vi/raiser
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Category · 30 prompts

economy

Banks, paychecks, tax, shops, and black markets, the money plumbing, validated server-side.

economy
rising

Bank / ATM, Deposit, Withdraw & Balance

ESX ATM that lets players check balance, deposit cash into bank and withdraw, with all money math validated server-side.

Profit signal~$500/mo potential

Range $150 to $1,800/mo

$50-389 script band, sized for a rising niche; top sellers clear around $11.85K/mo.

Freebeginner
~80 locFree
economy
rising

Paycheck, Timed Payout by Job Grade

ESX timed paycheck that pays every online player a salary based on their job and grade on a fixed server interval.

Profit signal~$500/mo potential

Range $150 to $1,800/mo

$50-389 script band, sized for a rising niche; top sellers clear around $11.85K/mo.

Freebeginner
~49 locFree
economy
rising

Tax System, Payday Cut to a Society Fund

ESX income tax that takes a percentage of each payday salary and routes the collected tax into a government society account.

Profit signal~$900/mo potential
Unlock in Core Pack
Coreintermediate
~44 loc$49
economy
rising

Shop / Store, Buy Items with Cash or Bank

QBCore marker store where players open a menu near coords and buy catalog items paying from cash or bank, validated server-side.

Profit signal~$900/mo potential
Unlock in Core Pack
Coreintermediate
~65 loc$49
economy
rising

Money Wash, Launder Dirty Cash Over Time

QBCore launderer that converts black_money into clean cash gradually on a server timer, taking a percentage fee per batch.

Profit signal~$900/mo potential
Unlock in Core Pack
Coreintermediate
~54 loc$49
economy
rising

Bills / Utilities, Recurring Charges

ESX recurring utility bills that charge each player's bank on a timer and accrue debt when they cannot pay.

Profit signal~$900/mo potential
Unlock in Core Pack
Coreintermediate
~52 loc$49
economy
rising

Salary Tiers Per Job Grade

QBCore salary-tier table with a GetSalary export, a player-facing lookup callback, and an admin command to patch grade salaries live.

Profit signal~$900/mo potential
Unlock in Core Pack
Coreintermediate
~48 loc$49
economy
rising

Black Market, Rotating Illegal Stock

QBCore black market whose illegal stock rotates on a timer from a larger pool, with server-validated purchases and limited quantities.

Profit signal~$1,400/mo potential
Unlock in Core Pack
Coreadvanced
~71 loc$49
economy
rising

Cash vs Bank Transfer, /pay a Player

ESX /pay and /paybank commands that transfer money to a nearby player, with server-side distance, target and funds validation.

Profit signal~$900/mo potential
Unlock in Core Pack
Coreintermediate
~55 loc$49
economy
rising

Society Fund, Job Account In / Out

ESX society fund where boss-grade members deposit, withdraw and view a shared job account, gated by job and grade server-side.

Profit signal~$1,400/mo potential
Unlock in Core Pack
Coreadvanced
~65 loc$49
economy
hot

Crypto Wallet, Volatile Buy/Sell Trading

QBCore crypto wallet whose coin price random-walks live while the server settles buys/sells and tracks holdings plus realized/unrealized P/L.

Profit signal~$1,500/mo potential
Unlock in Vault
Vaultintermediate
~92 loc$199
economy
rising

Crypto Mining Rig, Passive Yield + Power Cost

QBCore placeable GPU rigs that accrue crypto on a server timer while building heat and risking burnout, with collection gated to the owner.

Profit signal~$900/mo potential
Unlock in Vault
Vaultadvanced
~83 loc$199
economy
stable

Stock Market, Brokerage Portfolio & Dividends

QBCore equities brokerage where multiple tickers drift each cycle and the server pays periodic dividends on per-player share books.

Profit signal~$500/mo potential
Unlock in Vault
Vaultadvanced
~114 loc$199
economy
stable

Bank Loan, Installments with Interest

QBCore loan system that disburses principal then auto-collects scheduled installments with flat interest on a server timer, flagging defaults.

Profit signal~$500/mo potential
Unlock in Vault
Vaultintermediate
~82 loc$199
economy
rising

Credit Score, Server-Wide Rating Gate

QBCore per-player credit score that moves with repayments and defaults and exposes a server export to gate loan, rent and financing eligibility.

