Description
An owned clothing boutique for fashion roleplay: shoppers browse a sellable outfit catalog, preview garments in a fitting room, and buy per-garment stock that the owner restocks. Servers buy it because it turns the free wardrobe into a real retail business with priced inventory and a try-before-you-buy preview.
Prompt Template
You are writing a FiveM resource (client.lua + server.lua) for an owned clothing…
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access — pay once
- All 510 prompts — the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates — new niches as the market moves
$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.
Expected Output
The reference Lua at content/expected-outputs/business/23-boutique-clothing-store.lua implements a server-authoritative boutique: the client previews a garment locally and requests a buy, while the…
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access — pay once
- All 510 prompts — the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates — new niches as the market moves
$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.
Known Failure Modes & Corrective Prompt
- Client-side stock/charge — decrementing stock or charging on the client lets a shopper buy with no stock or no money; keep the catalog, counts, and charge on the server.
- Preview-keep exploit — applying the garment and trusting it lets a shopper preview-cancel-keep; the server must confirm the purchase before the apply is authorized.
- Anim T-pose — calling TaskPlayAnim before the dict loads skips the animation; wait on HasAnimDictLoaded.
Corrective re-prompt: "Make purchase fully server-authoritative: the server holds the Catalog with prices and Stock counts, rejects on zero stock or short money, charges and decrements stock, then emits boutique:applyGarment. The client may preview locally with SetPedComponentVariation but only keeps a garment the server confirmed."
Framework Integration
- ESX: resolve
exports['es_extended']:getSharedObject(), charge withxPlayer.removeMoneyand credit the till owner server-side. - QBCore: use
exports['qb-core']:GetCoreObject(), charge withPlayer.Functions.RemoveMoneyand persist the owned garments in player metadata. - QBox: call
exports.qbx_core:GetPlayer(src)and pair withillenium-appearance/ox_inventoryto persist purchased outfits if extended to QBox.
Profit Potential
$150–$2000/mo on Tebex (expected ~$500). [INFERRED] priced inside the $50-389 FiveM script band for a stable fashion-retail niche; corpus median seller $11.85K/mo (signal-scraper tebex_snapshot n=100).
Trend Signal
→ stable — inferred: Retail-clothing ownership inferred stable from fashion-RP servers; an owned boutique with stock and a fitting-room preview beats a free wardrobe.
Sales Angle
Position as the owned fashion boutique — paid outfit catalog, fitting-room preview, real per-garment stock — for fashion-RP servers that want retail depth, not a free wardrobe. Recommended Tebex price $139.
Difficulty & Ship Time
intermediate · ships in 1 day.