Description
A gated black-market phone app where verified players browse illegal goods, pay cash with no escrow, and receive purchases via a server-assigned dead-drop they must physically collect. Each pickup rolls a trace/raid risk, so buying is never risk-free. Crime-RP servers sell it as the shadow counterpart to their legit classifieds app.
Prompt Template
You are writing a FiveM resource for qb-core (exports['qb-core']:GetCoreObject()).
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth β both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access β pay once
- All 510 prompts β the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates β new niches as the market moves
$49 for 60 Β· $199 for all 510 + intelligence β one-time, no subscription.
Expected Output
The reference Lua lives at content/expected-outputs/phone/19-darkweb-blackmarket-app.lua. It implements a token-gated catalog, server-side money removal and per-source pending dead-drop, anβ¦
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth β both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access β pay once
- All 510 prompts β the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates β new niches as the market moves
$49 for 60 Β· $199 for all 510 + intelligence β one-time, no subscription.
Known Failure Modes & Corrective Prompt
- Client-trusted economy β Claude removes money and grants the item on the client; a modder spawns goods for free. Keep the gate,
RemoveMoneyandAddItemserver-side. - Anim before load β
TaskPlayAnimno-ops if the dict is not loaded; alwaysRequestAnimDict+while not HasAnimDictLoaded(dict) do Wait(0) end. - One-sided net event β defining
darkmarket:openCatalog/deadDropon only one side breaks the buy round-trip; both client and server useRegisterNetEvent+AddEventHandler.
Corrective re-prompt: "Move all money and inventory authority to the server: gate on the market_token item, RemoveMoney once on purchase, store a per-source pending dead-drop, and AddItem only on confirmPickup. The client must only render the catalog, set the waypoint and play the pickup anim. Never grant goods from the client."
Framework Integration
- ESX: swap to
exports['es_extended']:getSharedObject(), gate onxPlayer.getInventoryItem('market_token'), pay withxPlayer.removeMoney(price)andxPlayer.addInventoryItem. - QBCore: as written β
exports['qb-core']:GetCoreObject(),Player.Functions.RemoveMoney('cash', price)andPlayer.Functions.AddItem. - QBox: use
exports.qbx_core:GetPlayer(src)thenplayer.Functions.RemoveMoney/AddItem; catalog and dead-drop logic are identical.
Profit Potential
$150β$2000/mo on Tebex (expected ~$500). [INFERRED] priced inside the $50-389 script band against the signal-scraper tebex_snapshot corpus (n=100, median seller $11.85K/mo); a stable crime-RP niche with steady unit volume.
Trend Signal
β stable β inferred: Criminal counterpart to legit classifieds; distinct anonymity + dead-drop logic; qb/qbox + inventory.
Sales Angle
The underground counterpart to a legit classifieds app β anonymity, no escrow, dead-drop tension that fits any crime-RP server. Recommended Tebex price $189.
Difficulty & Ship Time
intermediate Β· ships in 3-5h.