Description
A drug-money laundering fronts system for QB or QBox servers: players run marked dirty cash through front businesses (laundromat, carwash, nightclub) at tiered clean-rates, behind per-front cooldowns and an audit-risk roll that can seize the whole batch. Servers sell this because it's the missing cash-out endgame — dirty drug money finally has a sink, with risk that scales to how greedy a front the player picks.
Prompt Template
You are writing a FiveM resource for qb-core (exports GetCoreObject).
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access — pay once
- All 510 prompts — the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates — new niches as the market moves
$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.
Expected Output
The reference Lua lives at content/expected-outputs/drugs/24-drug-money-laundering-fronts.lua. It implements a server-side front config with tiered clean-rates and audit risk, a per-player cooldown,…
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access — pay once
- All 510 prompts — the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates — new niches as the market moves
$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.
Known Failure Modes & Corrective Prompt
- Client-sent clean amount — spoofs free clean money; resolve rate, audit roll, and bank credit from the server FRONTS config.
- Client cooldown — spammed to launder infinitely; enforce the per-player cooldown server-side.
- Dirty-cash dupe — credit before removal duplicates the marked bills;
RemoveItem('marked_bills', amount)before anyAddMoney.
Corrective re-prompt: "In launder:process, look up FRONTS[front] on the server, enforce the cooldowns[src] gate, RemoveItem the marked_bills first, then roll math.random(1,100) <= auditRisk to seize or AddMoney('bank', math.floor(amount*rate)) — never trust a rate or amount from the client."
Framework Integration
- ESX: not targeted for this pack; port by swapping to
exports['es_extended']:getSharedObject()and usingxPlayer.removeInventoryItem('marked_bills', amount)+xPlayer.addAccountMoney('bank', clean). - QBCore:
local QBCore = exports['qb-core']:GetCoreObject();Player.Functions.GetItemByName('marked_bills'),RemoveItem, andAddMoney('bank', clean, 'laundered-funds'). - QBox: use
exports.qbx_core:GetPlayer(src)withexports.ox_inventoryfor the marked-bills removal; pairs cleanly with Renewed-Banking for the clean deposit.
Profit Potential
$250–$3500/mo on Tebex (expected ~$900). [INFERRED] within the $50-389 script band against the signal-scraper tebex_snapshot corpus (n=100, median seller $11.85K/mo), set for a rising laundering-endgame niche.
Trend Signal
↗ rising — corpus: Money-laundering is an established adjacent Tebex category; ties qb/Renewed-Banking — scrapeable.
Sales Angle
Position as the cash-out endgame that finally gives dirty drug money a sink — tiered fronts with real audit-seizure risk are the depth hook that justifies the price. Recommended Tebex price $199.
Difficulty & Ship Time
advanced · ships in 2-4h.