Description
A working QBCore data-exfiltration heist: the player plugs a USB into a server rack and must physically hold position inside a small radius while a download bar fills. Step out of range and the download aborts, only a clean hold to 100% pays out. This is the cyber-heist loop tech-themed roleplay servers sell as a fresh alternative to vault drills.
Prompt Template
You are writing a FiveM resource for qb-core (exports['qb-core']:GetCoreObject()).
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth, both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access, pay once
- All 510 prompts, the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates, new niches as the market moves
$49 for 60 · $199 for all 510 + intelligence, one-time, no subscription.
Expected Output
The reference Lua lives at content/expected-outputs/heists/23-server-room-data-exfil.lua. It implements the proximity plug-in with a client hold-radius watchdog that aborts on leaving, a server-side…
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth, both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access, pay once
- All 510 prompts, the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates, new niches as the market moves
$49 for 60 · $199 for all 510 + intelligence, one-time, no subscription.
Known Failure Modes & Corrective Prompt
- Client-trusted timer, Claude counts the download client-side and pays there; a packet fires
completeinstantly. Keep the timer andAddMoneyserver-side. - Anim before load,
TaskPlayAnimno-ops if the dict is not loaded; alwaysRequestAnimDict+while not HasAnimDictLoaded(dict) do Wait(0) end. - One-sided net event, defining
exfil:progress/exfil:completeon only one side breaks the round-trip; both client and server useRegisterNetEvent+AddEventHandler. - No abort on leave, without the client hold-radius watchdog the download finishes even if the player walks off; poll distance and abort.
Corrective re-prompt: "Move the entire download timer to the server: store a per-source session, tick it once per second, and call Player.Functions.AddMoney only when it reaches 100%. The client must only render progress and send an abort if the player leaves the hold radius. Never pay from the client."
Framework Integration
- ESX: swap to
exports['es_extended']:getSharedObject()and pay withxPlayer.addMoney([REWARD])in the server tick at 100%. - QBCore: as written,
exports['qb-core']:GetCoreObject()andPlayer.Functions.AddMoney('cash', [REWARD], 'data-exfil'). - QBox: use
exports.qbx_core:GetPlayer(src)thenplayer.Functions.AddMoney('cash', [REWARD]); event/session logic is identical.
Profit Potential
$400-$6000/mo on Tebex (expected ~$1500), priced inside the $50-389 script band against a corpus of comparable Tebex sellers (median ~$11.85K/mo); a hot cyber-heist niche carries strong unit volume.
Trend Signal
🔥 hot, inferred: Cyber/data heists trending; hold-the-download tension is in demand and rarely executed well.
Sales Angle
The modern cyber-heist every tech-themed RP server wants, a tense, server-validated hold-the-download that can't be packet-skipped to the payout. Recommended Tebex price $329.
Difficulty & Ship Time
intermediate · ships in 3-5h.
