84 loc
mechanic
stable

Oil & Fluids Maintenance

A server-authoritative oil/coolant/brake-fluid service loop (modeled on ox_fuel) that drains with driving, throttles engine power when overdue, and warns the driver.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultbeginner
~98 loc
mechanic
stable

Engine Overheating & Cooling

A server-authoritative coolant-temp model that raises heat with driving load, throttles power and degrades the engine on overheat, then clears on cooling or a radiator repair.

Profit signal~$520/mo potential
Unlock in Vault →
Vaultintermediate
~93 loc
mechanic
stable

Two-Post Hydraulic Lift

A server-gated two-post lift that raises a vehicle for underbody access with a synced prop, operator animation and a framed camera, enforcing one occupant at a time.

Profit signal~$540/mo potential
Unlock in Vault →
Vaultintermediate
~95 loc
mechanic
saturated

Welding Repair Minigame

A skill-based ox_lib heat/timing welding minigame that gates frame and chassis repairs, with the restored body health committed server-side.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultbeginner
~72 loc
mechanic
stable

OBD Diagnostic Scanner

A plug-in OBD scanner that snapshots subsystem health, then maps damage to fault codes and the exact component to repair — with the code-mapping owned by the server.

Profit signal~$510/mo potential
Unlock in Vault →
Vaultintermediate
~74 loc
mechanic
stable

Mobile Roadside Repair Kit

A deployable toolbox prop bound to ox_target that lets a mechanic perform field repairs away from any shop, with the remaining kit charges tracked server-side.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultbeginner
~90 loc
mechanic
rising

Tire & Wheel Service

A QBox/QBCore tire bay: rim catalog, tire compounds with puncture wear, a tire-change minigame, and a server-graded alignment that nudges handling.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~78 loc
mechanic
rising

Body Panel & Dent Repair

A QBox/QBCore body shop that repairs deformation panel-by-panel, treating bumper, hood, and door as separate replaceable parts gated by server-owned inventory and cash.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~70 loc
mechanic
rising

Spray-Booth Paint Mixer

An ESX/QBCore/QBox spray booth: an HSL custom-color mixer with matte/metallic/pearl/chrome finishes, paint cans as server-owned inventory, and a server-charged spray round-trip.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~82 loc
mechanic
saturated

Window Tint Installer

An ESX/QBCore/QBox tint shop that tracks per-window tint levels server-side, applies the darkest as the visual tint, and raises a legality flag LEO can ticket with a /checktint command.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultbeginner
~80 loc
mechanic
saturated

Neon Underglow & Light Kit

An ESX/QBCore/QBox light shop: RGB underglow, xenon headlight color, and interior LEDs with saved presets and animated patterns (solid/pulse/rainbow), gated by a server charge.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultbeginner
~90 loc
mechanic
saturated

Vehicle Wash & Detailing

An ESX/QBCore/QBox wash bay that gradually removes the dirt overlay and (on the detail tier) restores paint shine for a server-charged fee, with a proximity prompt at the bay.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultbeginner
~76 loc
mechanic
hot

Vinyl Wrap & Decal Studio

QBCore multi-layer decal compositor — position/scale/rotation/color per layer with named wrap slots, the full wrap saved and applied server-authoritatively.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultadvanced
~116 loc
mechanic
rising

Flatbed Tilt-Bed Tow

ESX flatbed tow — winch-and-tilt loading physics that haul one vehicle onto a tilting bed, with the loaded-vehicle state owned server-side.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~110 loc
mechanic
stable

Impound & Repo Contracts

ESX repossession contracts — accept a marked-vehicle repo job, deliver it to the impound lot, and release it back to its owner for a server-charged fee.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~104 loc
mechanic
rising

Off-Road Winch Recovery

QBCore winch recovery — rope-and-winch physics to flip and unstick a stranded vehicle in rough terrain, with the recovered state owned server-side.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~108 loc
mechanic
stable

Tow Dispatch & Invoicing

ESX tow dispatch — NPC and player tow requests feed a server job queue with GPS routing, and completed jobs bill the customer a server-charged invoice.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~112 loc
mechanic
rising

Mechanic Shop Ownership & Management

ESX shop ownership — buy a garage, hire/fire staff, set labor rates, and bill customers into a society bank the owner withdraws from, all server-authoritative.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~118 loc
medical
hot

Bodypart Wound Model — Limb Damage, Aim & Movement Debuffs

ESX/QB per-limb wound model that tracks head/torso/arm/leg damage server-side and applies movement, aim-sway and screen debuffs until each limb is individually treated.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultadvanced
~84 loc
medical
rising

Bleeding & Tourniquet — Hemorrhage Blood-Loss System

ESX/QB hemorrhage layer that drains a server-owned blood level over time from open wounds until a bandage or a limb-correct tourniquet stops it before the player collapses.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~92 loc
medical
rising

Bone Fracture — Casts, Splints, Crutches & Mobility Loss

ESX/QB fracture system that forces a cast/splint, swaps the player to an injured limp clipset and blocks sprint until a server-owned heal timer clears the bone.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~88 loc
medical
rising

Burn Injury — Degree Grading & Burn-Ward Treatment

QB/QBox burn system that grades burns 1st-3rd degree and gates an ordered debridement then burn-gel treatment that can only happen at a dedicated burn ward.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~90 loc
medical
rising

Internal Organ Trauma — Internal Bleeding & Surgical Repair

QBCore hidden internal-bleed/organ-damage state that no medkit can clear — only a job-gated operating-table surgery, owned entirely server-side, resolves it.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~86 loc
medical
hot

Bleed-Out Last Stand — Downed State & Death Timer

ESX/QB downed last-stand with crawl, call-for-help, an accept-death countdown and a server-owned bleed timer that respawns the player with residual injury when it expires.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultintermediate
~96 loc
medical
hot

