Description
A player real-estate-broker role: brokers list and showcase client properties to prospective buyers and earn a percentage commission when a sale closes. Servers sell it because it converts housing from a solo vending-machine purchase into a player-driven market with a paid job loop attached.
Prompt Template
You are writing a FiveM script for esextended (stable, exports getSharedObject).
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth β both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access β pay once
- All 510 prompts β the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates β new niches as the market moves
$49 for 60 Β· $199 for all 510 + intelligence β one-time, no subscription.
Expected Output
The reference Lua at content/expected-outputs/housing/24-realestate-brokerage-commission.lua implements the showcase gesture + listing preview on the client and a server-side sale that pays theβ¦
The full prompt template and its reference Lua are part of a one-time pack. Pick your depth β both are lifetime access, no subscription, ever.
- 60 prompts + syntax-validated reference Lua
- Lifetime access β pay once
- All 510 prompts β the full library
- Per-prompt profit/trend intelligence (CSV + playbook)
- Lifetime free updates β new niches as the market moves
$49 for 60 Β· $199 for all 510 + intelligence β one-time, no subscription.
Known Failure Modes & Corrective Prompt
- Client-trusted commission β the cut is computed on the broker's client and accepted blindly.
- Double-sell race β money moves before re-confirming the listing is unowned.
- Unloaded gesture β
TaskPlayAnimfires before the dict loads, T-posing the first showing.
Corrective re-prompt: "Compute the commission and every balance check on the server from the DB price only β never trust a value from the client. Before charging, re-select the listing and reject if it already has an owner. Wrap the showcase animation in RequestAnimDict + a HasAnimDictLoaded wait loop."
Framework Integration
- ESX:
xPlayer.getMoney,xPlayer.removeMoney,xPlayer.addMoney; owner key isxPlayer.identifier. - QBCore:
Player.Functions.RemoveMoney/AddMoney("bank", amt); owner keycitizenid; notify withQBCore.Functions.Notify. - QBox: same as QBCore via
exports.qbx_core; keep the commission math in the server event only.
Profit Potential
$250β$3500/mo on Tebex (expected ~$900). [INFERRED] $50-389 script band priced against the corpus of housing/economy jobs (signal-scraper tebex_snapshot n=100, median seller $11.85K/mo); a rising player-economy loop justifies the upper mid-band.
Trend Signal
β rising β inferred: [INFERRED] player-broker commission loop ties players to the property market; uncommon turnkey product.
Sales Angle
Sell it as the job that turns your housing pack into a living market β brokers, showings, commissions. Recommended Tebex price $249.
Difficulty & Ship Time
intermediate Β· ships in 1 day.