Description
A working crash game: a shared multiplier curve climbs in real time and busts at a provably-fair seeded point, and every player who cashed out before the bust wins stake * multiplier. It is the crypto-casino crash mechanic almost no FiveM server has ported yet — a high-novelty, high-retention round-based gambler that defends its own niche.
Prompt Template
You are writing a FiveM resource for esextended (stable, exports getSharedObject).
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access — pay once
- All 510 prompts — the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates — new niches as the market moves
$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.
Expected Output
The reference Lua lives at content/expected-outputs/casino/11-crash-multiplier-game.lua. It implements a single server round loop that seeds a provably-fair bust point, opens a betting window, climbs…
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access — pay once
- All 510 prompts — the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates — new niches as the market moves
$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.
Known Failure Modes & Corrective Prompt
- Client-run curve — Claude climbs the multiplier and picks the bust on the client; a modder cashes out at any value. Keep the seed, curve, bust and money server-side, broadcasting ticks to
-1. - Late cashout — accepting a cashout after the bust because the phase isn't checked; reject unless
phase == 'running'and the player hasn't already cashed. - One-sided net event — defining
crash:tick/cashed/bustedon only one side desyncs the shared round; both sides needRegisterNetEvent+AddEventHandler.
Corrective re-prompt: The multiplier curve and bust point currently run on the client. Move the seeded round loop, the curve and bustAt, and all removeMoney/addMoney into server.lua; broadcast crash:tick to -1, and reject crash:cashout unless phase == 'running' and the player hasn't cashed.
Framework Integration
- ESX:
ESX.GetPlayerFromId(src),xPlayer.getMoney()/removeMoney(stake)on join andaddMoney(floor(stake*mult))on cashout. - QBCore:
QBCore.Functions.GetPlayer(src)withPlayer.Functions.RemoveMoney('cash', stake)/AddMoney('cash', payout). - QBox:
exports.qbx_core:GetPlayer(src)and the qbx money exports; the round loop and NUI bus stay framework-agnostic.
Profit Potential
$400–$6000/mo on Tebex (expected ~$1500). [INFERRED] priced inside the $50-389 FiveM script band against a hot crypto-casino-crossover niche; corpus median seller $11.85K/mo (signal-scraper tebex_snapshot n=100).
Trend Signal
🔥 hot — strategy: 5-axis blue-ocean (niches.md): crypto-casino crash crossover, scarce FiveM supply, novelty defensibility.
Sales Angle
Position as the crypto-casino crash crossover that almost no FiveM server has yet — a shared real-time round with a provably-fair server seed. Recommended Tebex price $349.
Difficulty & Ship Time
advanced · ships in 1-2 days.