Description
A class gate plus balance-of-performance for QBCore or QBox: entry is restricted to one vehicle class, and the server applies a per-car power/grip handicap so a faster car is reined in and a slower one is helped, making mismatched lobbies competitive. Servers sell this because BoP is the fairness layer that turns a chaotic mixed grid into a real series.
Prompt Template
You are writing a FiveM resource for a vehicle class gate + balance-of-performance.
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth β both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access β pay once
- All 510 prompts β the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates β new niches as the market moves
$49 for 60 Β· $199 for all 510 + intelligence β one-time, no subscription.
Expected Output
The reference Lua lives at content/expected-outputs/racing/15-vehicle-class-bop.lua. It implements a server-side class gate, a per-model BoP lookup, an in-vehicle-guarded application of engineβ¦
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth β both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access β pay once
- All 510 prompts β the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates β new niches as the market moves
$49 for 60 Β· $199 for all 510 + intelligence β one-time, no subscription.
Known Failure Modes & Corrective Prompt
- Client-trusted eligibility β Claude lets the client decide its own class/BoP; keep the class check and BoP table server-side and only send the resolved factors.
- Apply before entry β multiplier set while
GetVehiclePedIsInis 0 no-ops; apply only after confirming the player is in the vehicle. - One-sided net event β defining
bop:applyon only one side leaves the car untouched; both sides useRegisterNetEvent+AddEventHandler.
Corrective re-prompt: "Keep ALLOWED_CLASS and the BOP[model] table on the server; bop:checkEntry must reject off-class cars and only send powerMult/gripMult for eligible models, and the client applies them only when GetVehiclePedIsIn(PlayerPedId()) is non-zero."
Framework Integration
- ESX: not in scope for this entry (QB/QBox series tooling); port by swapping the core export if needed.
- QBCore:
local QBCore = exports['qb-core']:GetCoreObject(); restrict the adminbop:setpath to staff viaQBCore.Functions.HasPermission. - QBox: use
exports.qbx_coreand gate the tune path withqbx_corepermissions; the class check and BoP table stay server-side.
Profit Potential
$250β$3500/mo on Tebex (expected ~$900). [INFERRED] within the $50-389 script band against the signal-scraper tebex_snapshot corpus (n=100, median seller $11.85K/mo), set for a rising vehicle/tuning-fairness niche.
Trend Signal
β rising β strategy: niche-selection.md vehicles/tuning row β rising (3.75); class + BoP is vehicle-tuning-fairness.
Sales Angle
Position as the fairness layer that makes mixed-car lobbies competitive β a class gate plus a per-car handicap. Recommended Tebex price $279.
Difficulty & Ship Time
intermediate Β· ships in 1 day.