Description
A free daily fortune wheel that gives every player one no-buy-in spin per 24 hours for cash, chips or a jackpot segment. Servers buy it as a cheap, high-impact retention hook — a reason to log in every day — with the cooldown and prize both decided server-side.
Prompt Template
Write a FiveM daily free fortune-wheel spin for ESX (exports['esextended']:getSharedObject()).
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access — pay once
- All 510 prompts — the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates — new niches as the market moves
$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.
Expected Output
See content/expected-outputs/casino/23-daily-fortune-wheel.lua — the client requests a spin near the wheel and plays the anim; the server checks the per-identifier 24h cooldown, rolls a segment, and…
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth — both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access — pay once
- All 510 prompts — the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates — new niches as the market moves
$49 for 60 · $199 for all 510 + intelligence — one-time, no subscription.
Known Failure Modes & Corrective Prompt
- Cooldown stored on the client, reset by reconnecting.
- Winning segment chosen client-side, gameable to the jackpot.
TaskPlayAnimruns before the dict loads, so the wheel doesn't spin.
Corrective re-prompt: "Enforce the 24h cooldown in a server table keyed by xPlayer.getIdentifier() and roll the segment with math.random on the server, granting the prize there. On cooldown, return the remaining ms to the client. Guard the spin anim with RequestAnimDict + while not HasAnimDictLoaded(dict) do Wait(0) end."
Framework Integration
- ESX:
xPlayer.getIdentifier()keys the cooldown;addMoney/addInventoryItemgrant the prize. - QBCore: key the cooldown on
Player.PlayerData.citizenid; grant viaAddMoney/AddItem. - QBox: same via
exports.qbx_core:GetPlayer(src)and citizenid keying.
Profit Potential
$250–$3500/mo on Tebex (expected ~$900). [INFERRED] priced inside the $50-389 FiveM script band against the signal-scraper tebex_snapshot corpus (median seller $11.85K/mo, n=100), scaled to a rising-niche unit rate.
Trend Signal
↗ rising — inferred: Domain: daily free-spin retention hook, rising engagement pattern.
Sales Angle
Sell the daily-login habit it builds for any casino; recommended Tebex price $99.
Difficulty & Ship Time
beginner · ships in 1 day.