gta6/prompts
All prompts
Category · 30 prompts

economy

Banks, paychecks, tax, shops, and black markets — the money plumbing, validated server-side.

economy
rising

Bank / ATM — Deposit, Withdraw & Balance

ESX ATM that lets players check balance, deposit cash into bank and withdraw, with all money math validated server-side.

Profit signal~$500/mo potential
Unlock in Vault →
Freebeginner
~80 loc
economy
rising

Paycheck — Timed Payout by Job Grade

ESX timed paycheck that pays every online player a salary based on their job and grade on a fixed server interval.

Profit signal~$500/mo potential
Unlock in Vault →
Freebeginner
~49 loc
economy
rising

Tax System — Payday Cut to a Society Fund

ESX income tax that takes a percentage of each payday salary and routes the collected tax into a government society account.

Profit signal~$900/mo potential
Unlock in Vault →
Coreintermediate
~44 loc
economy
rising

Shop / Store — Buy Items with Cash or Bank

QBCore marker store where players open a menu near coords and buy catalog items paying from cash or bank, validated server-side.

Profit signal~$900/mo potential
Unlock in Vault →
Coreintermediate
~65 loc
economy
rising

Money Wash — Launder Dirty Cash Over Time

QBCore launderer that converts black_money into clean cash gradually on a server timer, taking a percentage fee per batch.

Profit signal~$900/mo potential
Unlock in Vault →
Coreintermediate
~54 loc
economy
rising

Bills / Utilities — Recurring Charges

ESX recurring utility bills that charge each player's bank on a timer and accrue debt when they cannot pay.

Profit signal~$900/mo potential
Unlock in Vault →
Coreintermediate
~52 loc
economy
rising

Salary Tiers Per Job Grade

QBCore salary-tier table with a GetSalary export, a player-facing lookup callback, and an admin command to patch grade salaries live.

Profit signal~$900/mo potential
Unlock in Vault →
Coreintermediate
~48 loc
economy
rising

Black Market — Rotating Illegal Stock

QBCore black market whose illegal stock rotates on a timer from a larger pool, with server-validated purchases and limited quantities.

Profit signal~$1,400/mo potential
Unlock in Vault →
Coreadvanced
~71 loc
economy
rising

Cash vs Bank Transfer — /pay a Player

ESX /pay and /paybank commands that transfer money to a nearby player, with server-side distance, target and funds validation.

Profit signal~$900/mo potential
Unlock in Vault →
Coreintermediate
~55 loc
economy
rising

Society Fund — Job Account In / Out

ESX society fund where boss-grade members deposit, withdraw and view a shared job account, gated by job and grade server-side.

Profit signal~$1,400/mo potential
Unlock in Vault →
Coreadvanced
~65 loc
economy
hot

Crypto Wallet — Volatile Buy/Sell Trading

QBCore crypto wallet whose coin price random-walks live while the server settles buys/sells and tracks holdings plus realized/unrealized P/L.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultintermediate
~92 loc
economy
rising

Crypto Mining Rig — Passive Yield + Power Cost

QBCore placeable GPU rigs that accrue crypto on a server timer while building heat and risking burnout, with collection gated to the owner.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~83 loc
economy
stable

Stock Market — Brokerage Portfolio & Dividends

QBCore equities brokerage where multiple tickers drift each cycle and the server pays periodic dividends on per-player share books.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultadvanced
~114 loc
economy
stable

Bank Loan — Installments with Interest

QBCore loan system that disburses principal then auto-collects scheduled installments with flat interest on a server timer, flagging defaults.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~82 loc
economy
rising

Credit Score — Server-Wide Rating Gate

QBCore per-player credit score that moves with repayments and defaults and exposes a server export to gate loan, rent and financing eligibility.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~90 loc
economy
rising

Tax Return — Filing, Deductions & Audits

QBCore tax-filing system where players declare deductions against server-tracked income and a randomized audit recomputes liability and levies penalties.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~86 loc
economy
rising

Dynamic Economy — Supply & Demand Pricing

QBCore server-wide pricing engine that floats shop buy/sell prices on recent trade volume, with baseline drift to fight inflation.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~100 loc
economy
stable

Pawn Shop — Dynamic Valuation & Haggle

QBCore pawn shop that quotes a fluctuating value per item, resolves a server-side haggle roll, and issues redeemable pawn tickets to reclaim sold loot.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultintermediate
~106 loc
economy
rising

Vehicle Insurance — Premiums & Claims

QBCore vehicle insurance with tiered policies, a server timer that bills recurring premiums, and a claims event that pays out a percentage on a lost car.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~88 loc
economy
rising

Estate & Inheritance — Beneficiary Payout

QBCore estate system that transfers a player's cash to a registered beneficiary on death or long inactivity, or escheats it to the treasury.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultadvanced
~85 loc
economy
saturated

Invoices — Society Billing Terminal

QBCore society billing where employees issue invoices a target pays later from bank, routing a configurable cut to the job account and the rest to the worker.

Profit signal~$300/mo potential
Unlock in Vault →
Vaultintermediate
~81 loc
economy
hot

Counterfeit Cash — Print & Detection Risk

QBCore counterfeiting that consumes materials to print fake bills over a server timer, with a detection roll on spend that can flag and fine the player.

Profit signal~$1,500/mo potential
Unlock in Vault →
Vaultintermediate
~83 loc
economy
saturated

Dirty vs Clean Money — Dual Wallet

ESX dual-wallet that keeps a separate dirty (black_money) balance legit shops refuse, forcing players through a fee-taking conversion sink before it spends as clean cash.

Profit signal~$280/mo potential
Unlock in Vault →
Vaultbeginner
~56 loc
economy
rising

Business Payroll — Clock-In Wage Disbursement

QBCore/QBox payroll that auto-pays clocked-in employees from a business account on a server timer, keeping a wage ledger and stopping when the account runs dry.

Profit signal~$950/mo potential
Unlock in Vault →
Vaultintermediate
~68 loc
economy
rising

Savings Account — Compounding Interest Vault

QBCore savings vault separate from checking that compounds interest each server cycle and gates withdrawals behind a cooldown, all computed server-side.

Profit signal~$850/mo potential
Unlock in Vault →
Vaultbeginner
~80 loc
economy
stable

Government Stipend — Unemployment Welfare

ESX welfare engine that pays jobless players a periodic stipend from a finite government treasury, gated by eligibility and a per-citizen payout cap.

Profit signal~$480/mo potential
Unlock in Vault →
Vaultbeginner
~54 loc
economy
stable

Currency Exchange — Cash/Crypto/FX Bureau

QBCore exchange bureau that swaps cash into crypto or a foreign currency at a server-side drifting mid-rate plus a spread fee, with a teller animation.

Profit signal~$520/mo potential
Unlock in Vault →
Vaultintermediate
~57 loc
economy
stable

Toll Booth — Auto-Charge Road Tax

ESX toll checkpoint that auto-charges vehicles a fee on a cooldown and routes the revenue into a government society fund, all charged server-side.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultbeginner
~61 loc
economy
rising

Vending Machines — Restock & Collect Revenue

QBCore/QBox target-based vending machines that players stock with product items and periodically empty to collect server-accrued passive sales revenue.

Profit signal~$900/mo potential
Unlock in Vault →
Vaultintermediate
~95 loc
economy
stable

Payment Terminal — Merchant Card Reader

ESX/QBCore/QBox merchant card-reader that charges a nearby customer a typed amount on tap-confirm, bank-to-bank, with an optional society cut.

Profit signal~$500/mo potential
Unlock in Vault →
Vaultbeginner
~80 loc