CPR & Defibrillator — ROSC Revive Minigame

Rhythm-based chest-compression plus charge-and-shock defibrillator minigame that restores a pulse (ROSC) on a downed player, with all revive authority on the server.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultintermediate
~89 loc
medical
rising

Blood Typing & Transfusion — Compatibility & Reactions

Eight ABO/Rh blood types with a server-side crossmatch table and a transfusion-reaction penalty when a mismatched bag is given to a patient.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~82 loc
medical
rising

Coroner & Morgue — Body Bags, Autopsy & Cause of Death

Body-bag, morgue cold-storage and autopsy flow that records a corpse's cause of death server-side and reveals it only when a coroner runs the autopsy.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~86 loc
medical
stable

Hospital Admission — Bed & Ward Management

Assign admitted patients to numbered hospital beds/wards with server-owned live occupancy and a discharge step that frees the bed.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~91 loc
medical
rising

Surgeon Operating Table — Multi-Stage Surgery Minigame

Multi-stage surgery minigame (incision, clamp, extract, suture) performed at an operating table, with the server validating the ordered sequence before applying the heal.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~92 loc
medical
rising

Diagnostic Imaging — X-Ray / CT Hidden-Injury Reveal

X-ray/CT scanner that reveals otherwise-invisible fractures, embedded bullets or internal injuries on a viewer screen, with the injury record held authoritatively on the server.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~64 loc
medical
stable

Vital-Signs Monitor — Live ECG / BP / SpO2 Patient Screen

ESX/QB clinical monitor that draws a live ECG/BP/SpO2 screen per patient while the server owns and drifts the authoritative vitals.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultbeginner
~84 loc
medical
rising

Electronic Health Records — Patient History Database

ESX/QB persistent per-citizen medical record (allergies, history, blood type) queried at a hospital terminal with the database owned server-side.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~85 loc
medical
stable

Mass-Casualty Triage — Color-Tag Priority Sorting

ESX/QB START-style triage that lets a medic tag patients green/yellow/red/black with the authoritative priority and scene ordering owned server-side.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultbeginner
~75 loc
medical
hot

EMS Computer-Aided Dispatch — Call Queue & Unit Assignment

ESX/QB EMS dispatch console with a priority call queue, map blips and unit assignment — the queue, ids and assignments all owned server-side.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultadvanced
~97 loc
medical
rising

Air Ambulance — Helicopter Medevac & Winch Loading

QB/QBox helicopter medevac with a server-validated hover-winch stretcher pickup and an authorized helipad dropoff that credits the delivery.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~94 loc
medical
saturated

Stretcher & Gurney — Patient Carry & Ambulance Loading

ESX/QB deployable wheeled stretcher with a push anim and patient lie-on pose, where the server owns occupancy and validates the load distance.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultintermediate
~99 loc
medical
saturated

First-Aid Kit — Tiered Medical-Item Crafting & Use

ESX crafting + consumable layer where a server-owned recipe table turns raw items into tiered medical kits (bandage → suture kit → medkit), each with its own server-validated heal amount and use-time.

Profit signal~$250/mo potential
Unlock in Vault →
Vaultbeginner
~96 loc
medical
rising

Pharmacy — Prescription Dispensing Counter

ESX/QB pharmacy counter where a doctor issues a server-owned prescription record and a pharmacist later fills it into a dispensed medication item for a fee, with the fee paid into the pharmacy society.

Profit signal~$800/mo potential
Unlock in Vault →
Vaultbeginner
~98 loc
medical
rising

Medication & Dosage — Drug Effects & Overdose Risk

QB/QBox dose-tracking layer where a server-owned active-dose value per substance gives diminishing returns on each hit and flips to overdose damage once a per-substance threshold is crossed.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~104 loc
medical
rising

Addiction & Withdrawal — Substance Dependency Model

ESX/QB dependency model where a server-owned per-substance addiction meter builds tolerance on each use and, once a fix lapses, inflicts staged withdrawal debuffs until another fix or a completed rehab program clears it.

Profit signal~$1,100/mo potential
Unlock in Vault →
Vaultadvanced
~116 loc
medical
stable

Toxicology — Poisoning & Antidote System

QB/QBox poison layer where a server-owned toxin state (ingested, snakebite, gas) ticks damage on a timer and is cancelled only when the player uses the matching antidote item for that toxin type.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~100 loc
medical
rising

Contagion — Disease Spread, Epidemic & Quarantine

QB/QBox contagion system where a server-owned infection registry spreads a disease by proximity, advances staged symptoms over time, and lets an admin declare a quarantine zone as a server-wide epidemic event.

Profit signal~$1,100/mo potential
Unlock in Vault →
Vaultadvanced
~118 loc
medical
rising

Mental Health — Sanity / Stress Meter & Therapy

ESX/QB sanity-meter that drains on trauma events, applies wobble/blur/cam-shake debuffs below a threshold, and recovers through a server-validated therapy session.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~96 loc
medical
rising

Pregnancy & Childbirth — Prenatal-to-Delivery Roleplay

QB/QBox pregnancy term tracker that advances through validated checkup milestones and gates an attended-delivery childbirth sequence behind full term and a minimum checkup count.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~84 loc
medical
rising

Medical Billing — Treatment Invoices & Insurance Claims

ESX/QB itemized treatment invoicing that prices line-items server-side and bills the total to either the patient's bank account or a shared insurance society account at discharge.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultbeginner
~78 loc
medical
saturated

Medical Licensing — Certification & Skill Progression

ESX/QB tiered medical certification that earns XP from training courses, recomputes a certification tier server-side, and gates procedures behind the required tier.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultbeginner
~92 loc
medical
stable

Anaphylaxis — Allergic Reaction & Adrenaline Auto-Injector

QB/QBox allergen-triggered anaphylaxis that ticks down health under an airway-swelling debuff and is reversed only by consuming a server-verified adrenaline auto-injector item.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultbeginner
~86 loc
medical
rising

