gta6/prompts
business
Vaultadvancedbusiness

Franchise Network & Royalties

ESX/QB franchising system where a parent brand licenses branches to other players who pay an up-front franchise fee plus an ongoing royalty cut skimmed server-side from every branch sale.

NON-TESTÉ — the reference Lua is syntax-validated, not run in a live FiveM server. Adapt and test on your own dev server before shipping.
Est. Lua
~108 loc
Claude
Claude Opus 4.x / Sonnet 4.x
Validation
syntax-validated
Updated
2026-06-25

Description

A franchise network for ESX or QB: a parent brand owner licenses franchise branches to other players, each paying an up-front fee and then an ongoing royalty cut that the server skims from every branch sale and routes to the brand account. The registry, the fee and the royalty math are all server-owned so the cut can't be dodged — a compounding passive-income endgame few storefronts offer.

Prompt Template

You are writing a FiveM resource for esextended (stable, exports getSharedObject).

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The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.

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Expected Output

The reference Lua lives at content/expected-outputs/business/05-franchise-network-royalties.lua. It implements a server-owned brand registry, a fee-charging franchise-open that registers a branch,…

🔒 Eyes-only — locked prompt body

The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.

Core$49one-time
  • 60 prompts + syntax-validated reference Lua
  • Lifetime access — pay once
Most Popular · Best Value
Vault$199one-time
  • All 510 prompts — the full library
  • Per-prompt profit/trend intelligence (CSV + playbook)
  • Lifetime free updates — new niches as the market moves
Get the Vault — $199

$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.

Known Failure Modes & Corrective Prompt

  • Client-trusted royalty — Claude lets the franchisee report revenue and compute its own cut; recompute the royalty and skim it server-side keyed by brand and branch.
  • Anim before load — the signing TaskPlayAnim no-ops if the dict is not loaded; always RequestAnimDict + a HasAnimDictLoaded wait loop.
  • One-sided net eventfranchise:sync on only one side leaves the brand panel stale on a new branch; both sides use RegisterNetEvent + AddEventHandler.

Corrective re-prompt: "In server.lua compute royalty = floor(gross * royaltyPct) inside franchise:sale, verify source is the registered franchisee for that branchId, credit the brand account with the royalty and pay the franchisee only the remainder — never accept a royalty figure from the client."

Framework Integration

  • ESX: local ESX = exports['es_extended']:getSharedObject(); route royalties into an esx_addonaccount shared account owned by the brand.
  • QBCore: local QBCore = exports['qb-core']:GetCoreObject(); store the brand registry in a franchises table and credit via Player.Functions.AddMoney.
  • QBox: use exports.qbx_core:GetPlayer(src); persist brands and branches with oxmysql and the same money accessors.

Profit Potential

$250–$3500/mo on Tebex (expected ~$900). [INFERRED] within the $50-389 script band against the signal-scraper tebex_snapshot corpus (n=100, median seller $11.85K/mo), sized for a rising franchising niche with a recurring-royalty moat.

Trend Signal

rising — strategy: Niche-selection matrix scores franchising high on Compound + Defensibility (recurring royalty moat).

Sales Angle

Position as the compounding economy mechanic almost no storefront ships — recurring royalties give servers a passive-income endgame and you a defensible headline feature. Recommended Tebex price $169.

Difficulty & Ship Time

advanced · ships in 1 day.