Profit signal~$900/mo potential
Unlock in Vault
Vaultintermediate
~90 loc$199
economy
rising

Tax Return, Filing, Deductions & Audits

QBCore tax-filing system where players declare deductions against server-tracked income and a randomized audit recomputes liability and levies penalties.

Profit signal~$900/mo potential
Unlock in Vault
Vaultadvanced
~86 loc$199
economy
rising

Dynamic Economy, Supply & Demand Pricing

QBCore server-wide pricing engine that floats shop buy/sell prices on recent trade volume, with baseline drift to fight inflation.

Profit signal~$900/mo potential
Unlock in Vault
Vaultadvanced
~100 loc$199
economy
stable

Pawn Shop, Dynamic Valuation & Haggle

QBCore pawn shop that quotes a fluctuating value per item, resolves a server-side haggle roll, and issues redeemable pawn tickets to reclaim sold loot.

Profit signal~$500/mo potential
Unlock in Vault
Vaultintermediate
~106 loc$199
economy
rising

Vehicle Insurance, Premiums & Claims

QBCore vehicle insurance with tiered policies, a server timer that bills recurring premiums, and a claims event that pays out a percentage on a lost car.

Profit signal~$900/mo potential
Unlock in Vault
Vaultintermediate
~88 loc$199
economy
rising

Estate & Inheritance, Beneficiary Payout

QBCore estate system that transfers a player's cash to a registered beneficiary on death or long inactivity, or escheats it to the treasury.

Profit signal~$900/mo potential
Unlock in Vault
Vaultadvanced
~85 loc$199
economy
saturated

Invoices, Society Billing Terminal

QBCore society billing where employees issue invoices a target pays later from bank, routing a configurable cut to the job account and the rest to the worker.

Profit signal~$300/mo potential
Unlock in Vault
Vaultintermediate
~81 loc$199
economy
hot

Counterfeit Cash, Print & Detection Risk

QBCore counterfeiting that consumes materials to print fake bills over a server timer, with a detection roll on spend that can flag and fine the player.

Profit signal~$1,500/mo potential
Unlock in Vault
Vaultintermediate
~83 loc$199
economy
saturated

Dirty vs Clean Money, Dual Wallet

ESX dual-wallet that keeps a separate dirty (black_money) balance legit shops refuse, forcing players through a fee-taking conversion sink before it spends as clean cash.

Profit signal~$280/mo potential
Unlock in Vault
Vaultbeginner
~56 loc$199
economy
rising

Business Payroll, Clock-In Wage Disbursement

QBCore/QBox payroll that auto-pays clocked-in employees from a business account on a server timer, keeping a wage ledger and stopping when the account runs dry.

Profit signal~$950/mo potential
Unlock in Vault
Vaultintermediate
~68 loc$199
economy
rising

Savings Account, Compounding Interest Vault

QBCore savings vault separate from checking that compounds interest each server cycle and gates withdrawals behind a cooldown, all computed server-side.

Profit signal~$850/mo potential
Unlock in Vault
Vaultbeginner
~80 loc$199
economy
stable

Government Stipend, Unemployment Welfare

ESX welfare engine that pays jobless players a periodic stipend from a finite government treasury, gated by eligibility and a per-citizen payout cap.

Profit signal~$480/mo potential
Unlock in Vault
Vaultbeginner
~54 loc$199
economy
stable

Currency Exchange, Cash/Crypto/FX Bureau

QBCore exchange bureau that swaps cash into crypto or a foreign currency at a server-side drifting mid-rate plus a spread fee, with a teller animation.

Profit signal~$520/mo potential
Unlock in Vault
Vaultintermediate
~57 loc$199
economy
stable

Toll Booth, Auto-Charge Road Tax

ESX toll checkpoint that auto-charges vehicles a fee on a cooldown and routes the revenue into a government society fund, all charged server-side.

Profit signal~$500/mo potential
Unlock in Vault
Vaultbeginner
~61 loc$199
economy
rising

Vending Machines, Restock & Collect Revenue

QBCore/QBox target-based vending machines that players stock with product items and periodically empty to collect server-accrued passive sales revenue.

Profit signal~$900/mo potential
Unlock in Vault
Vaultintermediate
~95 loc$199
economy
stable

Payment Terminal, Merchant Card Reader

ESX/QBCore/QBox merchant card-reader that charges a nearby customer a typed amount on tap-confirm, bank-to-bank, with an optional society cut.

Profit signal~$500/mo potential
Unlock in Vault
Vaultbeginner
~80 loc$199