Description
A persistence layer for QBCore vehicles: /savecar captures the complete mod set (engine, transmission, wheels, color, extras, neons, plate) via QBCore's property helpers, serializes it as JSON to player_vehicles.mods, and /loadcar <plate> re-spawns the car with every modification restored exactly. This is what makes a tuned car still tuned after a server restart.
Prompt Template
You are writing a FiveM resource for QBCore. ONE Lua file, client + server sections…
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access — pay once
- All 510 prompts — the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates — new niches as the market moves
$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.
Expected Output
The reference Lua at content/expected-outputs/vehicles/06-vehicle-persistence.lua implements /savecar (capture + encode + UPDATE) and /loadcar (SELECT + spawn + decode + apply). fxmanifest splits…
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access — pay once
- All 510 prompts — the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates — new niches as the market moves
$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.
Known Failure Modes
- Partial mod table — Claude hand-builds a few mod indices and loses color/extras/wheels. Force
QBCore.Functions.GetVehicleProperties/SetVehicleProperties. - Apply too early — calling
SetVehiclePropertiesbeforeCreateVehiclefinishes does nothing; require ordering after the spawn loop. - Unserialized store — passing the Lua table straight to the column corrupts it; mandate
json.encodeclient-side and store the string. - Missing column —
player_vehicles.modsmust exist asLONGTEXT; note the schema requirement.
Integration Notes
client.lua + server.lua; fxmanifest.lua includes @oxmysql/lib/MySQL.lua and dependencies { 'qb-core', 'oxmysql' }. Ensure player_vehicles.mods is LONGTEXT. Test: spawn a car, mod it at a tuner, /savecar, restart the resource, /loadcar <plate>, and confirm every mod returns.
Profit Potential
$320–$4400/mo on Tebex (expected ~$1150). [INFERRED] Advanced persistence infrastructure commands a premium; it sits in the upper $50-389 band where buyers pay for restart-proof tuning.
Trend Signal
↗ rising — vehicle modding/tuning niche-selection 3.75; corpus ox_fuel active.
Sales Angle
Premium infrastructure — a tuned car stays tuned after a restart via full mod-set and plate JSON persistence. Recommend $179 on Tebex as advanced groundwork.
Difficulty & Ship Time
advanced · ships in 1-2 days.