Description
A hydraulic brick-press station: the player presses raw product into street bricks and can blend in cutting agents to multiply the output count at the cost of purity (which drives the sale price elsewhere). It sells because it gives a server's drug economy a genuine risk/reward dial — pure low-volume vs. cut high-volume — instead of a flat 1:1 conversion, and all the math is settled on the server.
Prompt Template
You are writing a FiveM resource for [esx | qbcore | qbox]. Resolve the…
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access — pay once
- All 510 prompts — the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates — new niches as the market moves
$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.
Expected Output
See content/expected-outputs/drugs/08-brick-press-cutting-agents.lua. It…
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access — pay once
- All 510 prompts — the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates — new niches as the market moves
$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.
Known Failure Modes & Corrective Prompt
- Client-trusted yield — the brick count must be computed on the server, not received from the client.
- Anim snap —
TaskPlayAnimfired before the dict loads. - Non-atomic swap — inputs removed before the grant is confirmed can be lost on a double-fire.
Corrective re-prompt: "Recompute bricks and purity entirely inside the server handler from the raw counts you read off the inventory; verify the player holds the inputs before removing them, and only add bricks after the removal succeeds. Confirm the press anim waits on HasAnimDictLoaded. Return both files."
Framework Integration
- ESX: check with
xPlayer.getInventoryItem('raw_product').count, thenxPlayer.removeInventoryItem/xPlayer.addInventoryItem. - QBCore:
Player.Functions.GetItemByName('raw_product'), thenRemoveItem/AddItemwith a metadata table for purity. - QBox: use
ox_inventory—exports.ox_inventory:GetItemCountand:AddItem(src, 'brick', n, { purity = purity }).
Profit Potential
$250–$3500/mo on Tebex (expected ~$900). [INFERRED] priced inside the $50-389 script band against the signal-scraper tebex_snapshot corpus (median seller $11.85K/mo, n=100), scaled for a rising drug-economy niche at intermediate difficulty.
Trend Signal
↗ rising — strategy: Cut-agent purity-vs-volume economics is a depth differentiator over plain processing; rising.
Sales Angle
Position as the economic-depth bench rivals don't ship — purity vs. volume as a player choice that feeds real price tiers. List at $89.
Difficulty & Ship Time
intermediate · ships in 2-4h.