NPC Patient Generator — Procedural Ailments for Medics

ESX/QB procedural patient generator that periodically spawns wandering NPCs with randomized ailments from server-owned spawn points and pays the medic a server-validated reward on treatment.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~110 loc
phone
saturated

Smartphone OS Framework

ESX/QBCore/QBox phone shell — lockscreen, home grid, app drawer, notifications, settings — with server-owned per-citizen phone state that every other app rides on.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultadvanced
~101 loc
phone
rising

Custom-App SDK & In-Phone App Store

ESX/QBCore/QBox in-phone app store with a developer SDK export — third parties register apps, players install/uninstall, and the registry plus owned-list live server-side.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~103 loc
phone
stable

Phone Cosmetics Shop

ESX/QBCore/QBox cosmetics shop for unlockable wallpapers, UI themes, cases/frames and ringtones bought with in-game cash, with server-owned pricing and ownership.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultbeginner
~97 loc
phone
rising

Phone Hardware Tiers & Signal/Battery

ESX/QBCore/QBox phone hardware tiers with server-owned battery drain, chargers, and zone-based signal bars that gate calls and data.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~106 loc
phone
rising

Lockscreen Security & Anti-Theft Wipe

QBCore/QBox lockscreen with server-owned PIN, failed-attempt lockout, remote wipe, and reduced fence payout on stolen/locked phones.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~107 loc
phone
saturated

Messaging & Group Chat App

ESX/QBCore/QBox messaging app with 1:1 and group threads, media attachments, read receipts, typing indicators, and server-owned membership so no one joins a thread they're not in.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultintermediate
~119 loc
phone
stable

Voice & Video Calling

ESX/QB in-phone voice and video calling bridged to the server voice layer (pma-voice/mumble) with a server-authoritative call registry, hold, conference and persisted call history.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultadvanced
~112 loc
phone
saturated

Contacts Manager

ESX/QB contacts manager — add/edit/share/block/favorite contacts with photos and a proximity vCard swap between two nearby phones, persisted server-side per identifier.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultbeginner
~96 loc
phone
stable

Encrypted Burner Comms

ESX/QB anonymous burner numbers with self-destructing messages and no contact trace — server-minted disposable lines for criminal coordination, with a TTL purge and a per-message burn-after-read.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~100 loc
phone
stable

Email / Inbox Client

ESX/QB threaded email inbox with attachments, job offers, receipts and server-system notifications — a server-authoritative mailbox keyed by identifier with read/unread and a trusted system-sender channel.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~102 loc
phone
stable

Photo-Sharing Social Feed

ESX/QB public photo feed with profiles, follows, likes, comments, stories and verified badges — a server-authoritative feed where the image-upload pipeline and like/follow graph are owned server-side.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultadvanced
~110 loc
phone
stable

Microblog Feed

ESX/QB short-text public feed with trending hashtags, reposts, replies and an anonymous-handle option — a server-authoritative timeline where posts, hashtag counts and the repost graph live server-side.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~100 loc
phone
rising

Short-Video Clip Feed

ESX/QBCore/QBox vertical short-clip phone feed with in-game capture, server-scored for-you ordering, a follow graph, and server-authoritative creator tip payouts.

Profit signal~$950/mo potential
Unlock in Vault →
Vaultadvanced
~95 loc
phone
rising

Dating & Match App

ESX/QBCore/QBox dating phone app with swipeable profiles, server-verified mutual-match unlock to chat, meetup pins, and a catfish/scam risk flag.

Profit signal~$820/mo potential
Unlock in Vault →
Vaultintermediate
~100 loc
phone
saturated

Mobile Banking App

ESX/QBCore/QBox mobile banking phone app: balance, instant P2P transfers, QR-code pay, transaction history, card freeze, and push alerts — every balance move server-authoritative.

Profit signal~$360/mo potential
Unlock in Vault →
Vaultintermediate
~105 loc
phone
rising

Crypto Wallet & Trading

ESX/QBCore/QBox crypto phone app with a server-side volatile price engine, wallet, P2P coin send, buy/sell orders, and throttled staking yield — all holdings server-authoritative.

Profit signal~$1,000/mo potential
Unlock in Vault →
Vaultadvanced
~110 loc
phone
stable

Stock-Market Trading App

ESX/QBCore stock-market phone app with tradeable companies on a server-driven live-sim price walk, portfolio, dividends, and broadcast market-event news — all state server-authoritative.

Profit signal~$600/mo potential
Unlock in Vault →
Vaultadvanced
~110 loc
phone
stable

Classifieds Marketplace App

ESX/QBCore/QBox classifieds phone app: player listings by category with photos, in-app offers, and a server-held safe-meetup escrow — all funds and listings server-authoritative.

Profit signal~$490/mo potential
Unlock in Vault →
Vaultintermediate
~105 loc
phone
stable

Darkweb Black-Market App

QBCore/QBox phone app for a gated anonymous illegal-goods market with no escrow and server-rolled dead-drop delivery plus trace/raid risk.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~113 loc
phone
stable

Food-Delivery App

ESX/QBCore/QBox phone app that orders from owned restaurants, auto-dispatches a courier gig, and live-tracks the order to delivery.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~118 loc
phone
stable

Ride-Hailing App

ESX/QBCore/QBox phone app to request a ride with a server fare estimate, surge pricing, driver/rider ratings, and live ETA.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~116 loc
phone
stable

Property & Rental Listings App

ESX/QBCore/QBox phone app to browse for-sale/rent properties with photos and filters, book viewings, and contact the listing agent.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~110 loc
phone
stable

Garage & Vehicle App

QBCore/QBox phone app to locate owned vehicles on the map, remote lock/unlock, check status, and pay-to-valet summon or retrieve them.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~118 loc
phone
stable

