Description
A pressure-plate swap heist: the relic sits on a weight sensor, and the player must place a decoy bag whose weight is matched closely enough before the plate triggers the alarm. The server compares the swap weight to the relic's; a close match pays out, a bad match alarms. Servers buy it because the sensor-fooling mechanic is iconic and rarely shipped.
Prompt Template
You are writing a FiveM resource for esextended (stable, exports getSharedObject).
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access — pay once
- All 510 prompts — the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates — new niches as the market moves
$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.
Expected Output
The reference Lua lives at content/expected-outputs/heists/14-pressure-plate-weight-swap.lua. It runs the proximity swap with a chosen decoy weight, validates the match against the true relic weight…
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access — pay once
- All 510 prompts — the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates — new niches as the market moves
$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.
Known Failure Modes & Corrective Prompt
- Client-trusted match — Claude decides the weight matched client-side; keep the true weight, tolerance, and payout server-side.
- Anim before load —
TaskPlayAnimno-ops without a loaded dict; alwaysRequestAnimDict+ aHasAnimDictLoadedwait loop. - One-sided result event — a one-sided event breaks the success/alarm round-trip; both sides use
RegisterNetEvent+AddEventHandler.
Corrective re-prompt: "Hold the true relic weight and tolerance only on the server, compare the client's chosenWeight there, pay once on a within-tolerance match and flag the alarm otherwise, then ack with TriggerClientEvent — never compute the match or pay on the client."
Framework Integration
- ESX:
local ESX = exports['es_extended']:getSharedObject(); pay viaxPlayer.addMoney(reward). - QBCore:
local QBCore = exports['qb-core']:GetCoreObject(); resolve withQBCore.Functions.GetPlayer(src)and payPlayer.Functions.AddMoney('cash', reward). - QBox: use
exports.qbx_core:GetPlayer(src)with the sameAddMoney('cash', reward)accessor.
Profit Potential
$250–$3200/mo on Tebex (expected ~$850). [INFERRED] within the $50-389 script band against the signal-scraper tebex_snapshot corpus (n=100, median seller $11.85K/mo), lifted for a rising rare-mechanic niche.
Trend Signal
↗ rising — strategy: Niche matrix: weight-swap sensor-fooling is a rare, iconic mechanic absent from most packs.
Sales Angle
Position as the iconic sensor-fooling mechanic almost no pack ships — the weight-matched decoy swap is the hook. Recommended Tebex price $149.
Difficulty & Ship Time
intermediate · ships in 2-4h.