Description
An ESX ATM crack: the player plants thermite on the closest ATM prop, a fire particle burns for a few seconds, then a cash drop pays out. A quick street-level heist that uses real prop detection and particle FX.
Prompt Template
You are writing a FiveM resource for esextended. Produce TWO files (client.lua +…
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access — pay once
- All 510 prompts — the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates — new niches as the market moves
$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.
Expected Output
The reference Lua lives at content/expected-outputs/heists/05-atm-thermite-cash-drop.lua. It implements closest-ATM detection, a properly loaded looped fire particle that is stopped after the burn, a…
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access — pay once
- All 510 prompts — the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates — new niches as the market moves
$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.
Known Failure Modes
- Unloaded particle —
StartParticleFxLoopedAtCoordshows nothing withoutRequestNamedPtfxAsset+while not HasNamedPtfxAssetLoadedandUseParticleFxAssetNextCall. - Client payout / no item check — paying on the client with no thermite gate is farmable; check and remove the item and pay on the server.
- Leaked FX — a looped particle never
StopParticleFxLooped'd burns forever; always stop it after the timer. - Anim before load — the thermal-charge anim no-ops without the dict load loop.
Integration Notes
- Split the banners into
client.luaandserver.lua; list both infxmanifest.lua. - Requires
es_extendedand athermiteitem defined in your items table. - Test on a dev server: stand at any ATM, plant with thermite in inventory, confirm the fire burns then stops, the thermite is consumed, and cash arrives once.
Profit Potential
$350–$5000/mo on Tebex (expected ~$1300). [INFERRED] priced inside the $50-389 FiveM script band against a hot heist niche; corpus median seller $11.85K/mo (signal-scraper tebex_snapshot n=100), scaled for a compact street-level resource.
Trend Signal
🔥 hot — [INFERRED] multi-stage heists are flagship endgame content servers pay up for.
Sales Angle
Position as the quick street-level heist with real prop detection and particle FX — a low-friction impulse add-on. Recommended Tebex price $129.
Difficulty & Ship Time
intermediate · ships in 3-4h.