Description
An advanced QBCore firefighter job: the server seeds dynamic fires and dispatches them to on-duty firefighters, who hook a hydrant to pressurize the hose, suppress each fire node by node, and drag trapped NPCs clear for a reward. It sells because firefighter is the emergency service most servers still lack once police and EMS are in place — a high-demand whitelisted role.
Prompt Template
You are writing a FiveM resource for QBCore (exports["qb-core"]:GetCoreObject()).
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access — pay once
- All 510 prompts — the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates — new niches as the market moves
$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.
Expected Output
See content/expected-outputs/jobs/14-firefighter-suppress-hydrant-rescue.lua. It implements server-seeded fires, hydrant-gated suppression node by node, NPC rescue, and bank payouts behind a job…
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access — pay once
- All 510 prompts — the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates — new niches as the market moves
$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.
Known Failure Modes & Corrective Prompt
- Client-side fire state — the fire/node table must be authoritative on the server and broadcast, or fires desync between players.
- Anim before dict load — wait on
HasAnimDictLoadedbefore everyTaskPlayAnim. - Unguarded payout — every money event re-checks
job.name == "fire"server-side.
Corrective re-prompt: "Fires desync between players and anyone can earn the pay. Move the fires table and its node counts to the server, broadcast suppression results to all clients, and re-validate QBCore job == 'fire' inside both the suppress and rescue handlers before AddMoney."
Framework Integration
- QBCore: uses
QBCore.Functions.GetPlayer,PlayerData.job.name, andPlayer.Functions.AddMoney("bank", pay, reason)as shipped. - QBox: swap to
exports.qbx_core:GetPlayer(source);AddMoneyand job fields are QB-compatible. - ESX: resolve with
ESX.GetPlayerFromId(source), guardxPlayer.job.name, and pay viaxPlayer.addAccountMoney("bank", pay).
Profit Potential
$500–$6000/mo on Tebex (expected ~$1800). [INFERRED] priced inside the $50-389 script band against the signal-scraper tebex_snapshot corpus (n=100, median seller $11.85K/mo), scaled to a hot whitelisted-service niche.
Trend Signal
🔥 hot — inferred: Whitelisted emergency-service demand; firefighter (fire-propagation + hydrant suppression) is the common gap left after police and EMS are covered.
Sales Angle
Sell it as the missing third emergency service — the whitelisted firefighter role that completes a serious server's police/EMS roster, with real fire propagation and hydrant mechanics. Recommended Tebex price $249.
Difficulty & Ship Time
advanced · ships in 1 day.