Description
A proximity interaction that registers configurable mirror coordinates and lets a player open hair/makeup/outfit editing wherever a mirror exists, instead of walking to a fixed station. A small grooming animation plays on open, and the server gates the editor so it can only be triggered from a real mirror zone.
Prompt Template
Write a FiveM Lua resource that turns world mirrors into appearance-editing interaction points, targeting <esx|qbcore|qbox via its exports (never hardcode the framework global).
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth β both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access β pay once
- All 510 prompts β the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates β new niches as the market moves
$49 for 60 Β· $199 for all 510 + intelligence β one-time, no subscription.
Expected Output
See content/expected-outputs/appearance/26-mirror-interaction-wardrobe.lua β implements throttled mirror proximity detection, a load-guarded grooming anim, and a server-validated editor-openβ¦
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth β both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access β pay once
- All 510 prompts β the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates β new niches as the market moves
$49 for 60 Β· $199 for all 510 + intelligence β one-time, no subscription.
Known Failure Modes & Corrective Prompt
- An unthrottled per-frame distance check kills FPS; sleep longer when no mirror is near.
- The grooming anim plays before the dict loads, T-posing the ped.
- A spoofed net event opens the editor anywhere unless the server re-checks the mirror zone.
Corrective re-prompt: "FPS drops near mirrors and the ped T-poses. Add a dynamic Wait() that backs off when no mirror is in range, and ensure RequestAnimDict fully loads before TaskPlayAnim β also confirm the server re-validates the mirror distance before opening the editor. Return corrected client.lua and server.lua."
Framework Integration
- ESX: open the menu via
exports['esx_skin']/TriggerEvent('esx_skin:openSaveableMenu')after server confirmation. - QBCore: trigger
exports['qb-clothing']:OpenMenu()once the server validates the zone. - QBox: call the qbx clothing/appearance export after
exports.qbx_core:GetPlayer(src)confirms the player.
Profit Potential
$150β$1900/mo on Tebex (expected ~$480). [INFERRED] priced in the $50-389 script band against the signal-scraper tebex_snapshot corpus (median seller $11.85K/mo, n=100), scaled for a stable QoL niche.
Trend Signal
β stable β inferred: Mirror-as-interaction-point is a UX convenience repeatedly requested; an easy bolt-on win over fixed stations.
Sales Angle
Position as a frictionless QoL bolt-on that makes every mirror functional. Recommended Tebex price $59.
Difficulty & Ship Time
beginner Β· ships in 1 day.