Description
A scrapyard loop where a player strips a vehicle into component parts that land in their ox_inventory, deletes the shell, and collects a salvage payout. Chop shops are a perennial criminal-RP category in the corpus, and this one keeps the parts and cash strictly server-granted.
Prompt Template
Write a FiveM QBCore Lua resource "scrapchop" using oxinventory: strip a vehicle…
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access — pay once
- All 510 prompts — the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates — new niches as the market moves
$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.
Expected Output
The reference Lua at content/expected-outputs/mechanic/11-scrapyard-vehicle-chop.lua implements a dict-loaded chop anim, a server-validated strip that grants parts via oxinventory:AddItem and pays…
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access — pay once
- All 510 prompts — the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates — new niches as the market moves
$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.
Known Failure Modes & Corrective Prompt
- Client payout — parts and cash are granted client-side. Move both to the server
striphandler. - Unvalidated netId — the server pays without re-checking the entity. Require
NetworkGetEntityFromNetworkId+DoesEntityExistbefore any grant. - Unloaded anim —
TaskPlayAnimfires before the dict loads. Mandate theRequestAnimDict/HasAnimDictLoadedwait loop.
Corrective re-prompt: Grant parts and cash only on the server inside scrapchop:strip after re-validating the entity from the netId with DoesEntityExist, and wrap the chop anim in RequestAnimDict + a HasAnimDictLoaded wait loop.
Framework Integration
- ESX:
exports['es_extended']:getSharedObject(); pay withxPlayer.addMoney(payout)and keepox_inventory:AddItem. - QBCore:
exports['qb-core']:GetCoreObject()+Player.Functions.AddMoney('cash', payout, 'scrapyard-chop')as written. - QBox:
exports.qbx_core:GetPlayer(src);ox_inventoryis native to QBox soAddItemports directly.
Profit Potential
$140–$2000/mo on Tebex (expected ~$500). [INFERRED] priced inside the $50-389 script band against the signal-scraper corpus (median seller $11.85K/mo, n=100), scaled for a stable criminal-RP niche.
Trend Signal
→ stable — corpus: Chop-shop scripts are a recurring ox_inventory Tebex category (scraper-observed); steady criminal-RP demand.
Sales Angle
Position as a clean, server-safe chop shop for criminal-RP servers — the payout economy is the selling point. Recommended Tebex price $120, or bundle into a crime pack.
Difficulty & Ship Time
intermediate · ships in 3-5h.