vi/raiser
racing
racing, GTA 6 style illustration
Vaultintermediateracing

Race Lobby & Grid Start

ESX/QB/QBox race lobby with ready-up, server-assigned grid spawn slots, frozen cars and a synchronized start countdown that unfreezes every entrant at GO.

PRODUCTION-SHAPED, the reference Lua is validated and written framework-correct for ESX, QBCore, and QBox, ready to drop into your server.
Est. Lua
~101 loc
Claude
Claude Opus 4.x / Sonnet 4.x
Validation
syntax-validated
Updated
2026-06-25
Unlock price
$199Vault

Unlock all 510 prompts

Profit potential / morising
$900($250 to $3,500)

$50-389 script band, sized for a rising niche; top sellers clear around $11.85K/mo.

Effort vs return
intermediate1 day

Description

A race lobby with a grid start for ESX, QBCore or QBox: players create or join a lobby, get a server-assigned grid slot that teleports and freezes their car, ready up, and launch on a synchronized server-driven countdown. Servers sell this because a clean ready-up + grid + synced GO is the baseline every paid multiplayer race needs before any track logic exists.

Prompt Template

You are writing a FiveM resource for a race lobby with a grid start.

🔒 Eyes-only, locked prompt body

The full prompt template and its reference Lua are part of a one-time pack. Pick your depth, both are lifetime access, no subscription, ever.

Core$49one-time
  • 60 prompts + syntax-validated reference Lua
  • Lifetime access, pay once
Most Popular · Best Value
Vault$199one-time
  • All 510 prompts, the full library
  • Per-prompt profit/trend intelligence (CSV + playbook)
  • Lifetime free updates, new niches as the market moves
Get the Vault, $199

$49 for 60 · $199 for all 510 + intelligence, one-time, no subscription.

Expected Output

The reference Lua lives at content/expected-outputs/racing/14-race-lobby-grid-start.lua. It implements a server-owned roster, per-player grid slot assignment with car teleport+freeze, a ready-up…

🔒 Eyes-only, locked prompt body

The full prompt template and its reference Lua are part of a one-time pack. Pick your depth, both are lifetime access, no subscription, ever.

Core$49one-time
  • 60 prompts + syntax-validated reference Lua
  • Lifetime access, pay once
Most Popular · Best Value
Vault$199one-time
  • All 510 prompts, the full library
  • Per-prompt profit/trend intelligence (CSV + playbook)
  • Lifetime free updates, new niches as the market moves
Get the Vault, $199

$49 for 60 · $199 for all 510 + intelligence, one-time, no subscription.

Known Failure Modes & Corrective Prompt

  • Client-chosen slot, clients picking their own square collide on the grid; the server assigns and stores the slot index per source.
  • Per-client countdown, independent timers desync the GO; the server runs one countdown and broadcasts each tick.
  • One-sided net event, defining lobby:countdown on only one side means the unfreeze never lands; both sides use RegisterNetEvent + AddEventHandler.

Corrective re-prompt: "Assign players[src] = nextFreeSlot on the server, send each car to GRID[slot], and drive the 3-2-1-0 countdown from a single server SetTimeout chain broadcasting lobby:countdown, clients only render and unfreeze at n == 0."

Framework Integration

  • ESX: local ESX = exports['es_extended']:getSharedObject(); gate lobby join on xPlayer existing and optionally a buy-in via xPlayer.removeMoney.
  • QBCore: local QBCore = exports['qb-core']:GetCoreObject(); resolve entrants with QBCore.Functions.GetPlayer(src) for the roster.
  • QBox: use exports.qbx_core:GetPlayer(src) and the same server-assigned grid + countdown.

Profit Potential

$250-$3500/mo on Tebex (expected ~$900), within the $50-389 script band against a corpus of comparable Tebex sellers (median ~$11.85K/mo), set for a rising baseline-feature niche.

Trend Signal

↗ rising, inferred: lobby + grid + countdown is expected baseline for paid multiplayer races; rising.

Sales Angle

Position as the multiplayer race backbone, ready-up, grid and synced start, that every race script needs before track logic. Recommended Tebex price $249.

Difficulty & Ship Time

intermediate · ships in 1 day.