gta6/prompts
heists
Coreintermediateheists

House Burglary — Lockpick & Steal Valuables

ESX house burglary requiring a lockpick item to open the door, then looting random valuables from spawn points.

NON-TESTÉ — the reference Lua is syntax-validated, not run in a live FiveM server. Adapt and test on your own dev server before shipping.
Est. Lua
~86 loc
Claude
Claude Opus 4.x / Sonnet 4.x
Validation
syntax-validated
Updated
2026-06-25

Description

An ESX house burglary: the player needs a lockpick item, attempts the door with a success roll, and once inside loots randomized valuables from marked spawn points. A staple property-crime loop that ties heists into the inventory economy.

Prompt Template

You are writing a FiveM resource for esextended. Produce TWO files (client.lua +…

🔒 Eyes-only — locked prompt body

The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.

Core$49one-time
  • 60 prompts + syntax-validated reference Lua
  • Lifetime access — pay once
Most Popular · Best Value
Vault$199one-time
  • All 510 prompts — the full library
  • Per-prompt profit/trend intelligence (CSV + playbook)
  • Lifetime free updates — new niches as the market moves
Get the Vault — $199

$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.

Expected Output

The reference Lua lives at content/expected-outputs/heists/04-house-burglary-lockpick.lua. It implements the door-then-loot proximity loop, a server lockpick gate with a success roll that always…

🔒 Eyes-only — locked prompt body

The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.

Core$49one-time
  • 60 prompts + syntax-validated reference Lua
  • Lifetime access — pay once
Most Popular · Best Value
Vault$199one-time
  • All 510 prompts — the full library
  • Per-prompt profit/trend intelligence (CSV + playbook)
  • Lifetime free updates — new niches as the market moves
Get the Vault — $199

$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.

Known Failure Modes

  • Client-side item check — reading the lockpick count on the client is spoofable; check and remove via xPlayer.getInventoryItem / removeInventoryItem on the server.
  • Local loot state — marking a point looted only client-side lets another player re-loot it; grant the item server-side per request.
  • Guaranteed entry — always opening the door removes risk; roll a success chance and consume the lockpick on both outcomes.
  • Anim before load — the lockpick anim no-ops without RequestAnimDict + while not HasAnimDictLoaded.

Integration Notes

  • Split the banners into client.lua and server.lua; list both in fxmanifest.lua.
  • Requires es_extended and a lockpick item plus the valuable items (gold_watch, diamond_ring, laptop) defined in your items table.
  • Test on a dev server: with no lockpick the door rejects; give yourself one, attempt the door, and confirm the pick is consumed and valuables drop only once inside.

Profit Potential

$400–$5500/mo on Tebex (expected ~$1450). [INFERRED] priced inside the $50-389 FiveM script band against a hot heist niche; corpus median seller $11.85K/mo (signal-scraper tebex_snapshot n=100), scaled for an intermediate property-crime resource.

Trend Signal

🔥 hot — [INFERRED] multi-stage heists are flagship endgame content servers pay up for.

Sales Angle

Sell as the property-crime loop that ties heists into the inventory economy — lockpick-gated entry and server-rolled valuables. Recommended Tebex price $179.

Difficulty & Ship Time

intermediate · ships in 3-5h.