Description
An ESX miner job: stand on the mining node and press E to swing a timed pickaxe animation and receive 1-3 ore as a real inventory item, then carry it to the smelter and press E to sell the whole stack. A gather-then-sell economy loop for resource-gathering servers.
Prompt Template
You are writing a FiveM resource for esextended (stable, exports getSharedObject).
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access — pay once
- All 510 prompts — the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates — new niches as the market moves
$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.
Expected Output
The reference Lua lives at content/expected-outputs/jobs/07-miner-gather-node-sell.lua. It implements a timed mining animation that grants ore server-side and a smelter sale priced off the real…
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access — pay once
- All 510 prompts — the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates — new niches as the market moves
$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.
Known Failure Modes
- Hot idle loop — checking the node on
Wait(0)even when far away wastes a whole thread. Drop toWait(500)when out of range. - Client-granted items — adding ore on the client invites dupe exploits. Grant via
addInventoryItemon the server only. - Phantom sale — paying a fixed amount without reading
getInventoryItem(...).countpays for ore the player never had. Read the real count, remove it, then pay. - No job gate — gate
miner:mineOreonjob.name == "miner".
Integration Notes
- Split the banners into
client.luaandserver.lua; list both infxmanifest.lua. - Requires
es_extended, aminerjob, and anoreitem registered in your inventory/items table. - Test on a dev server: set yourself to
miner, stand on the node, press E to mine, then sell at the smelter and confirm money and inventory update.
Profit Potential
$350–$5000/mo on Tebex (expected ~$1300). [INFERRED] priced inside the $50-389 script band against the signal-scraper tebex_snapshot corpus (median seller $11.85K/mo, n=100), scaled for a hot job-systems niche at intermediate difficulty — evergreen gather-and-sell economy demand.
Trend Signal
🔥 hot — custom FiveM job systems = niche-selection LAUNCH #1 (4.75).
Sales Angle
Position as the dupe-proof gather loop: server-granted ore and a smelter sale priced off the real inventory count. A drop-in for any resource-economy server — list at $99.
Difficulty & Ship Time
intermediate · ships in 4-8h.