gta6/prompts
jobs
Vaultintermediatejobs

Hunting Job — Track, Skin & Pelt Trading

ESX hunting job that spawns tracked AI game with blips, lets the player shoot and skin carcasses into quality-graded pelts, then sells them to a server-authoritative trader.

NON-TESTÉ — the reference Lua is syntax-validated, not run in a live FiveM server. Adapt and test on your own dev server before shipping.
Est. Lua
~102 loc
Claude
Claude Opus 4.x / Sonnet 4.x
Validation
syntax-validated
Updated
2026-06-25

Description

A complete ESX hunting job: the script spawns wild AI game near a hunt zone with map blips the player tracks, lets them shoot and then skin the carcass on a random quality roll, and sells the resulting quality-graded pelts to a trader. It sells because it adds a weapon-driven gather economy distinct from the passive mining and fishing loops most servers already run.

Prompt Template

You are writing a FiveM resource for esextended (stable, exports-based…

🔒 Eyes-only — locked prompt body

The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.

Core$49one-time
  • 60 prompts + syntax-validated reference Lua
  • Lifetime access — pay once
Most Popular · Best Value
Vault$199one-time
  • All 510 prompts — the full library
  • Per-prompt profit/trend intelligence (CSV + playbook)
  • Lifetime free updates — new niches as the market moves
Get the Vault — $199

$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.

Expected Output

See content/expected-outputs/jobs/11-hunting-track-skin-pelt.lua. It implements the full track → shoot → skin → grade → trade loop with server-side pelt valuation and a round-trip award confirmation.…

🔒 Eyes-only — locked prompt body

The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.

Core$49one-time
  • 60 prompts + syntax-validated reference Lua
  • Lifetime access — pay once
Most Popular · Best Value
Vault$199one-time
  • All 510 prompts — the full library
  • Per-prompt profit/trend intelligence (CSV + playbook)
  • Lifetime free updates — new niches as the market moves
Get the Vault — $199

$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.

Known Failure Modes & Corrective Prompt

  • Client-trusted payout — the server must price pelts from its own inventory read, never from a number the client sends.
  • Anim plays before the dict loads — always wait on HasAnimDictLoaded.
  • Leaked animal peds — delete the carcass and its blip after skinning.

Corrective re-prompt: "The pelt payout is being sent from the client. Rewrite the sell handler so the server reads each pelt item count from the player's server-side inventory, removes them, and computes the payout itself — discard any amount the client passes."

Framework Integration

  • ESX: ESX.GetPlayerFromId(source), xPlayer.addInventoryItem / getInventoryItem / addMoney as written.
  • QBCore: swap to QBCore.Functions.GetPlayer(source), Player.Functions.AddItem, and Player.Functions.AddMoney("cash", payout).
  • QBox: use exports.qbx_core:GetPlayer(source) with the ox_inventory exports for pelt items.

Profit Potential

$150–$2000/mo on Tebex (expected ~$500). [INFERRED] priced inside the $50-389 script band against the signal-scraper tebex_snapshot corpus (n=100, median seller $11.85K/mo), scaled to a stable gather-loop niche.

Trend Signal

stable — inferred: Evergreen gather loop; steady demand as a hunting alternative to the existing mining/fishing economies, using weapon + animal AI not present in those.

Sales Angle

Sell it as the weapon-and-AI gather loop that the usual mining/fishing economies lack — a fresh income job for hunting-themed and survival RP servers. Recommended Tebex price $129.

Difficulty & Ship Time

intermediate · ships in 2-4h.