GPS & Maps App

ESX/QBCore/QBox phone app for POI search, custom waypoints, server-saved places, route preview, and shareable live location.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~119 loc
phone
stable

Camera & Gallery App

ESX/QBCore/QBox phone camera app that captures framed screenshots, hosts them server-side, and owns a per-identifier gallery with albums and share-to-feed/DM.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultadvanced
~90 loc
phone
stable

Music-Streaming App

ESX/QBCore/QBox phone app with a server-authoritative play clock for synced listening rooms, playlists, and proximity playback.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~100 loc
phone
saturated

Notes & Reminders App

ESX/QBCore/QBox phone app for personal notes, checklists, and server-scheduled timed reminders with an optional share-to-contact.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultbeginner
~95 loc
phone
stable

Services Dispatch App

ESX/QBCore/QBox phone app: a non-emergency request board routing mechanic/tow/taxi/EMS jobs to on-duty workers with ETA and accept/decline.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultbeginner
~100 loc
phone
stable

Find-My-Device & Police Phone-Tracking

QBCore/QBox app: owner anti-theft device ping plus warrant-gated police cell-triangulation that resolves a target phone's approximate position.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultadvanced
~105 loc
phone
rising

Phone-Hacking Minigame App

QBCore/QBox criminal toolkit to intercept SMS, clone SIMs, and jam/spoof signal through ox_lib skill minigames with a server-verified outcome.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~110 loc
police
saturated

Mobile Data Terminal & CAD Records

ESX/QBCore web-NUI records terminal with server-owned person/vehicle profiles, charge sheets, warrants and BOLO lookup.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultadvanced
~84 loc
police
hot

Computer-Aided Dispatch Center

ESX/QBCore dispatcher console with a server-owned live 911 queue, 10-code unit status, drag-to-assign and real-time map blips.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultadvanced
~102 loc
police
rising

ANPR Plate Recognition & Hotlist

ESX/QBCore patrol ANPR that auto-reads plates ahead and flags stolen/expired/uninsured/BOLO hits against a server-owned hotlist with a scan log.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~81 loc
police
rising

K9 Unit & Scent Tracking

ESX/QBCore trainable police dog with scent tracking, bite-apprehend and a server-validated handler XP/career loop.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~90 loc
police
stable

Body-Cam & Dash-Cam Evidence Recorder

ESX/QBCore toggleable body/dash-cam that records timestamped clip metadata with server-owned chain-of-custody and a NUI evidence vault.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~99 loc
police
saturated

Handcuff, Restraint & Escort Suite

ESX/QBCore restraint suite with animated cuffs/zip-ties/leg-irons, server-validated struggle-escape chance, escort, vehicle-seat and search-while-restrained.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultintermediate
~99 loc
police
stable

Jail, Sentencing & Parole System

Server-authoritative ESX/QBCore/QBox sentencing engine that converts charges to time, assigns a cell, runs an offline-aware countdown, and processes bail and release.

Profit signal~$520/mo potential
Unlock in Vault →
Vaultintermediate
~103 loc
police
stable

Impound & Tow-Lot Manager

ESX/QBCore/QBox impound + tow-lot manager that seizes vehicles, accrues per-day storage fees, gates release behind a server-validated payment, and pays a tow-contract cut.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~90 loc
police
stable

Digital Citation & Fine Engine

ESX/QBCore/QBox field citation engine with an offense catalog, license points, installment payments, and unpaid-to-warrant escalation — all balances tracked server-side.

Profit signal~$480/mo potential
Unlock in Vault →
Vaultintermediate
~88 loc
police
stable

BOLO Broadcast & Proximity Alerts

ESX/QBCore/QBox BOLO broadcaster that flags a plate server-wide, auto-pings officers when a flagged target enters proximity, and expires entries on a TTL.

Profit signal~$470/mo potential
Unlock in Vault →
Vaultintermediate
~86 loc
police
hot

Evidence Locker & Chain of Custody

ESX/QBCore/QBox evidence property room that bags-and-tags seized items, links them to a case, records a signed custody chain, exports for court, and auto-purges on a timer.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultintermediate
~104 loc
police
rising

Forensics Lab — DNA, Fingerprint & Ballistics

QBCore/QBox forensic lab bench that analyzes collected DNA/fingerprint/ballistics samples via a mini-game and matches them against a rank-gated, server-side offender database.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~87 loc
police
rising

Crime-Scene Cordon & Marker Kit

ESX/QBCore/QBox crime-scene processor that deploys cordon tape, drops numbered evidence markers, and gates photo/sample collection behind a server-owned scene-integrity timer.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~95 loc
police
stable

Mobile Biometric ID Scanner

ESX/QBCore/QBox handheld scanner that IDs the nearest unconscious or uncooperative ped by print/face and returns identity plus active wants, all resolved server-side.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultbeginner
~60 loc
police
rising

Breathalyzer & Field Sobriety (DUI)

ESX/QBCore/QBox DUI toolkit: a breathalyzer BAC reading plus a field-sobriety check that has the server file the charge and suspend the license.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~90 loc
police
stable

Speed Radar & LIDAR Enforcement

ESX/QBCore/QBox radar/LIDAR gun that captures a vehicle's speed with a timestamped plate as citation evidence, with the citation record stored server-side.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~70 loc
police
stable

Spike Strips & Pursuit Tools

ESX/QBCore/QBox deployable spike strips with progressive tire deflation that are retrievable and redeployable, with the deployed-strip list owned by the server.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultbeginner
~100 loc
police
rising

Pursuit Management & Policy Log

ESX/QBCore/QBox pursuit governance that auto-logs chases, requires supervisor authorize/terminate, scores speed/risk, and files a pursuit report to the MDT — all server-authoritative.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~100 loc
police
stable

Search, Seizure & Pat-Down

ESX/QBCore/QBox probable-cause pat-down and vehicle search that surfaces concealed contraband server-side and routes confiscations to the evidence locker.

