Description
A burn-injury system for QB or QBox servers: burns are graded 1st–3rd degree, severe burns push a damage timecycle, and treatment runs an ordered debridement → burn-gel sequence that only resolves at a dedicated burn ward. Servers sell this because burn care is under-served next to gunshot-centric packs and gives a hospital a distinct specialty ward.
Prompt Template
You are writing a FiveM resource for qb-core (exports GetCoreObject).
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access — pay once
- All 510 prompts — the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates — new niches as the market moves
$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.
Expected Output
The reference Lua lives at content/expected-outputs/medical/04-burn-injury-treatment.lua. It implements a server-clamped burn degree, an enforced debride→gel stage order that rejects skips, a damage…
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access — pay once
- All 510 prompts — the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates — new niches as the market moves
$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.
Known Failure Modes & Corrective Prompt
- Client-trusted degree/stage — Claude lets the client jump to gel; clamp the degree and enforce the stage order server-side.
- Anim before load —
TaskPlayAnimno-ops if the dict is not loaded; alwaysRequestAnimDict+ aHasAnimDictLoadedwait loop. - Spoofable ward gate — a client-only distance check is bypassable; treat it as render-only and keep the authoritative state on the server.
Corrective re-prompt: "Clamp the burn degree 1..3 on the server, gate burn:treat through a nextStage() that only accepts debride then gel, clear the burn on gel, and re-sync the full burn state to the client on every change."
Framework Integration
- ESX: not targeted for this pack; port by swapping the core accessor to
exports['es_extended']:getSharedObject()and notifying viaESX.ShowNotification. - QBCore:
local QBCore = exports['qb-core']:GetCoreObject(); notify viaQBCore.Functions.Notifyand gate burn-gel viaPlayer.Functions.GetItemByName. - QBox: use
exports.qbx_core:GetPlayer(src)andexports.ox_inventoryto consume the burn-gel item.
Profit Potential
$250–$3500/mo on Tebex (expected ~$900). [INFERRED] within the $50-389 script band against the signal-scraper tebex_snapshot corpus (n=100, median seller $11.85K/mo), set for a rising under-served burn-care niche.
Trend Signal
↗ rising — inferred: Burn-degree treatment is under-served vs gunshot-centric medical packs; the realism gap is open pricing power.
Sales Angle
Position as the under-served burn-ward niche that differentiates a full hospital from gunshot-only packs — the staged debride→gel loop is the hook. Recommended Tebex price $149.
Difficulty & Ship Time
intermediate · ships in 1 day.