gta6/prompts
vehicles
Vaultintermediatevehicles

Vehicle Keys: Keyfob, Lockpick & Hotwire

Item-based vehicle keys (framework exports) that gate engine start, with keyfob lock/unlock and a lockpick+hotwire minigame to steal un-owned cars.

NON-TESTÉ — the reference Lua is syntax-validated, not run in a live FiveM server. Adapt and test on your own dev server before shipping.
Est. Lua
~95 loc
Claude
Claude Opus 4.x / Sonnet 4.x
Validation
syntax-validated
Updated
2026-06-25

Description

Item-based vehicle keys are the backbone of any serious roleplay economy: a car you do not have a key for will not start, a keyfob locks/unlocks from a distance, and an un-owned car can be stolen via a lockpick + hotwire flow. Servers sell it because it converts every vehicle into a gated asset and makes car theft a real, timed activity instead of a free spawn-and-drive.

Prompt Template

You are writing a FiveM resource for a roleplay server. Resolve the framework via exports…

🔒 Eyes-only — locked prompt body

The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.

Core$49one-time
  • 60 prompts + syntax-validated reference Lua
  • Lifetime access — pay once
Most Popular · Best Value
Vault$199one-time
  • All 510 prompts — the full library
  • Per-prompt profit/trend intelligence (CSV + playbook)
  • Lifetime free updates — new niches as the market moves
Get the Vault — $199

$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.

Expected Output

The reference Lua at content/expected-outputs/vehicles/11-vehicle-keys-keyfob-hotwire.lua implements server-authoritative per-plate key ownership, a keyfob lock/unlock with light blink, an…

🔒 Eyes-only — locked prompt body

The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.

Core$49one-time
  • 60 prompts + syntax-validated reference Lua
  • Lifetime access — pay once
Most Popular · Best Value
Vault$199one-time
  • All 510 prompts — the full library
  • Per-prompt profit/trend intelligence (CSV + playbook)
  • Lifetime free updates — new niches as the market moves
Get the Vault — $199

$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.

Known Failure Modes & Corrective Prompt

  • Client-trusted keys — gating the engine on a client boolean lets any player spoof ownership; resolve per-plate on the server.
  • Unloaded anim dictTaskPlayAnim before the dict loads silently no-ops the hotwire.
  • Engine stutter — re-enabling the engine the same frame the gate kills it desyncs; let the loop own the kill.

Corrective re-prompt: "Move all key-ownership decisions to the server: the client only renders the cached flag from vkeys:setKey. Ensure the hotwire animation waits on HasAnimDictLoaded before TaskPlayAnim, and the engine-kill loop runs at a fixed 500ms without a competing re-enable."

Framework Integration

  • ESX: exports['es_extended']:getSharedObject(); back keys with an xPlayer inventory item check and MySQL owned_vehicles plate lookup.
  • QBCore: exports['qb-core']:GetCoreObject(); swap to qb-vehiclekeys-style Player.Functions and player_vehicles plate ownership.
  • QBox: use exports.qbx_core and qbx_vehiclekeys exports for the give/remove-key calls; the plate gating logic is identical.

Profit Potential

$150–$2000/mo on Tebex (expected ~$500). [INFERRED] Priced inside the $50-389 script band against the signal-scraper tebex_snapshot corpus (median seller $11.85K/mo, n=100); a stable utility niche caps the upside but guarantees steady units.

Trend Signal

stable — corpus: Maps to ox_doorlock + qbx_vehiclekeys/qb-vehiclekeys core activity; lockpick/hotwire car-theft is a maintained staple — steady, low novelty.

Sales Angle

Sell it as the drop-in keys + theft backbone every RP server needs; recommended Tebex price $59 as a core utility that undercuts bloated all-in-one vehicle bundles.

Difficulty & Ship Time

intermediate · ships in 1 day.