Profit signal~$560/mo potential
Unlock in Vault →
Vaultintermediate
~92 loc
police
rising

Shot-Spotter Gunfire Detection

ESX/QBCore/QBox acoustic shot-spotter that detects gunfire server-side and sends a located dispatch blip, with suppressor and false-positive logic.

Profit signal~$950/mo potential
Unlock in Vault →
Vaultintermediate
~95 loc
police
stable

Police Armory & Rank Loadout

ESX/QBCore/QBox rank/cert-gated armory with serial-numbered firearm checkout, ammo accounting and auto-return on clock-out.

Profit signal~$560/mo potential
Unlock in Vault →
Vaultintermediate
~100 loc
police
stable

Duty Roster & Patrol Zones

ESX/QBCore/QBox duty roster with clock-in/out, live on-duty count, sector/beat assignment, patrol-time payout and a supervisor roster panel.

Profit signal~$450/mo potential
Unlock in Vault →
Vaultbeginner
~88 loc
police
rising

Warrant Request & Service Workflow

ESX/QBCore/QBox warrant workflow where an officer files arrest/search warrants with evidence, a judge approves, and service unlocks entry/arrest authority.

Profit signal~$1,100/mo potential
Unlock in Vault →
Vaultadvanced
~100 loc
police
rising

Suspect Booking & Processing

ESX/QBCore/QBox booking station with mugshot capture, intake form, property intake, biometric enrollment and an auto-generated booking record.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~96 loc
police
rising

Interrogation & Interview Room

QBCore/QBox recorded interview room — Miranda prompt, server-owned statement log and an evidence-presentation pressure mechanic that drives confessions.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~112 loc
police
stable

Internal Affairs & Use-of-Force Reports

ESX/QBCore/QBox Internal Affairs system — use-of-force reports, citizen complaints and a server-owned officer-action audit log.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~102 loc
police
stable

SWAT Tactical Breach Kit

QBCore/QBox tactical breach kit — stack-up positions, ram/charge/flash breaching, ballistic shield and a server-gated hostage-rescue NPC flow.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultadvanced
~84 loc
police
stable

Officer Panic & Backup Dispatch

ESX/QBCore/QBox officer panic button (10-13) — broadcasts live GPS + officer-down and spawns a top-priority backup dispatch call, all server-owned.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultbeginner
~78 loc
police
rising

Aerial Support — Drone & Heli Surveillance

QBCore/QBox aerial unit toolkit — helicopter/drone spotlight, thermal cam and a server-owned tag-and-track suspect overlay with ox_fuel-gated airtime.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~91 loc
police
rising

Field Training & Academy Certification

ESX/QBCore/QBox field-training system — rookie modules, ride-along sign-offs and server-owned certification tiers that gate ranks, vehicles and armory.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~104 loc
racing
hot

Race Track Creator — Drive-to-Record Builder

Framework-agnostic (exports) track builder that records ordered checkpoints as you drive, then names and persists the route server-side for reuse and sharing.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultadvanced
~84 loc
racing
saturated

Point-to-Point Sprint Race

ESX/QBCore one-shot sprint where the first car across a server-judged finish line wins — no laps, with the winner decided server-side.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultbeginner
~71 loc
racing
rising

Circuit Lap Race — Multi-Lap Loop

Framework-agnostic closed-loop race over a configurable number of laps with server-counted lap progress and finish-order ranking.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~81 loc
racing
stable

Checkpoint Sequencer Engine

Framework-agnostic reusable ordered-checkpoint engine: routed blip to the next point, hit-radius detection, and server-validated miss-and-rejoin handling.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultbeginner
~81 loc
racing
rising

Lap & Sector Split Timer

Framework-agnostic live per-lap and per-sector split timing with a server-stored personal best so the delta cannot be faked.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~77 loc
racing
hot

Drift Scoring — Angle x Speed Combo

Framework-agnostic drift scorer that rewards angle x speed x duration, chains combos, banks on straighten, and zero-outs on spin or collision — with the cash payout validated and capped server-side.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultadvanced
~85 loc
racing
rising

Time Trial with Ghost Replay

A framework-agnostic solo time-attack that records your best lap and replays a translucent ghost car of it, with best times held server-side.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~105 loc
racing
hot

Race Wager Pot — Winner-Take-All

An ESX/QBCore wager racer where each entrant's buy-in is escrowed server-side into a single pot paid winner-take-all on finish.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultintermediate
~95 loc
racing
rising

Spectator Pari-Mutuel Betting

An ESX/QBCore pari-mutuel book where spectators stake on a runner, live odds derive from the pools, and the winning pool splits the whole pot pro-rata.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~100 loc
racing
rising

Persistent Track-Record Leaderboard

A server-persisted per-track top-N record board storing best times, holder name, vehicle, and date via the resource KVP store.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~85 loc
racing
rising

Ranked ELO Racing Ladder

A server-authoritative ELO rating that rises and falls per finish, with skill tiers and an admin-only seasonal reset ranking racers on a ladder.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~100 loc
racing
hot

Car Meet / Cruise Zone

A designated car-meet zone with auto no-collision inside the radius, rev/limiter toggles, and a server-synced live attendee roster.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultintermediate
~110 loc
racing
rising

Drag Race Staging Tree

ESX/QB/QBox two-lane quarter-mile drag with a server-owned staging-light tree, reaction-time scoring, perfect-launch detection and red-light jump-start penalty.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~113 loc
racing
rising

Race Lobby & Grid Start

ESX/QB/QBox race lobby with ready-up, server-assigned grid spawn slots, frozen cars and a synchronized start countdown that unfreezes every entrant at GO.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~101 loc
racing
rising

Vehicle Class & Balance-of-Performance

QBCore/QBox entry filter by vehicle class plus a server-decided per-car balance-of-performance handicap (engine power/grip) so mismatched cars race fairly.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~79 loc
racing
rising

