Description
A heist-grade disguise tool for roleplay servers: the player triggers a quick cover animation that swaps to a saved alternate look and resets the witness/cop recognition tied to their character, all behind a server-enforced cooldown. Unlike a retail mask shop, the value is the recognition reset and the abuse-proof cooldown — that defensibility is what crews pay for.
Prompt Template
You are writing a FiveM resource for a generic roleplay framework accessed via…
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access — pay once
- All 510 prompts — the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates — new niches as the market moves
$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.
Expected Output
The reference Lua at content/expected-outputs/appearance/21-disguise-quick-swap.lua plays a cover anim and requests a swap, and a server handler that enforces a per-identifier cooldown, loads the…
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access — pay once
- All 510 prompts — the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates — new niches as the market moves
$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.
Known Failure Modes & Corrective Prompt
- Client cooldown — a client-tracked cooldown is bypassed by a modified client swapping every frame. Own the cooldown timestamp on the server.
- Client-broadcast reset — letting a client broadcast the recognition reset lets anyone clear anyone's state. Originate the reset server-side, owner-only.
- No cover anim load — playing the cover anim without
RequestAnimDict+HasAnimDictLoadedmakes the swap look instant. Load the dict first.
Corrective re-prompt: "Move the cooldown to the server keyed by identifier; on request, reject with 'disguise:denied' if still cooling down, otherwise stamp it, load the saved disguise and TriggerClientEvent('disguise:apply', src, look) to the owner only so the recognition reset originates server-side. On the client, load the cover anim dict with RequestAnimDict + a HasAnimDictLoaded wait loop before playing."
Framework Integration
ESX: not targeted; if extending, swap to exports['es_extended']:getSharedObject() and load the alt look from your skin table. QBCore: use exports['qb-core']:GetCoreObject(), load the saved outfit via your wardrobe/clothing resource and reset recognition through your dispatch/wanted resource export. QBox: use exports.qbx_core and apply components via exports['illenium-appearance']:setPlayerModel/outfit, resetting recognition through ox/dispatch exports.
Profit Potential
$250–$3500/mo on Tebex (expected ~$900). [INFERRED] priced inside the $50-389 standalone-script band against the signal-scraper corpus (tebex_snapshot n=100, median seller $11.85K/mo) for a rising heist-mechanic niche.
Trend Signal
↗ rising — strategy: Instant disguise + recognition reset is a high-defensibility heist mechanic, distinct from a retail mask shop.
Sales Angle
Positioned as the heist-crew disguise tool, not another mask shop, where the server-authoritative recognition reset is the moat. Recommended Tebex price: $44.
Difficulty & Ship Time
advanced · ships in 1 day.