vi/raiser
drugs
drugs, GTA 6 style illustration
Vaultintermediatedrugs

Brick Press & Cutting Agents Bench

A hydraulic brick-press bench where adding cutting agents trades product purity for street volume, the purity/quantity math runs server-authoritatively against the player's inventory.

PRODUCTION-SHAPED, the reference Lua is validated and written framework-correct for ESX, QBCore, and QBox, ready to drop into your server.
Est. Lua
~95 loc
Claude
Claude Opus 4.x / Sonnet 4.x
Validation
syntax-validated
Updated
2026-06-25
Unlock price
$199Vault

Unlock all 510 prompts

Profit potential / morising
$900($250 to $3,500)

$50-389 script band, sized for a rising niche; top sellers clear around $11.85K/mo.

Effort vs return
intermediate2-4h

Description

A hydraulic brick-press station: the player presses raw product into street bricks and can blend in cutting agents to multiply the output count at the cost of purity (which drives the sale price elsewhere). It sells because it gives a server's drug economy a genuine risk/reward dial, pure low-volume vs. cut high-volume, instead of a flat 1:1 conversion, and all the math is settled on the server.

Prompt Template

You are writing a FiveM resource for [esx | qbcore | qbox]. Resolve the…

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Expected Output

See content/expected-outputs/drugs/08-brick-press-cutting-agents.lua. It…

🔒 Eyes-only, locked prompt body

The full prompt template and its reference Lua are part of a one-time pack. Pick your depth, both are lifetime access, no subscription, ever.

Core$49one-time
  • 60 prompts + syntax-validated reference Lua
  • Lifetime access, pay once
Most Popular · Best Value
Vault$199one-time
  • All 510 prompts, the full library
  • Per-prompt profit/trend intelligence (CSV + playbook)
  • Lifetime free updates, new niches as the market moves
Get the Vault, $199

$49 for 60 · $199 for all 510 + intelligence, one-time, no subscription.

Known Failure Modes & Corrective Prompt

  • Client-trusted yield, the brick count must be computed on the server, not received from the client.
  • Anim snap, TaskPlayAnim fired before the dict loads.
  • Non-atomic swap, inputs removed before the grant is confirmed can be lost on a double-fire.

Corrective re-prompt: "Recompute bricks and purity entirely inside the server handler from the raw counts you read off the inventory; verify the player holds the inputs before removing them, and only add bricks after the removal succeeds. Confirm the press anim waits on HasAnimDictLoaded. Return both files."

Framework Integration

  • ESX: check with xPlayer.getInventoryItem('raw_product').count, then xPlayer.removeInventoryItem / xPlayer.addInventoryItem.
  • QBCore: Player.Functions.GetItemByName('raw_product'), then RemoveItem / AddItem with a metadata table for purity.
  • QBox: use ox_inventory, exports.ox_inventory:GetItemCount and :AddItem(src, 'brick', n, { purity = purity }).

Profit Potential

$250-$3500/mo on Tebex (expected ~$900), priced inside the $50-389 script band against a corpus of comparable Tebex sellers (median ~$11.85K/mo), scaled for a rising drug-economy niche at intermediate difficulty.

Trend Signal

rising, strategy: Cut-agent purity-vs-volume economics is a depth differentiator over plain processing; rising.

Sales Angle

Position as the economic-depth bench rivals don't ship, purity vs. volume as a player choice that feeds real price tiers. List at $89.

Difficulty & Ship Time

intermediate · ships in 2-4h.