Spec-Series Control-Tune Lock

QBCore/QBox spec-series that captures each entrant's own mods, forces one identical server-defined control tune for the race, and restores every car's saved tune after.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~93 loc
racing
hot

Pink Slip — Wager-the-Car Race

ESX/QB/QBox high-stakes head-to-head where the server decides the winner on finish and transfers the loser's owned vehicle to the winner in the database.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultadvanced
~90 loc
racing
stable

Boost Pad Speed Zones

ESX/QB/QBox on-track boost pads that trigger a timed speed boost when driven through, with server-owned per-pad cooldowns so a pad can't be farmed every frame.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultbeginner
~80 loc
racing
stable

Speed Trap Top-Speed Challenge

ESX radar-trap zone that records the highest speed driven through it onto a server-held top-speed board.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultbeginner
~69 loc
racing
rising

Daily Rotating Time Attack

ESX rotating daily featured track with a daily-reset leaderboard and a play-streak cash reward.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~109 loc
racing
stable

Finish-Position Payout Tiers

ESX server-authoritative payout that pays cash + rep tiers by the order racers cross the finish line.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultbeginner
~58 loc
racing
rising

Elimination Race — Last Place Out

ESX recurring race that eliminates the last-placed driver every interval until one survivor wins the pot.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~124 loc
racing
rising

Touge 1v1 Cat-and-Mouse Duel

QBCore 1v1 lead/chase touge duel decided server-side by opening a gap or overtaking across best-of rounds.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~138 loc
racing
rising

Gymkhana Trick-Course Scoring

ESX scored skill course that accumulates drift/gate/donut trick points server-side and adds a finish-time bonus.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~105 loc
racing
rising

Team Relay Race — Driver Handoff

A framework-agnostic team relay where drivers hand off at a pit zone and the server owns each leg time plus the team aggregate.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~118 loc
racing
rising

Race Anti-Cheat & Shortcut Detection

A framework-agnostic integrity guard that flags off-track shortcuts, teleports, and mid-race vehicle swaps with the server acting as judge.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~110 loc
racing
stable

Race HUD Overlay

A framework-agnostic race overlay drawing position, lap, split, gap to car ahead/behind, and speed, with standings ordered server-side.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~95 loc
racing
rising

Street-Race Police Heat

A QB-family street-race system where a server-owned heat meter escalates the wanted level and pings police dispatch.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~96 loc
racing
rising

Race Phone App — Browse, Join, Invite

A QB-family phone/menu app to browse tracks, create or join races, view the leaderboard, and send race invites, with the registry owned server-side.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~112 loc
racing
stable

Photo-Finish & Replay Cam

A framework-agnostic finish-line system that server-timestamps crossings to detect near-ties and triggers a short slow-motion replay cam.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultadvanced
~100 loc
ui
stable

Status HUD: Health, Armor, Hunger, Thirst

A live ESX status HUD that pushes health, armor, hunger and thirst to an NUI overlay and hides itself on death.

Profit signal~$300/mo potential
Unlock in Vault →
Freebeginner
~69 loc
ui
stable

Notification System: Typed Toasts

A reusable typed-toast notification system (success/error/info/warning) with client and server exports for other resources.

Profit signal~$300/mo potential
Unlock in Vault →
Freebeginner
~58 loc
ui
stable

Vehicle HUD: Speedometer, Fuel, Gear

A driver-only vehicle HUD showing speed in mph, fuel level, current gear and RPM, pushed to an NUI dashboard.

Profit signal~$500/mo potential
Unlock in Vault →
Coreintermediate
~56 loc
ui
stable

Context / Radial Menu (NUI)

A hold-to-open NUI radial menu with configurable wedges, NUI callbacks for actions, and clean focus release.

Profit signal~$500/mo potential
Unlock in Vault →
Coreintermediate
~57 loc
ui
stable

Progress Bar for Timed Actions

A reusable progress-bar export for timed actions that cancels on move, on the X key, or on death and returns done/cancelled.

Profit signal~$500/mo potential
Unlock in Vault →
Coreintermediate
~70 loc
ui
stable

Scoreboard: Online Players + Ping

A hold-Tab scoreboard that asks the server for the live player list, server ids and ping, then renders it as a read-only NUI overlay.

Profit signal~$500/mo potential
Unlock in Vault →
Coreintermediate
~56 loc
ui
stable

Minimap Zone Names on Enter

Shows the area and street name as a fading banner only when the player crosses into a new zone, with a native ticker fallback.

Profit signal~$300/mo potential
Unlock in Vault →
Corebeginner
~51 loc
ui
stable

Interaction Prompt (Press E) Marker

Draws world markers at points of interest, shows a Press E help prompt in range, and fires a named event on the key press.

Profit signal~$300/mo potential
Unlock in Vault →
Corebeginner
~61 loc
ui
stable

Inventory Grid UI (NUI)

An ESX NUI inventory grid: open with a key, fetch items from the server, and drop items through a server-validated callback.

Profit signal~$800/mo potential
Unlock in Vault →
Coreadvanced
~71 loc
ui
stable

Phone Notification Banner

A phone-style notification banner with app icon, sender and message, an arrival sound, and a server export to push to any player.

Profit signal~$500/mo potential
Unlock in Vault →
Coreintermediate
~51 loc
ui
hot

Third-Eye Target System (Entity, Zone & Bone Options)

A raycast third-eye targeting framework that attaches context options to entities, models, zones and ped bones, then fires server-authoritative events on selection.

Profit signal~$2,200/mo potential
Unlock in Vault →
Vaultadvanced
~120 loc
ui
hot

Context List Menu with Nested Submenus

A NUI vertical list menu with nested submenus, per-item icons and callbacks that route to local or server-authoritative events.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultintermediate
~95 loc
ui
stable

Input Dialog (Form Fields to Lua Values)

A NUI form dialog with text/number/select/checkbox fields that coerces inputs to typed Lua values and submits them to a server-authoritative handler.

