Description
A grid inventory UI for ESX built on NUI. Pressing I opens the grid, the
client asks the server for the player's current items, and the server replies
with the authoritative list. Dropping an item routes through an NUI callback to
a server event that re-validates the count against getInventoryItem before
removing anything, so spoofed messages can't duplicate items.
Prompt Template
You are writing a FiveM resource: an NUI inventory grid for esextended…
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access — pay once
- All 510 prompts — the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates — new niches as the market moves
$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.
Expected Output
The reference Lua lives at content/expected-outputs/ui/09-inventory-grid.lua.
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access — pay once
- All 510 prompts — the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates — new niches as the market moves
$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.
Known Failure Modes
- Trusting client counts — always re-check
getInventoryItem(...).countserver-side before removing; the NUI message is attacker-controlled. - Stuck focus — release with
SetNuiFocus(false,false)on every close path. - Client-built list — fetch items from the server so counts stay authoritative and in sync.
- Nil xPlayer — guard
ESX.GetPlayerFromId(source)before touching the inventory.
Integration Notes
- Split into real
client.luaandserver.lua; list both plus theui_page/files {}infxmanifest.lua, withes_extendedas a dependency. - Requires
es_extended(usesgetInventory/getInventoryItem/removeInventoryItem). - Test on a dev server: give yourself items, press I, confirm the grid matches your inventory, drop one, and verify the server count decremented.
Profit Potential
$250–$3000/mo on Tebex (expected ~$800). [INFERRED] upper of the $50-389 band (tebex_snapshot, median seller $11.85K/mo, n=100); inventory UIs are high-value and trust-sensitive (server-side validation), commanding the top ticket of the UI set.
Trend Signal
→ stable — [INFERRED] HUD/UI utilities are always-needed but commoditized.
Sales Angle
Sell as a server-authoritative ESX inventory grid with anti-dupe drop validation — the highest-value item in this UI set. Recommend $129 on Tebex.
Difficulty & Ship Time
advanced · ships in 1 day.