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Outfit + Emote Bundles

QBCore/QBox system that binds a walkstyle/emote to a saved outfit so equipping the look also sets the animation, server-authoritatively persisted.

NON-TESTÉ — the reference Lua is syntax-validated, not run in a live FiveM server. Adapt and test on your own dev server before shipping.
Est. Lua
~90 loc
Claude
Claude Opus 4.x / Sonnet 4.x
Validation
syntax-validated
Updated
2026-06-25

Description

Lets a player bind a walkstyle or emote to a saved outfit, so equipping the look automatically applies the animation set. The binding is persisted server-side so it survives reconnects, turning a plain wardrobe into an expressive identity layer.

Prompt Template

Write a FiveM Lua resource that binds a walkstyle/emote to a saved outfit, targeting <qbcore|qbox via its exports (never hardcode the framework global).

🔒 Eyes-only — locked prompt body

The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.

Core$49one-time
  • 60 prompts + syntax-validated reference Lua
  • Lifetime access — pay once
Most Popular · Best Value
Vault$199one-time
  • All 510 prompts — the full library
  • Per-prompt profit/trend intelligence (CSV + playbook)
  • Lifetime free updates — new niches as the market moves
Get the Vault — $199

$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.

Expected Output

See content/expected-outputs/appearance/28-outfit-emote-bundles.lua — implements equip-time walkstyle application with a load guard plus a server-validated, persisted outfit→emote binding map.

🔒 Eyes-only — locked prompt body

The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.

Core$49one-time
  • 60 prompts + syntax-validated reference Lua
  • Lifetime access — pay once
Most Popular · Best Value
Vault$199one-time
  • All 510 prompts — the full library
  • Per-prompt profit/trend intelligence (CSV + playbook)
  • Lifetime free updates — new niches as the market moves
Get the Vault — $199

$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.

Known Failure Modes & Corrective Prompt

  • SetPedMovementClipset runs before HasAnimSetLoaded, so the gait never changes.
  • Bindings stored client-side desync on reconnect.
  • The server trusts the equip event and binds restricted emotes.

Corrective re-prompt: "The walkstyle doesn't apply and resets on reconnect. Guarantee RequestAnimSet fully loads before SetPedMovementClipset, persist the outfit→walkstyle binding server-side, and re-validate the walkstyle against the allow-list on the server. Return corrected client.lua and server.lua."

Framework Integration

  • QBCore: read outfits from exports['qb-clothing'] and store the binding map on Player.PlayerData.metadata.outfitEmotes.
  • QBox: resolve with exports.qbx_core:GetPlayer(src) and persist the binding in qbx player metadata.
  • ESX: out of scope for this entry (QBCore/QBox outfit menus only).

Profit Potential

$250–$3500/mo on Tebex (expected ~$880). [INFERRED] priced in the $50-389 script band against the signal-scraper tebex_snapshot corpus (median seller $11.85K/mo, n=100), scaled for a rising differentiation niche.

Trend Signal

rising — strategy: Outfit + walkstyle/emote binding is a differentiation layer stacked atop commodity wardrobes.

Sales Angle

Position as the expressive upgrade that makes outfits feel alive. Recommended Tebex price $119.

Difficulty & Ship Time

intermediate · ships in 2-4h.