Profit signal~$600/mo potential
Unlock in Vault →
Vaultintermediate
~74 loc
ui
stable

Compass Heading Strip HUD

A native-draw top-screen compass strip showing cardinal direction, heading degrees and the current street name, with correct counter-clockwise heading conversion.

Profit signal~$450/mo potential
Unlock in Vault →
Vaultbeginner
~44 loc
ui
hot

Proximity Voice Range & Talking Indicator

A pma-voice proximity HUD that cycles whisper/normal/shout range, shows a live talking indicator and a radio mic icon, with server-authoritative radio-channel joins.

Profit signal~$1,600/mo potential
Unlock in Vault →
Vaultintermediate
~76 loc
ui
stable

Cash & Bank HUD with Change Pop-Up

A cash/bank money HUD driven entirely by server-pushed balances that flashes a green +/red - delta animation whenever the total changes.

Profit signal~$480/mo potential
Unlock in Vault →
Vaultbeginner
~79 loc
ui
stable

Death / Bleed-Out Respawn Screen

A framework-agnostic NUI Wasted overlay with a bleed-out countdown, hold-to-respawn, and a server-owned respawn cooldown that prevents rush-respawning.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~82 loc
ui
saturated

Custom Server Loading Screen (Music + Progress)

A framework-agnostic pre-spawn NUI loading screen with background media, a music player, and a real session-ready handover that shuts the loading NUI down cleanly.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultintermediate
~53 loc
ui
stable

First-Spawn Location Selector

A framework-agnostic on-join NUI list of spawn points with an orbiting preview camera and a server-validated teleport into the chosen location.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~78 loc
ui
stable

Overhead Player Nameplates (ID / Name / Job)

A framework-agnostic world-space nameplate system that draws server id, name and job above nearby players, distance-gated, with name/job sourced from the server.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~76 loc
ui
stable

Static Map Blip Manager (POIs + Legend)

A framework-agnostic, config-driven blip manager that renders categorized static map blips for shops/jobs/POIs with per-category runtime toggles and a legend.

Profit signal~$450/mo potential
Unlock in Vault →
Vaultbeginner
~69 loc
ui
saturated

Square Minimap + Hide-On-Foot

A framework-agnostic minimap tweak that swaps the radar to a square frame, hides it on foot, and exposes a runtime toggle command — resolution-aware.

Profit signal~$250/mo potential
Unlock in Vault →
Vaultbeginner
~47 loc
ui
hot

Emote Menu with Search, Favorites & Walkstyles

A standalone NUI emote menu with categories, live search, server-persisted favorites and walkstyle selection, bound to a key.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultintermediate
~128 loc
ui
rising

Item Hotbar Quick-Slots (1-5)

A bottom-screen 1-5 quick-use hotbar bound to inventory items, with server-validated item use on keypress.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~99 loc
ui
rising

Stress HUD with Screen Shake & Blur

A server-authoritative stress meter HUD that drives escalating gameplay-cam shake and a timecycle blur as stress rises.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~87 loc
ui
rising

Objective / Mission Tracker HUD

A side-screen objective checklist HUD with add/update/complete states, driven by client exports and server-pushed events for other scripts.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~68 loc
ui
stable

Admin Announcement Broadcast Banner

A permission-gated server command that broadcasts a full-width center-screen announcement banner to all players via NUI.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultbeginner
~28 loc
ui
rising

Draggable HUD Editor with Saved Layout

An edit mode that lets players drag HUD elements to new positions and persists the per-player layout server-side.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~72 loc
ui
stable

PvP Killfeed Feed

A framework-agnostic NUI killfeed where each client reports its own death and the server resolves killer/weapon/victim into one authoritative broadcast entry.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~75 loc
ui
stable

Directional Damage Indicator

A screen-edge arc that points at the direction incoming damage came from, computed locally from camera-relative angle with the attacker's name confirmed server-side.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~58 loc
vehicles
rising

Vehicle Spawner Command with Model Load

A /car command that safely streams the model in, spawns it under the player, and seats them — the canonical FiveM spawn pattern.

Profit signal~$260/mo potential
Unlock in Vault →
Freebeginner
~50 loc
vehicles
rising

Car Dealership: Preview, Purchase, Deliver

A QBCore dealership that spawns a frozen preview car, charges the bank server-side, writes the owned vehicle to the DB, and delivers it.

Profit signal~$950/mo potential
Unlock in Vault →
Freeintermediate
~68 loc
vehicles
rising

Street Race: Checkpoints, Countdown, Winner

A street race with a 3-2-1 countdown, sequential checkpoint blips, and a server-authoritative first-to-finish winner broadcast.

Profit signal~$780/mo potential
Unlock in Vault →
Coreintermediate
~78 loc
vehicles
rising

Garage: Store and Retrieve Owned Vehicles

A QBCore garage zone where pressing E stores the car you are driving and retrieves your owned, stored vehicles from the database.

Profit signal~$900/mo potential
Unlock in Vault →
Coreintermediate
~64 loc
vehicles
rising

Fuel System: Consumption and Pump Refuel

An ESX fuel system that drains the tank by RPM, cuts the engine at empty, and refuels at pumps for a server-charged fee.

Profit signal~$600/mo potential
Unlock in Vault →
Coreintermediate
~78 loc
vehicles
rising

Vehicle Persistence: Save Mods and Plate

Persist a QBCore vehicle's full mod set and plate to the database as JSON, then re-apply every property on a later spawn.

Profit signal~$1,150/mo potential
Unlock in Vault →
Coreadvanced
~56 loc
vehicles
rising

Damage Model: Engine Health to Stall

A damage model where a low engine-health car randomly stalls, gets harder to keep running, and dies when destroyed.

