Description
A mechanic station for ESX servers: a persistent NPC mechanic stands at a fixed point; pressing E repairs the player's vehicle completely (health + visual deformation) for a fee, while pressing G dispatches a flatbed tow truck for a larger fee. It gives players a money sink to recover from the damage model and a roleplay anchor for mechanic jobs.
Prompt Template
You are writing a FiveM resource for ESX. ONE Lua file, client + server sections.
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth, both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access, pay once
- All 510 prompts, the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates, new niches as the market moves
$49 for 60 · $199 for all 510 + intelligence, one-time, no subscription.
Expected Output
The reference Lua at content/expected-outputs/vehicles/09-repair-tow-station.lua implements a persistent invincible mechanic ped, a proximity repair/tow interaction, a full repair (health +…
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth, both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access, pay once
- All 510 prompts, the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates, new niches as the market moves
$49 for 60 · $199 for all 510 + intelligence, one-time, no subscription.
Known Failure Modes
- Partial repair,
SetVehicleFixedalone leaves dents; requireSetVehicleEngineHealth/SetVehicleBodyHealth/SetVehicleDeformationFixedtogether. - Wandering ped, without
SetBlockingOfNonTemporaryEvents+ invincibility the mechanic flees or dies; mandate both. - Client-side charge, deducting the fee client-side is exploitable; move
removeMoneyserver-side. - Ped re-spawn loop, spawning the ped in a
Wait(0)loop creates duplicates; spawn once in a guarded thread.
Integration Notes
client.lua + server.lua; fxmanifest.lua lists both with dependency 'es_extended'. Pairs naturally with the damage model (entry 07) as its recovery sink. Test: ensure <resource>, damage a car, drive to [STATION_COORDS], press E to repair (cash drops, car is pristine) and G to get a flatbed.
Profit Potential
$320-$4400/mo on Tebex (expected ~$1150), Mechanic-job content sells strongly; the NPC and tow scope plus a server-side economy place it in the upper band.
Trend Signal
↗ rising, vehicle modding/tuning niche-selection 3.75; corpus ox_fuel active.
Sales Angle
Sell as the mechanic-job anchor and recovery sink for the damage model, NPC repair plus a flatbed tow, both charged server-side. Recommend $179 on Tebex.
Difficulty & Ship Time
advanced · ships in 1-2 days.
