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Piercing Studio

ESX piercing studio that applies ear/nose/brow/lip piercing props per slot for a server-charged fee and persists the set.

NON-TESTÉ — the reference Lua is syntax-validated, not run in a live FiveM server. Adapt and test on your own dev server before shipping.
Est. Lua
~121 loc
Claude
Claude Opus 4.x / Sonnet 4.x
Validation
syntax-validated
Updated
2026-06-25

Description

An ESX piercing studio: players pick ear, nose, brow and lip piercings applied as ped props per slot for a fee, with the full set saved to the character. Piercing overlays are a recurring social-RP request that base appearance packs leave out — a cheap, steady-demand add.

Prompt Template

You are writing a FiveM resource for esextended (exports['esextended']:getSharedObject()).

🔒 Eyes-only — locked prompt body

The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.

Core$49one-time
  • 60 prompts + syntax-validated reference Lua
  • Lifetime access — pay once
Most Popular · Best Value
Vault$199one-time
  • All 510 prompts — the full library
  • Per-prompt profit/trend intelligence (CSV + playbook)
  • Lifetime free updates — new niches as the market moves
Get the Vault — $199

$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.

Expected Output

The reference Lua lives at content/expected-outputs/appearance/18-piercing-studio-overlays.lua. It implements per-slot piercing props (ear/nose/brow/lip) applied or cleared on preview with a piercing…

🔒 Eyes-only — locked prompt body

The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.

Core$49one-time
  • 60 prompts + syntax-validated reference Lua
  • Lifetime access — pay once
Most Popular · Best Value
Vault$199one-time
  • All 510 prompts — the full library
  • Per-prompt profit/trend intelligence (CSV + playbook)
  • Lifetime free updates — new niches as the market moves
Get the Vault — $199

$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.

Known Failure Modes & Corrective Prompt

  • Client-trusted fee — Claude charges on the client; a packet applies piercings for free. Check funds and removeMoney on the server.
  • Anim before loadTaskPlayAnim no-ops if the dict is not loaded; always RequestAnimDict + while not HasAnimDictLoaded(dict) do Wait(0) end.
  • One-sided net event — defining pierce:apply/pierce:applied on only one side breaks the apply round-trip; both sides use RegisterNetEvent + AddEventHandler.

Corrective re-prompt: "Charge the fee on the server: on pierce:apply check xPlayer.getMoney(), removeMoney(cost), clamp each slot and xPlayer.set('piercings', clean) before firing pierce:applied. The client may preview props freely but must only persist what the server confirms."

Framework Integration

  • ESX: as written — xPlayer.getMoney() / xPlayer.removeMoney(cost) and xPlayer.set/get('piercings').
  • QBCore: swap to exports['qb-core']:GetCoreObject() and Player.Functions.RemoveMoney('cash', cost); persist the set in metadata.
  • QBox: use exports.qbx_core:GetPlayer(src) then player.Functions.RemoveMoney; the per-slot prop logic is identical.

Profit Potential

$150–$2000/mo on Tebex (expected ~$500). [INFERRED] priced inside the $50-389 script band against the signal-scraper tebex_snapshot corpus (n=100, median seller $11.85K/mo); a stable social-RP cosmetic niche carries steady demand.

Trend Signal

stable — inferred: Piercing overlays are a recurring social-RP request usually missing from base appearance packs.

Sales Angle

The piercing studio base appearance packs forget — a cheap per-slot cosmetic every social-RP server can drop in. Recommended Tebex price $89.

Difficulty & Ship Time

beginner · ships in 2-4h.