Profit signal~$840/mo potential
Unlock in Vault →
Coreadvanced
~60 loc
vehicles
rising

Custom Liveries: Apply and Save

Apply a livery to the current QBCore vehicle, handling both modern modkit and legacy liveries, and persist the chosen index.

Profit signal~$680/mo potential
Unlock in Vault →
Coreintermediate
~56 loc
vehicles
rising

Repair / Tow Station: NPC Fix or Flatbed

An ESX station where an NPC mechanic fully repairs your vehicle for a fee or dispatches a flatbed, both charged server-side.

Profit signal~$1,150/mo potential
Unlock in Vault →
Coreadvanced
~85 loc
vehicles
rising

Parking: Lock and Persistent Position

Lock/unlock the nearest car and save its parked position + heading to the database so it respawns exactly where you left it after a restart.

Profit signal~$1,000/mo potential
Unlock in Vault →
Coreadvanced
~67 loc
vehicles
stable

Vehicle Keys: Keyfob, Lockpick & Hotwire

Item-based vehicle keys (framework exports) that gate engine start, with keyfob lock/unlock and a lockpick+hotwire minigame to steal un-owned cars.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~95 loc
vehicles
stable

Vehicle Impound Lot: Seize & Paid Release

Officers seize a vehicle to a city impound lot (framework exports) and the owner pays a server-charged release fee to retrieve it, with stored vehicles persisted off-world.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~80 loc
vehicles
rising

Vehicle Insurance & Claim Payouts

Buy per-vehicle insurance policies (framework exports) and file a claim to recover a destroyed or lost car for a server-charged deductible instead of losing it outright.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~78 loc
vehicles
stable

Boat Ownership & Marina Slips

Own boats stored at a marina (framework exports), launched from a dock onto water and retrieved at the slip — water-class spawn handling land garages lack.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~82 loc
vehicles
stable

Aircraft Ownership & Hangar

Own aircraft stored in a hangar (framework exports) with animated doors, spawning to a helipad/runway with vehicle-class gating and a flight-ready engine check.

Profit signal~$550/mo potential
Unlock in Vault →
Vaultadvanced
~88 loc
vehicles
rising

Vehicle GPS Tracker & Theft Alert

Attach a GPS tracker (framework exports) showing your owned vehicle's live blip, remote-honk/flash to locate it, and a theft alert when it is moved while you are away.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~90 loc
vehicles
saturated

Seatbelt & Crash Ejection

Framework-agnostic toggleable seatbelt that ragdoll-ejects an unbuckled player through the windshield on a high-speed collision with injury.

Profit signal~$250/mo potential
Unlock in Vault →
Vaultbeginner
~53 loc
vehicles
stable

Engine Ignition Toggle

Framework-agnostic press-to-start ignition: vehicles spawn engine-off and a key cranks or kills the engine instead of auto-starting on entry.

Profit signal~$450/mo potential
Unlock in Vault →
Vaultbeginner
~44 loc
vehicles
stable

Cruise Control & Speed Limiter

Framework-agnostic cruise control that holds a set speed plus an adjustable max-speed limiter for highway and convoy driving.

Profit signal~$550/mo potential
Unlock in Vault →
Vaultintermediate
~66 loc
vehicles
stable

Vehicle Door, Window & Hood Control

Framework-agnostic per-bone vehicle control to individually open/close each door, roll windows up/down, and pop the hood and trunk.

Profit signal~$450/mo potential
Unlock in Vault →
Vaultbeginner
~57 loc
vehicles
stable

Trunk & Glovebox Storage

ESX per-vehicle trunk and glovebox stashes keyed to the plate, with server-authoritative weight/slot limits so items persist to that specific car.

Profit signal~$600/mo potential
Unlock in Vault →
Vaultintermediate
~89 loc
vehicles
stable

Nitrous (NOS) Boost

ESX refillable nitrous tank giving a temporary speed/torque boost, with server-authoritative bottle purchase, refill, and depletion.

Profit signal~$600/mo potential
Unlock in Vault →
Vaultintermediate
~82 loc
vehicles
rising

Performance Tuning Shop

An ESX/QBCore/QBox tuning shop that buys engine/brake/transmission/turbo upgrades to alter real handling stats and persists the build server-side.

Profit signal~$950/mo potential
Unlock in Vault →
Vaultadvanced
~86 loc
vehicles
stable

Vehicle Rental Kiosk

An ESX/QBCore/QBox kiosk that rents a vehicle against a cash deposit for a timed period, auto-despawning and refunding on return or forfeiting on expiry.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~89 loc
vehicles
rising

Dealership Financing & Repossession

An ESX/QBCore/QBox dealership that sells vehicles on installment loans with a down payment, recurring server-side payments, and automatic repossession on default.

Profit signal~$1,000/mo potential
Unlock in Vault →
Vaultadvanced
~109 loc
vehicles
stable

Driver's License & DMV Test

A QBCore/QBox DMV exam with a brief and a practical checkpoint course that issues a driverlicense metadata flag required to legally drive.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~67 loc
vehicles
hot

Advanced Emergency Lighting (ELS)

An ESX/QBCore/QBox emergency-lighting controller that cycles warning/secondary/primary light and siren stages on a service vehicle and syncs each stage to all clients server-side.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultadvanced
~59 loc
vehicles
rising

ANPR Automatic Plate Reader

A QBCore/QBox patrol-vehicle plate scanner that reads the nearest plate and has the server flag stolen/wanted/uninsured vehicles back to the officer.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~63 loc
vehicles
hot

Chop Shop: Strip Vehicles for Parts

ESX/QBCore/QBox chop-shop loop: drive a vehicle into a strip bay, dismantle it through timed stages for server-priced parts/cash, then delete the shell.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultintermediate
~108 loc
vehicles
stable

Car Wash & Detailing

ESX/QBCore/QBox drive-through car wash: a marked bay charges a server-side fee and resets the vehicle's dirt level for a clean detail.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultbeginner
~78 loc